Still At Spawn writes: "While sitting down to play the first couple of hours of Hitman: Absolution, I forgot how to play a Hitman game. Buried with shooters that make you go guns blazing, I quickly was overwhelmed by the stealth elements that the Hitman series has arguably perfected. I first played a level set in Chinatown, eliminating the “King of Chinatown” was the goal. As I was controlling Agent 47 through the crowded marketplace, instead of searching every area for ways to “accidentally” kill the target, I was looking for ways to impatiently storm up to him and pop a few rounds off, as un-Hitman like as that sounds.
Luckily for myself and fellow fans of the series, after I shot the king in the face, there was no way in hell I was getting out alive (probably due to the fact I was playing on hard, because I’m hardcore)...."
When Hitman 3 recently changed its name to Hitman World of Assassination, fans had no idea how meaningful the moment was. On the outside it looked like a simple thing: Hitman 3 would now be known by this name and include levels from Hitman 2 and 3 - the trilogy would all be in one place. But on the inside, at IO Interactive, much more was going on.
You mean destroyed it with this tethered single-player campaign BS... And only the first few levels of the third modern game were on the disc! I'll never support this crap at any price-point! They've lost me as a customer.
The last 10 years of Hitman have been full of highs and lows. And David Bateson and Jane Perry have been there with the series through this eventful decade.
Hitman is, and has been, a remarkable series developed by some of the best. Some are better than others, but every Hitman is challenging and fun.
Sure, there have been some stumbles and fumbles, but always in pursuit of the perfect Hitman game. The most recent trilogy is a masterclass in level design.
Hitman: Absolution: 72H for FREE. There's no gimmick here, just CLAIM IT and it's yours forever