ThunderBolt: In the age of yearly sequels, prequels, trilogies, remakes, and reboots, you don’t often hear about the third iteration of a beloved franchise being released twelve years after the second. 2012 marks the year we return to the realm of angels and demons, heaven and hell, and the human realm suffering in between. Blizzard, like Valve, is a company known for making us eagerly wait. Thankfully, the end products are typically well worth the wait, and Diablo III is no exception. Despite suffering from a shoddy launch, network issues, and an always-online interface, Diablo III demonstrates what over a decade of development can produce.