It looks like the team behind Sacred scrapped everything that was Sacred 2, and decided to build Sacred 3 from the ground up. While the game will definitely be playable solo, there is a heavy emphasis on co-op play. A lot of it has to do with the various skills. We were only introduced to two character classes, the Berzerker and the Ancarian Lancer, but we were shown just how the two complemented each other.
anytime a dev makes a pc game and then afterthoughts it for console, the console version is terrible, like bf3, skyrim, rage, sleeping dogs, saints row 3, nearly 90% of games that are pc and console are so much better on pc, and on console they run awful, have jaggies and pop-in and screen tear, its like the devs are trying to put all the things a pc can display in any resolution with high res textures and TONs of AA and then just chop it down on console to sub-hd, no aa, no v-sync and basically just put a giant mess on the console
current/last gen ps3/360 games need to tone down the graphics and get better resolutions (720p min) and get 4x msaa or better and v-sync always enables, sure they might have to remove a few rocks or distant buildings but it would look so much smother and crisp
This part makes me a bit mad, it has been sacreds soul to be open world...WTF o_0