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Submitted by stonesnake 2938d ago | article

Doing It Yourself – The History and Future of the "Level Editor"

Gaming Steve explores the past and future of level editors in games. From the early days of Lode Runner and Pinball Construction Set to the future where the level editor becomes the game with future releases Spore and LittleBigPlanet.

"It's a very old concept, the level editor. Lode Runner, a game that will soon become another enhanced and updated classic on Xbox Live Arcade, had the first level editor I spent a lot of time with. Level editors were a bold new idea: take the tool the developers use to create the content, hand it over to the users, and see what happens. Not only did it add tons of content to the game, but it created a community of sharing." (Culture, Home, LittleBigPlanet, Lode Runner, PC, PS3, Spore, The Sims, Wii, World of Warcraft, Xbox 360)

WilburSmithJr  +   2938d ago
One of the best level editors of all time has to be the track editor in exitebike for the NES, that thing was hours of fun.
INehalemEXI  +   2938d ago
yah, that was probably my first experience with any kind of editor.
#1.1 (Edited 2938d ago ) | Agree(0) | Disagree(0) | Report | Reply
slak  +   2938d ago
yea
Am a noob at editing things but am geting in to it with a lot of the games coming out now
mighty_douche  +   2938d ago
LittleBigPlanet... nuff said i think.
Wii60PS3DSPSP  +   2937d ago
olololololol LBP invented level editing am I right???
Prismo_Fillusion  +   2938d ago
Historically RTS games have the best level editors IMO (at least accessable editors for non-computer geeks). The Age of Empires 2 editor was my favorite.
#3 (Edited 2937d ago ) | Agree(0) | Disagree(0) | Report | Reply
P4KY B  +   2937d ago
It would be nice for GT5 or Forza 3 to have a level editor.
Just imagine recreating your local racetrack.

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