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Unstoppable Fist Interview With Ragtag Studio

Chris Buffa (Modojo): Playing video games in the 90s often involved beating the virtual snot out of thugs in titles like Streets of Rage, Final Fight and Super Double Dragon, classic beat-em-ups that served as a means to take out our frustrations on homework, dating woes and missing episodes of DuckTales (stupid Key Club). That said, our retro sense tingled for Unstoppable Fist, a 2D brawler from the talented folks at Ragtag Studio. Featuring a mullet-wearing hero named Fist and plenty of chickens to kill, this upcoming iPhone and iPad title made its way onto our gaming radar. In fact, we had no qualms putting Unstoppable Fist on Modojo's Summer 2012 Most Wanted iOS Games list.

Unable to contain our enthusiasm, we tracked down Ragtag founders Matt Carter and Chris Cobb to learn more about the game, and how it differs from those aforementioned side-scrolling adventures.

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Mobile Game Bargains: August 13, 2012

John Bedford (Modojo): FIFA 12, Alien Breed and Unstoppable Fist are just three of today's top price-drops from the App Store

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Touch Arcade: Unstoppable Fist Review

Touch Arcade: If you've seen the trailer, you might think the mulletted hero of Unstoppable Fist [$0.99] is a bit of a brute, all fists and fury. Not so. Yes, he fights, and he does so with all the intensity of an early 90s action hero. But this is no ham-fisted flail—when played correctly, it's more of a dance. Each kick is performed with timing and grace, each punch is delivered in a deadly rhythm. Inevitably, that's when a chicken smacks him in the face.

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toucharcade.com
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Unstoppable Fist Review | The Indie Mine

The Indie Mine reviews the arcade throwback Unstoppable Fist, developed by Ragtag Studios for iOS.

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theindiemine.com