Player Attack: Borderlands was almost definitely the sleeper hit of 2009, and its innovative combination of multiplayer FPS and RPG elements has made it the only game (apart from Diablo 2) to justify three full playthroughs for me. Given its success, a sequel certainly was “a no-brainer”. While it does introduce some new elements it looks a bit like more of the same, but when that same is so great, there can be no complaints. Borderlands 2 was front and centre of the booth at E3, showing that it is 2K’s big ticket item, and it doesn’t fail to impress.
We were lucky enough to get an interview with Jeramy Cooke, Art Director at Gearbox, to chat about what's in store, before having the chance to spend some hands-on time with the game.
Take-Two: "We know there have been some concerns from Borderlands fans about Take-Two’s Terms of Service. Maintaining transparency and confidence with the community here is always our goal, and we wanted to address some of these concerns."
Ahmad from eXputer: "Borderlands 2's unrivaled storytelling is something that has to lean into the core elements of the next iteration in the Borderlands series."
I'm curious how they are going to do the Siren since they've kind of wrote themselves into a corner regarding the lore.
it will probably be alot like wonderlands, since that is the last borderlands game
but we'll see soon
Most people do. But the people that create the games don't seem to understand that.
I bet it will be even worse than BL3 when it comes to story and character designs.
While gamers usually take notice of the mainline missions, these 5 side quests deserve more widespread attention for how entertaining they are.
oh man i played this game a the booth and it looks clean and smooth really enjoyed it