Player Attack: Borderlands was almost definitely the sleeper hit of 2009, and its innovative combination of multiplayer FPS and RPG elements has made it the only game (apart from Diablo 2) to justify three full playthroughs for me. Given its success, a sequel certainly was “a no-brainer”. While it does introduce some new elements it looks a bit like more of the same, but when that same is so great, there can be no complaints. Borderlands 2 was front and centre of the booth at E3, showing that it is 2K’s big ticket item, and it doesn’t fail to impress.
We were lucky enough to get an interview with Jeramy Cooke, Art Director at Gearbox, to chat about what's in store, before having the chance to spend some hands-on time with the game.