In an industry that feels bigger is better, how did the smallest map in modern shooter history get so famous? With the screenshot update of the new Nuketown 2025 map, Ben talks about how the success of a claustrophobic, hectic map has made the divide between Modern Warfare and other shooters so obvious.
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Wow, good games never get old I guess.
CoD will always be a beast of a franchise, and how awesome is it that you can just boot it up or pop it into your Xbox and play, MS BC is really a neat feature.
People prefer smaller maps on COD because the game is set up for close corner combat. Its hard to camp on small maps, which is why Dome on WAW, Dome on MW3, Shipment on COD4 and Nuketown on BO are so popular.
COD is all about fast paced action, I don't want to search around large maps for twenty minutes looking for 6 enemies.
Nuketown ****ing sucks..Seriously? Nuketown has the most Messy spawn system i've ever played in a game.
It's all about density, how quickly you can get back into the action, etc.
The only problem I had with Nuketown was of course the spawning. When you tighten down the size that much, you are sure to spawn right on top of someone (or their grenade).
If your looking to keep the high density level yet don't want to spawn on top of someone, I highly suggest playing games with higher player counts.
I hated Nuketown and skipped it everytime I could.
How can you make an already mindless game even more mindless? Smaller maps.