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At A Glance: Coffee Stain Studios

Coffee Stain Studios
Making games requires passion, and Coffee Stain Studios loves making games. Coffee Stain Studios is independent and intends to stay such, producing high quality games that innovate and change. They are a small focused team with high ambitions and a lot of passion, and they bring that ambition and passion with them into their products, making them into something very special.

http://www.coffeestainstudi...

Goat Simulator is the latest in goat simulation technology, bringing next-gen goat simulation to YOU. You no longer have to fantasize about being a goat, your dreams have finally come true! WASD to write history. It’s all about causing as much destruction as you possibly can as a goat. Destroy things with style, such as doing a backflip while headbutting a bucket through a window, or you could just give Steam Workshop a spin and create your own goats, levels, missions, and more! When it comes to goats, not even the sky is the limit, as you can probably just bug through it and crash the game.

http://www.coffeestainstudi...

Play on: Windows, ports for OS X and Linux currently in development

https://www.youtube.com/wat...

Mini Q&A
Answers by Armin Ibrisagic, Game Designer and PR Manager

Why do you make games?
I needed a way to sponsor my expensive hobby of collecting disposable lighters

Why should people play Escape Goat 2?
I never said that.

What element of game design do you hold above all others?
Okay, let's get serious for the last question. I think innovation is by far the most important element, both for game designers and for the industry as a whole, if it's not to degrade to a state where every game is polished, well executed, but essentially the same. I read a lot of game design literature in college and I hated it, it always tells you how to design a game - games are art and there should be no order or "best practices" in art.

Today’s Stories
Giveaway: Win A Copy of Goat Simulator: http://n4g.com/user/blogpos...
Interview with Coffee Stain Studios Designer and PR Manager Armin Ibrisagic: http://n4g.com/user/blogpos...
Some Words for Goat Simulator: http://n4g.com/user/blogpos...

Day 2 | Coffee Stain Studios

ExCest3602d ago

I can lick boats. Good enough for me.

cleft53602d ago

This game seems really crazy and fun too me. I like unique games that are out there like this, these developers definitely have a cool sense of style.

Transporter473602d ago (Edited 3602d ago )

Too bad you can't make the goat use disposable lighters.

randomass1713600d ago

At least you've got realistic boat licking action. :P

rdgneoz33602d ago

Any goat shaped disposable lighters?

Show all comments (82)
220°

Former Deviation Games Devs Have Formed A New Studio At PlayStation To Work On A New IP

Former Deviation Games developers have formed a new studio at Sony Interactive Entertainment in order to work on a brand new PlayStation IP.

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twistedvoxel.com
Tacoboto14h ago

Well that's an awesome and very surprising turnaround. Cheers to the new studio and what they'll build!

RaidenBlack11h ago

Likely to continue their FPS project

isarai10h ago

That's..... confusing, so shut down but just reformed and same employer 🤔 sounds like pretty much what happened to Japan Studio basically just being rebranded as Asobi

ocelot079h ago

It is odd one I don't know how business deals work or the law of that kind of stuff. But is it possible Sony reached out and said hey we want you apart of Sony but don't want to purchase you for what ever reason. How about use disband and we will open a studio and hire you guys type of thing. Is that even possible?

isarai9h ago

Maybe it's to void/bypass some contract? I have no clue

VersusDMC5h ago(Edited 5h ago)

I guess the deviation team fell apart and didn't deliver good progress on what they pitched (they overhyped themselves when the team was announced)so Sony shut them down. They regrouped with a new team and a new pitch so Sony is giving them another shot.

And this time they are keeping it quiet to keep pressure down on the team. So people aren't asking everyday what deviation(or whatever the new team is called) is doing.

Edit: Also Sony never owned them. They just ended their partnership with them. Deviation decided to close on their own.

outsider16244h ago

Good point. You know, i was thinking of Days Gone too. They pitch an idea to Sony for Days Gone 2 but Sony didnt like it do they scrapped the whole thing. Maybe if a good pitch came by...they'd reconsider it.

isarai3h ago

That makes a bit more sense

lodossrage3h ago

To be fair, Sony didn't shut them down. Devation was independent. Sony pulled funding on the project they were working on. As a result, they couldn't run so Devation decided to close on their own.

roboteye5h ago

If this was MS they'd be gone.

Goodguy014h ago

Maybe make a smaller game this time?

Elda4h ago

Good for them that they were able to work it out. Hopefully they're developing something interesting.

Rainbowcookie3h ago

I think Sony is thinking long term as a replacement for Call of Duty M$ edition.

Show all comments (15)
200°

Nintendo of America never planned on bringing Xenoblade to North America despite announcing it at E3

These days Xenoblade is one of Nintendo’s bigger franchises – at least when it comes to RPGs – but that wasn’t always the case. The first entry came out in English more than a year after its Japanese launch, and that was for European fans only.

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nintendoeverything.com
shinoff218318h ago

Would've been yet another whack move on Nintendo. I'm glad they did. It's one of the few games I got the switch for.

XiNatsuDragnel17h ago

Well nintendo if you didn't do that big l

Knightofelemia10h ago

I guess Nintendo forgets how boosting sales numbers work. Why lock a game to a certain region or certain regions? You want sales number then flood the market and release the game in every region.

Lionsguard8h ago

I just don't understand why companies enjoy locking software behind such specific things. Imagine if Minecraft was only available for Xbox 360 and only North America and never again on anything else..

70°
7.5

Review - Heading Out (PC) | WayTooManyGames

WTMG's Kyle Nicol: "Heading Out combines genres and styles which might sound incompatible at first glance, but did so in a very interesting manner, resulting in a truly unique roguelike experience. I, for one, really liked the presentation as well, with its slick visuals and soundtrack. It’s not entirely perfect, as the driving could have been more polished, and the pop-in glitches really took me out of the experience at times. That being said, it’s a game unlike any other out there, which wlll definitely keep you engaged through a good few runs."

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waytoomany.games