260°

If Sony doesn't stop chasing that AAA dragon it's going to kill the Vita

GameZone's Joe Donato writes, "If Sony really wants to kill it at E3, or just start selling Vitas in general, they need to start offering things people haven’t thought of. They need to offer robust experiences in genres that suit the platform."

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gamezone.com
brbobcat3648d ago

I feel like the Vita has been slowly picking up steam lately

gear3648d ago

Stupid gamer/developer:U know what the PS vita needs is an indie game like PAC man ,pokemon (GBA version) ,all mini games the size of a speck it will boost the vita sales
Smart gamer/developer: what the vita needs is AAA titles or at least a remastering or remake of ps1 titles that will boost the vita sales
So which side are u on?

Fixay3648d ago

i do own a vita but I don't think it really has picked up much steam as of late.

The Borderlands bundle did help a bit from what I could tell here on N4G, but we seriously need some big hitters

Bundi3648d ago (Edited 3648d ago )

How so? Sales? It sold 3300 units in all of the US in April and has sold less than 70k in total this year in the region according to NPD.
Worldwide the Vita, psp and the VitaTV sold less than 4.2 million in the last 12 months and Sony is predicting a 600k drop for the coming 12 months.

Games? What original games are expected to grace the handheld this year globally?

What is this steam that you see being picked up?

Golibos3648d ago (Edited 3648d ago )

ps vita slim bonderland 2 bundle..... release date may 2014 at US

DCfan3648d ago

Ugh, i won't even bother with you.
Original games? it has more original games coming up more than all consoles combined.

Spotie3648d ago

Oh, hi, Bundi. Trolling again, I see. You know what would answer your questions about original games for the Vita?

Google.

Amazing what a simple Google search could do. You should try it. It would prevent your from looking so ignorant.

DigitalRaptor3648d ago

"Games? What original games are expected to grace the handheld this year globally?"

You can tell that when a person asks this question, their #1 reason to be here is to troll.

Bundi, if you actually cared, you'd already know the answer to that question.

Bytor3647d ago

That's because there weren't any to buy unless you want to pay 300 dollars on amazon.

Bytor3647d ago

That's because there were none to buy so your numbers don't mean shit.

+ Show (3) more repliesLast reply 3647d ago
theDivision3648d ago

Especially if remote play continues to pick up popularity and more and more companies do it. If Destiny supports remote play I think that will be the selling factor for myself on purchasing one.

+ Show (1) more replyLast reply 3647d ago
MrSwankSinatra3648d ago

AAA games on the vita is not the problem it's the whole "consonle-like games on the go" ideology is whats killing the vita. Sony needs to realize that the market doesn't want that when it comes to dedicated handheld gaming. An i'm sure people will disagree but as wise man once said "people lie but numbers do not lie" and the numbers show that vita is not performing. Vita needs more AAA "portable" games rather than AAA "console" games.

SouthClaw3648d ago

Exactly. Handheld doesn't really work well with console games. This is where Nintendo are ruling the market because they know their market. Lets be honest Sony never really understood the market. All I gotta say is PSP GO.

Tross3648d ago

Sony and Nintendo are clearly better suited to different markets, and one could argue that Nintendo doesn't know the console market very well anymore, but yeah, they do know their stuff when it comes to the handheld market.

Sony's obviously approaching the vita from a Japanese perspective. Japan's work culture supposedly makes them so busy that handhelds are more popular, since they can be played on the train. There are people in NA who are also too busy to fit in much gaming time at home, and the idea of console quality games on the go, appeals to them too.

However, most people prefer console quality games, on consoles. Handheld ports of these games, can and do work, but the vita just isn't quite as powerful, and most ports aren't quite as good ad their console counterparts. What the system needs, is titles built exclusively for it. They can be console-esque in nature, but built from the ground up for the vita instead, with effective use of its strengths, and features.

Then again, handheld knockoffs are hardly the answer either, since I don't think there's much of a market for those anymore. There was a time when, say, the psp God of War titles, were well regarded, because even though they weren't quite as good as their console counterparts, they were pretty close, and in addition to being original games, were portable. I think that novelty has since worn off.

That's why I like Daxter for the psp. Ready at Dawn could have made a handheld Jak knockoff, but they chose to make a game that's unique, and tailored to the psp. I can't explain it, but it just feels right at home on the system. The vita doesn't have a game like that, yet. Uncharted: Golden Abyss could have been that, but it wasn't. Instead it was more of a gimmick selling title. Ok, sure, it used the vita's featured, but it felt forced, like it was made to be a big tech demo, whereas Daxter doesn't feel forced. Again, it's hard to explain, but I think the vita could use something like that.

XisThatKid3648d ago

Keep the connectivity but give the console it's identity and keep the good innovative games coming that contour the console well. DROP the price on mem sticks.

intellegent3648d ago

The Vita needs games like a new Crash Bandicoot made by Sony.

yewles13648d ago

"If Sony doesn't stop chasing that AAA dragon it's going to kill the Vita"

This article is WAAAAAAAAAY too late to the party on this one...

http://www.gamespot.com/art...

jspillen3648d ago

The console games on the go idea really died more than a year ago. It's really been all about smaller title, indies, and ports. However, Killzone Mercenary and Tearaway were the biggest AAA titles. Both were great games anyway.

goldwyncq3648d ago

We need more games like Tearaway - games that take advantage of the system's exclusive features.

gamedebater3648d ago

Have any of you tried remote play? It's sickly accurate. You can play Child of Light on the go! It really works better than I thought. VITA is great, just needs more RPG's / platformers ect

welly3003648d ago

Remote play don't wrk that good for me sky router not upto task.vita Needs more buttons the only thing that lets killzone down is that stupid touch pad at back needed extra shoulder triggers

gamedebater3648d ago

you shouldnt be playing killzone on the vita. More like assasins creed / ni no kuni / resogun. stuff like that.

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140°

Bloodstained: Ritual of the Night DLC Adds Free Gameplay Modes

Bloodstained: Ritual of the Night has received a bunch of new DLC, including two new gameplay modes, for free.

90°

20 Best Survival Games of All Time

From base building to swinging willies, here are the best survival games around, which include a couple of less than obvious picks.

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culturedvultures.com
Vader822d ago

No 7 days to die is criminal

210°

Microsoft once tried to nab LittleBigPlanet from Sony after a few drinks

It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.

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eurogamer.net
XiNatsuDragnel5d ago

Microsoft had a good idea but fumbled it again.

Cacabunga4d ago (Edited 4d ago )

Project Spark idea was decent but they quickly gave up ..
LBP was wonderful

ApocalypseShadow4d ago

Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...

They didn't spend years trying to develop their own baseball game. They wanted Sony's game.

They're scum.

Zachmo1824d ago

Microsoft didn't force MLB on Xbox. MLB gave Sony 2 options either go multiplat or risk losing the license.

Rynxie3d ago

And why do you think MLB said that? I believe Ms approached MLB.

ApocalypseShadow3d ago (Edited 3d ago )

Totally ridiculous comment.

The only exclusivity Sony had was to their own creation of The Show. Microsoft could have paid the MLB for the license just like Sony did and made their own baseball game.

Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox. They're worth 3 TRILLION dollars. You think that's not enough money to make their own baseball game? Don't be delusional.

Microsoft spun it like they always do and told the media that they had to trust Sony with their hardware. After they put Sony in that position of not having a choice. Either go multiplatform or stop making one of their successful games. That's a no win scenario.

And what did Microsoft do? They didn't try to sell the game to the Xbox community. They put it on game pass to hurt Sony. Pushing the idea of why buy games that are $70 when you can play them in their cheap service for $10. It was a dirty tactic.

You fell for the Kool aid drink Microsoft served you instead of spitting it out. Hope it tasted good because you were fooled by Phil and the gang.

3d ago
Hereandthere3d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

Bond revealed that MLB The Show “always came up” in conversations between Microsoft and the Major League Baseball organization. “We always said, ‘We love this game. It would be a huge opportunity to bring it to Xbox.'” she recalled. However, when Microsoft’s efforts materialized, it put the company in an awkward situation where it had to send in pre-release consoles to a rival company.

+ Show (1) more replyLast reply 3d ago
Notellin3d ago

"Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox."

Take a nap, conspiracies are rotting your brain.

3d ago
Hereandthere3d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

ApocalypseShadow2d ago

Lying to yourself is unbecoming.

Article link tells you all you need to know in Sarah Bond's own words.

Hereandthere3d ago

They were too cheap/inept/lazy to develop their own mlb game, so they port begged for years and bribed the mlb to make the show multiplatform. Like i said many times, xbox brought nothing to the table their 24 years, ZERO.

ApocalypseShadow2d ago

At least you and others get it. Note drank the Kool aid and asked for seconds thinking it was refreshing.

Most don't even know how it all played out but it's there in black and white for all to see. Microsoft brought it up for years until the MLB forced Sony's hand. It was a win win for Microsoft. Kill one reason to buy a PlayStation or kill the game by dropping it in a cheap service to kill Sony's sales numbers on PlayStation.

OtterX4d ago

"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."

Major kudos to Media Molecule for being an upright studio with principles.

Cockney2d ago

They chose well, Sony gave them the backing to pursue their dreams with no restrictions even tho their games especially dreams have very niche appeal. Media molecule and Sony deserve respect for this in an age of risk averse publishing.

RNTody4d ago (Edited 4d ago )

Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.

But hey, at least there's an Xbox Games Showcase to look forward to, right?

Inverno4d ago

Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.

Inverno4d ago

They shut down the servers, that's millions of user created levels gone. That and dead are pretty much the same, it's also been years since 3 and they cancelled HUB soooo.

3d ago
fsfsxii3d ago

They shutdown the servers because no one was playing, no one in the community cared about the user created levels so why keep them up? Wtf you guys would never succeed in running a business.

Inverno3d ago

Yea dood no one was playing so they shut off the servers. Cause people with enough common sense can't just Google why they were actually shut of, right?

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