300°

Microsoft Not Letting Gamers Pre-Load Titanfall After All

Despite previous information to the contrary, Microsoft has provided a statement denying users' ability to pre-purchase and pre-load Titanfall.

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gameinformer.com
TomShoe3732d ago

$0 Trade in value is a deal-breaker.

Give me discs or give me death

brich2333731d ago

If you buy digital, you and one other person will be able to play the same game at the same time on the xbox one through xbox one game sharing. So there is value in digital games. Right now me and a friend play BF4 and have premium and only I bought it, and he lives 100 miles away.

SmielmaN3731d ago

Agreed. Unless the game is $15 or under. Then that's rental price to me.

LexHazard793731d ago

Or you can give gamers options.

n4rc3731d ago

We have options..

So far I've bought ryse, bf4, forza, dr3, powerstar golf and rayman.. Only the first two on disk..

Its two fold for.me.. One I hate GameStop and how much they rip people off, so many games I'm done playing sit there because better I own them then gs screw me.. Selling on eBay or whatever is too much hassle for the money.

But I truly love diskless play.. Everything is always ready to play and buying games has never been easier.. Find the game, watch a few upload videos and two clicks and my visa gets billed and my games starts downloading.. I downloaded rayman last night in the time it took me to have a shower and grab a bite to eat..

+ Show (1) more replyLast reply 3731d ago
FamilyGuy3731d ago

Wow, MS just won't let up with the 180s.
WTF

I saw the pre-load titanfall article just moments ago and thought: "Oh that's pretty cool, no waiting for a long download on release day." Was like a sign of things to come as pre-loading your digital pre-orders should be a standard already for all games/consoles/services.

And just like that they snatched it away.

Must be because of some bug though, letting people get around the time stamp and play early or something. Would've been cool for such a highly anticipated title though.
Physical media: 1
Digital media: 0

Nero13143732d ago (Edited 3732d ago )

Pre load ? What does that mean

Baccra173732d ago

Seriously what does it mean?

Godmars2903732d ago

You give them your money, they let you play the game you bought when they feel like it.

They may have the excuse that you have to play the game on their servers, but there you are.

Once upon a time you could play games on your own servers.

UnHoly_One3732d ago

Buy the game and download it early.

So when the game releases, you can start playing immediately, instead of waiting for the game to download.

(Obviously this doesn't affect anyone buying a disc copy of the game)

ShwankyShpanky3732d ago

Factor in the load times for a physical copy, and a digital buyer could be playing faster than a physical buyer that had the disc delivered to their door at midnight on launch.

KnightRobby3732d ago

It would mean you would be able to download the game the weekend before it releases. For example, download it on Saturday (which can take an hour or maybe 2 depending on your connection speed). Then, you can activate it on release day.

That means on release day you won't be spending your first day downloading it. Instead, you can just activate it.

LexHazard793731d ago

Thats a neat feature, good for those that like digital ddl.

pompombrum3732d ago

Not sure if serious but it means you get to download the game before release so that at midnight on the day of launch, you're good to play immediately.

memots3731d ago

are they actually thinking of doing a midnight launch ?? This is not Halo ... wtf

lets_go_gunners3732d ago

It means buying a game pre launch and downloading it to your system earlier than the street date. If you ever use steam it's something common.

JsonHenry3732d ago

Welcome to Steam circa 2004.

Skate-AK3732d ago

You download all the game data so you can play the second the servers are up. Instead of having to wait for the store to update and then downloading it.

adorie3732d ago

is another term for pre-install. We doing it all the time on Steam, before release.

Install most of the game(like 99.9% of the game) and when the game is officially released, you are then prompted to d/l a file that validates the game for play. Calling to the servers or whatever, or a game will validate in the background while you run it on release day.

brich2333731d ago

It lets you download the digital game completely the day before release date. And on release date you will download a small file and be playing at midnight.

shaenoide3731d ago

preload means you can dowload 99.9% of a game a few days before the release. So you can play Day 1 because you only have to download the missing part.

It makes easier for servers to handle the load.

If the servers fail we will know for sure the 300K servers are total BS.

n4rc3731d ago (Edited 3731d ago )

Editing since I swear all these answers weren't here when I started typing lol

Preloading does what its name implies. Its allows you to download the game you've preordered early and they simply unlock it at midnight..

It allows you to download before the rush and typically avoid needing to download a day one patch you'd typically see on a retail disk..

Its a killer feature that we'll see eventually.. The daily check in would have allowed all of this easily but just like external HDD support, it now needs a security workaround that takes time to figure out or piracy gets out of hand quick

And guy above me.. Azure is over 1m servers, xbl has access to 300k if needed

+ Show (8) more repliesLast reply 3731d ago
UnHoly_One3732d ago (Edited 3732d ago )

WTH? I was looking forward to this. :(

Bolts-N-Rays11093732d ago

Well, the good news is that I now won't have to wait until 3am to play my predownloaded game. The bad news you still can't predownload games for XB1. They need to let us XB1 owners do this.

Finch3732d ago

They will in due time. I was really hoping it started with this game though. Can't wait until every game is a midnight release.

Tobito863732d ago (Edited 3732d ago )

Ok my understanding is that they were going to allow you to pay for the game, allow you to downloaded and installed before March 11th. But I guess they changed their mind????

Edit: Late :) lol

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80°

Microsoft Opening Xbox Mobile Game Store in July

The Xbox brand is expanding, as an Xbox mobile game store is opening this coming July where Microsoft will brings its "first-party portfolio."

Jin_Sakai1d 9h ago (Edited 1d 9h ago )

“Bond adds that they will start on the web”

This will go nowhere.

Nice knowing you Xbox. This is what happens when the house never gets cleaned.

MrDead1d 9h ago

The only this MS is expanding is the amount of feculence it sprays on everyone who just want to enjoy gaming and make games.

The best thing MS can do for the gaming industry is leave and never return.

XiNatsuDragnel1d 7h ago

Good luck with this even it might not succeed.

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210°

Microsoft once tried to nab LittleBigPlanet from Sony after a few drinks

It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.

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eurogamer.net
XiNatsuDragnel2d ago

Microsoft had a good idea but fumbled it again.

Cacabunga21h ago(Edited 21h ago)

Project Spark idea was decent but they quickly gave up ..
LBP was wonderful

ApocalypseShadow1d 15h ago

Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...

They didn't spend years trying to develop their own baseball game. They wanted Sony's game.

They're scum.

Zachmo18219h ago

Microsoft didn't force MLB on Xbox. MLB gave Sony 2 options either go multiplat or risk losing the license.

Rynxie10h ago

And why do you think MLB said that? I believe Ms approached MLB.

ApocalypseShadow9h ago(Edited 9h ago)

Totally ridiculous comment.

The only exclusivity Sony had was to their own creation of The Show. Microsoft could have paid the MLB for the license just like Sony did and made their own baseball game.

Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox. They're worth 3 TRILLION dollars. You think that's not enough money to make their own baseball game? Don't be delusional.

Microsoft spun it like they always do and told the media that they had to trust Sony with their hardware. After they put Sony in that position of not having a choice. Either go multiplatform or stop making one of their successful games. That's a no win scenario.

And what did Microsoft do? They didn't try to sell the game to the Xbox community. They put it on game pass to hurt Sony. Pushing the idea of why buy games that are $70 when you can play them in their cheap service for $10. It was a dirty tactic.

You fell for the Kool aid drink Microsoft served you instead of spitting it out. Hope it tasted good because you were fooled by Phil and the gang.

4h ago
Hereandthere1h ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

Bond revealed that MLB The Show “always came up” in conversations between Microsoft and the Major League Baseball organization. “We always said, ‘We love this game. It would be a huge opportunity to bring it to Xbox.'” she recalled. However, when Microsoft’s efforts materialized, it put the company in an awkward situation where it had to send in pre-release consoles to a rival company.

+ Show (1) more replyLast reply 1h ago
Notellin6h ago

"Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox."

Take a nap, conspiracies are rotting your brain.

4h ago
Hereandthere1h ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

Hereandthere1h ago

They were too cheap/inept/lazy to develop their own mlb game, so they port begged for years and bribed the mlb to make the show multiplatform. Like i said many times, xbox brought nothing to the table their 24 years, ZERO.

OtterX22h ago

"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."

Major kudos to Media Molecule for being an upright studio with principles.

RNTody22h ago(Edited 22h ago)

Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.

But hey, at least there's an Xbox Games Showcase to look forward to, right?

Inverno21h ago

Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.

Inverno19h ago

They shut down the servers, that's millions of user created levels gone. That and dead are pretty much the same, it's also been years since 3 and they cancelled HUB soooo.

4h ago
fsfsxii6h ago

They shutdown the servers because no one was playing, no one in the community cared about the user created levels so why keep them up? Wtf you guys would never succeed in running a business.

Inverno4h ago

Yea dood no one was playing so they shut off the servers. Cause people with enough common sense can't just Google why they were actually shut of, right?

Show all comments (26)
60°

Game Studio Closures, Entertainment News, Disney, And More Skewedcast

The full Skewedcast crew back for this episode and Gareth, Justin, Michael, and JoeyZ at Skewed and Reviewed break down the latest entertainment news qith a focus at 40:00 on the Microsoft Studio Closures and how it impacts the game community and what can be done to help offset this negative trend.