TGR_UK

Trainee
CRank: 5Score: 350

User Review : Brothers: A Tale of Two Sons

Ups
  • An intuitive control style.
  • A charming and quaint affair
  • Linear paths.
Downs
  • One or two glitches resulted in chapter restarts.
  • Mastering controlling two at once.
  • Exclusion of subtitles.

“A tale of heartache, adventure and a bond that cannot be broken”

Pros & Cons

+ An intuitive control style which allows the user to control two people simultaneously.
+ A charming, quaint affair that lasts with you well over completion.
+ Linear paths can lead to short game-play but the puzzles help to make up for this.

- Encountered one or two glitches that resulted in complete chapter re-starts.
- Until a player has mastered the curve the control style can leave you frustrated.
- The exclusion of subtitles or a language you understand could alienate some players but helps build to a greater adventure.

Review

Brothers: A Tale of Two Sons is a 3D puzzle, platform adventure from Starbreeze Studios (The Darkness, Syndicate, Pay Day 2). Brothers, although small in size, packs one hell of a punch in the "feels" department and can last with you well after completion.

The main focus of the story revolves around your father who is struck down with an illness which then results in his two sons tasked with finding a cure from what can be construed as a "tree of life". This tree is not located in the backyard obviously and it sees the two set out on an adventure they will never forget; as well as allowing the player to escape to a whole new world full of trolls, giants, towns people and more.

Brothers’ story isn't the usual cliché- the developers use it to tell a gut-wrenching story that really captures your imagination. To set it apart from the norm, it even includes a dialect very similar to that of Nordic times, which is a language you have to adapt to, as there are no subtitles.

Along with a robust story, the game itself adapts a very intuitive and engaging control style. Players take the role of two brothers, one side of the controller controls the bigger and stronger brother and the other side controls the more agile little brother – not as complicated as it sounds as it simply means one stick for one, one stick for another and left and right triggers the same.

It’s a mechanic I haven’t personally used before and found it to be a pleasant surprise, although I could foresee a player getting crossed wires and making silly mistakes. *Pro tip- keep one brother on the left side and the other on the right at all times, get used to that format and you’ll be fine.

Throughout your adventure you will also come up against some very original puzzles to solve, the original focus on the control system works perfectly in these scenarios which left me stumped trying to work out what to do next. From rowing boats co-operatively, pushing double levers and opening cages for cute griffins, there is a lot to see and do.

Brothers isn't without some teething problems however, graphics on one or two occasions drop out which resulted in having to re-start a whole chapter all over again, it was more time consuming than frustrating but once passed it was all but forgotten about, after all it is a charming indie-title for a reason so you can’t stay mad at the two little guys forever.

Brothers, although with some minor issues, is highly recommended if you are in the mood for a couple hours out, getting your brain moving or generally wishing to experience something unique. A perfect pick up and play, a part time affair or even sitting down in one go it has something for everyone to enjoy – for such a small downloadable title it has so much to offer! A story with heart, a promising control layout I wouldn't mind using again and the time spent will remain with you well after completion.

Brothers: a tale of two sons is out now for Xbox 360, PC and PS3.

Score
8.0
Graphics
7.0
Sound
8.5
Gameplay
8.5
Fun Factor
1.0
Online
No online.
Overall
8.5
supes_243735d ago

8.5 seems fair. I thought the control scheme is genius. The language thing does take some getting used to but controlling them is where the fun comes in IMO. It's like a huge brain teaser with puzzles controlling two characters simultaneously. It's a good challenge and it's something I've never experienced before. Nice review tho.

Dark_Overlord3731d ago

If you like the control scheme, I recommend you try Ibb and Obb, it is far far more challenging :)

As for Brothers, I started off expecting another me too game with just a fancy control scheme. The game starts off pretty basic, but damn does it get better the further into it you play :)

rezzah3724d ago

Good review, but I disagree about the subtitles.

I think the lack of knowing what the characters were saying forced you to read the tone of voices, and expression of body language. It was using the human ability to understand emotions with the exclusion of language, in other words it is using our ability to give meaning to things.

This type of action was probably meant for the player to connect on a deeper level. But I do see how it can have the opposite effect for others.

coolbeans3723d ago

That was kind of my takeaway from that non-subtitle portion as well and the only head-scratching part of this review.

60°
8.0

My Xbox And Me Rwview - Brothers - A Tale of Two Sons Remake

Mum's dead, dad’s not too far behind her and it’s left to a couple of brothers to save the day - obviously! Looks like we’re going on an adventure! Brothers, a tale of two sons, is a remake of the original title from Josef Fares - you know, the “F##k the Oscars” guy! The original launched back in 2013 and in the 11 years since then, the original game has become a cult classic!

Read Full Story >>
myxboxandme.com
70°

Brothers: A Tale of Two Sons - Revisiting the Original Before the Remake

Brothers: A Tale of Two Sons launched back in 2013, and a remake of the game is set to launch next week. Today, we look back at the original.

62d ago
140°

Does Brothers: A Tale of Two Sons Even Need a Remake?

The remake of the beloved indie game seems to go against its original director's vision.

Read Full Story >>
culturedvultures.com
jznrpg71d ago (Edited 71d ago )

I don’t think so but here it is. I did enjoy it originally I wonder what they changed.

SimpleSlave71d ago

No, and the new graphics are sad. Should've at least kept the original painterly style and just make it with better shaders, effects, lighting, etc.

As it is, this is unnecessary.

SyntheticForm71d ago

Never played it, so I'll be picking this up.

InUrFoxHole71d ago

If its a Sony game you know it's getting a remake... asap

jznrpg71d ago

This was made during the PS3 gen but Sony had nothing to do with making it.

InUrFoxHole71d ago

I know man I'm just throwing out static

FinalFantasyFanatic70d ago

I thought this only came out on Xbox and PC at that time.

QuantumMechanic71d ago

I played and finished it on Xbox One.

jznrpg71d ago

It came out generation before though

QuantumMechanic68d ago (Edited 68d ago )

Yes, but years later it was re-released in one of those bargain hybrid 360/One cases.

BrainSyphoned71d ago (Edited 71d ago )

It was a one month Xbox 360 exclusive during the 2013 Summer of Arcade.

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