1030°

DICE employee explains why BF4 is "buggy"

Many gamers have been experiencing issues with Battlefield 4, the title was highly anticipated by FPS-fans around the world. But shortly after release, many people reported that the game was full of bugs and errors. In an article on the Swedish gaming site fz.se, user HonK_sWeMoB claims to be working at the studio and explains why players are experiencing crashes and other issues.

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Goro3797d ago (Edited 3797d ago )

Because yous rushed it?

GarrusVakarian3797d ago (Edited 3797d ago )

And didn't quality test it enough.

All i read in that interview was "excuses excuses excuses".

zeal0us3797d ago

Aliens: Colonial Marines all over again. You won't get the reason why the game is in the condition it is in. You will only get handed excuses.

caseh3797d ago

Funny you mention Aliens: CM, I was just reading an article as to why it was so crap.

By sound of things, it come down to all companies involved passing it to other devs as they couldn't be arsed to handle it themselves, too busy dealing with their own games/projects.

GUTZnPAPERCUTZ3797d ago

Blame EA, Not DICE he even said in the article, "Needed more Time!"

Eonjay3797d ago (Edited 3797d ago )

Lack of testing.
Shipping before its ready.
Blaming it on the PS4 itself (on the PS4)
Trying to be there with COD.
Lack of proper leadership.

Corporate assholes who don't game. They just want you to submit you money so that the shareholders can complain about be taxed on money they "earned"

wordthrower3797d ago

"And they didn't quality test it enough."

I have to take issue with this. I'm a QA guy myself, thankfully not at EA, and I can tell you for damn sure that the majority of the major issues and exploits present in Battlefield 4 were almost definitely documented in their bug tracker before the game released. The problem though is that they were all deemed "known shippable" by people in positions of authority way the hell over the pay grade of any QA staff, for the sake of making the release date set by the marketing department. The story is more or less the same all around the industry for other broken, buggy games: some jerk in a suit makes a giant pile of money, you get mad, and I go home and drink myself to sleep.

ziggurcat3797d ago

@ Lukas

As a former video game QA employee, that's not true at all. I can virtually guarantee that the issues people are experiencing were found, the devs just sluffed them off.

You'd be surprised how many bugs don't get fixed by devs because of laziness.

So never blame QA, it's not their fault that devs refuse to fix things that should be fixed.

abzdine3797d ago

it's so funny before release when they showed gameplay videos i said this game looks shit and buggy and i got so many disagrees..
now people bought the game and got owned for their stupidity.

dantesparda3797d ago

Its not that buggy for me, sure it was worst at first. But the game is still a blast to play

AgitatedOcelot3797d ago

Guess they should of tightened up the graphics on level 3.

linkenski3797d ago

Yep. Just pure media spin to make as many morons believe it as possible.

MarkusMcNugen3797d ago (Edited 3797d ago )

@wordthrower

Yeah, you know what your talking about! I have a friend who worked on Peggle 2. He said there were 120 pages worth of bugs/glitches in their report when the game was published on the Xbox One. One of the glitches was apparently with the Game DVR.

My girlfriend and me play it a lot, and just for a few days I had to delete 60 recorded videos. They werent even cool videos. Like 20 of them were just failed attempts at beating the challenges.

rainslacker3797d ago (Edited 3797d ago )

I've done QA too, and I can tell you that devs have databases full of bugs. From serious ones, to ones the player will never see. Big games can have databases of tens of thousands of bugs, some minor, some very serious.

Even the best games have bugs, and I remember fondly one of my first assignment in a QA class I took while in school. We had to take a commercial game and find 10 bugs. I picked Uncharted because I felt like playing the game again. Less than 20 minutes into the game, I had 15 bugs documented by just doing things most players would never do.

Problem here is that bugs that crash the game or make it unplayable didn't get fixed because they wanted it out in time for the next gen. No big surprise there. Blame the publishers, not the devs. I'm sure the devs were there saying that it wasn't ready to ship.

Gaming1013796d ago (Edited 3796d ago )

The headline should be "Programming is really F'n hard, way harder than anyone who doesn't know code realizes, so shit happens when you release the same game on 5 different platforms"

You can only do so much with the time you have. Anyone who has ever worked a real job with deadlines knows this, and if your code requires certain timing to be just right and it won't work on 5 different platforms all with different timing, that's tough to deal with when you only have so much time to test everything and get it perfect. You can have 500 pages of glitches and only so much time and money to fix certain ones, meaning you need to recreate the glitch, and retest, and retest, and recode, it's not always possible to get all of them, as you can be working on that for years (as some games do) and still not get everything.

Gamers are broken up like this:
1. People who have had a real job and/or know coding and complex architectures; these people feel for developers every single time.

2. People who don't know their ass from their elbow when it comes to making games, and have never had a real job with tight deadlines; these people are the whiny shits, self entitled, always screaming that developers are lazy and full of excuses whenever they so much as see a torn frame or dip in frame rate, or glitch somewhere.

You all know which group you belong to.

+ Show (10) more repliesLast reply 3796d ago
Mikelarry3797d ago

makes you wonder if they had used that time to to improve and QA test the game instead of taking jibes at the riley the dog from cod maybe this game wouldn't be so buggy hey

a_squirrel3797d ago (Edited 3797d ago )

Maybe if some of you people understood on a technical level what he's talking about, then you wouldn't be saying excuses.

Yes, it was rushed, but not as badly as you might think. Games are one of the most difficult things to code, period. So many things can go wrong it's not even funny, and that's often in just a few test scenarios.

I recently fixed my own timing issue where an updated bios messed with my memory profile selection, causing quite a few random crashes, but only during complex multi-threaded applications, like Google Chrome or Red Orchestra or Medal of Honor Warfighter (I'm a sucker for that game).

I have 4GBx2 DDR3 at 2133mhz with a quad core and I run into problems. Just imagine what can go wrong with memory moving data twice as fast with an 4x2 core. That's not even accounting for the GPU clock or, (depending on the system) the different gpu memory clock.

In short, just on the hardware side, it's really easy to run into an issue, being even easier as the complexity and processing requirements go up, aside from any possible OS issues.

And the game was rushed.

DOMination-3796d ago

Yeah games are hard to code but bf is quite a linear experience. It shouldn't be hard to test for bugs which they probably did do but then ran out of time to sort them out

Secondly, dice are a very experienced team and they are using their own engine. The game was simply not finished. They probably needed more time but ea were unlikely to delay such a big release.

Trunkz3797d ago (Edited 3797d ago )

No, it's EA that rushed them.

EA is the one that wants their product that they invest their money into to be out before Call of Duty.

Read the last line of that article from the DICE member:

“We needed more time.”

nypifisel3797d ago

I would say that should be rather obvious. DICE is historically a developer which makes quality games, developers LIKES to created great games. Publisher LIKES MONEY! It's obvious that DICE is getting pushed on by EA.

Kleptic3797d ago

but, he also said 'all of our machines at work are pretty similar, so its really hard to bla bla bla'...

So i don't think DICE is completely innocent...if the code was that complex, they would've demanded better testing to be sure the product was release ready (as in more machines)...and demanded a better beta test period, much further back in the year (not 2 weeks before release)...i think its a combination of both to some degree, but definitely more EA's fack up than any other...

Video games aren't some novelty when it comes to production...BF4 was 10's of millions of dollars to create...absolutely broken shat on release shouldn't still be a thing...

Ace Killa 083796d ago

@kleptic you think dice felt comfortable with a beta test then two weeks later the release. They have done beta test in the past that had at least a month to work and solve all the issues after the beta.

They ran out of time, they didn't have enough time to test the game on multiple systems and configurations. I'll be the "fool" and take their word on this. Dice has never been a company to screw people over, EA is known for that but that's something else. They worked on 5 systems, that has to be the biggest project they worked on at one time. It's not give them a break, but think realistically. Your idea of testing is awesome and great, but only in a perfect world.

venom063797d ago

whatever the case is, just like when BF3 was released with issues, they jumped on it (as most developers do) and ironed out the problems. Thats what they're doing now with BF4 and i gotta say, it SOOO much more enjoyable now that crashing has been addressed. At its core, its a brilliant game.

The_KELRaTH3797d ago

BF3 on the PS3 had multiple big issues like no working mic (rather ridiculous in a squad based online game), stuttering etc which took over 6 months to fix - that's not what I call jumping on it and ironing out.

Battlefield games are great fun but this level of issues should not be seen at retail - it's what beta testing is meant to be about.

I_am_Batman3797d ago

The point is it shouldn't have been released in the buggy condition it did. I think EA is doing more harm than good by rushing their games out. They are damaging their reputation. Also the reviews would've probably been better if the game wasn't rushed out.

oof463797d ago (Edited 3797d ago )

I am a Battlefield fanboy and, while Bf3 had most of it's problems ironed out after multiple patches, I still blame EA for damaging the Battlefield brand.

There are people who say DICE should have pushed EA to give them more time, but EA signs the checks and DICE is most likely contractually obligated to do what they say.

Look at what happened with Infinity Ward and CoD. The developers wanted to branch out and do something different, and what happened? Activision pushed West and Zampella out.

bohemian 233797d ago

They haven't ironed out all of the issues yet, that's the problem. When a game crashes on you every time you enter the same map, I would hardly call that fixed. I like the game as much as the next guy, but denying the problems, doesn't make them non existent. They (Dice) should take "Dawnbreaker" or Gamebreaker, as I like to call it, out of the rotation until it's fixed. I play on 360, and it still crashes quite a bit.

JessiePinkmanYo3796d ago

Venom06-Not for nothing, but why do you have 38 pages of comments defending EA/Dice and or bashing CoD? You have NO comments whatsoever pertaining to anything else in the gaming world. Also, your posts of personal attacks is completely classless and base less. You've called people "dillusional" concerning the bugs this game has (or had) and have attacked any article or their source for showing favoritism for CoD. Go look at your posts and see what I mean. You've been doing it for YEARS. Are you doing damage control for EA? Why?

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Z_-_D_-_33797d ago

All I got out of those quotations was "blah, blah, blah-blah-blah- we screwed up, blah."

Just fix your God awful game that I paid $110 for.

Reverent3797d ago

All I got from your comment was immature whining. Try actually reading the guy's comments. He said "We needed more time." Basically suggesting that they were RUSHED. By who you might guess? EA.

This problem isn't so much DICE as it is EA, so give the DEVELOPER's some slack, and throw your punches at the greedy PUBLISHER that's trying to rape your wallet.

Z_-_D_-_33797d ago (Edited 3797d ago )

Oh no, yet another person who places absolutely no responsibility on DICE, when they've been working with and optimizing the same engine/servers for God knows how long. I recognize that EA is solely to blame, but don't think for one second that the programmers shouldn't be sharing at least a fraction of the criticism EA has gotten. They're in this, too.

oof463797d ago

@zeal0us: Except Bf4 is a pretty good game covered in doo doo. Aliens: Colonial Marines is just doo doo.

tristanwerbe3797d ago

Because it's a piece of shit 4/10 generic shooter game?

H0RSE3797d ago

Wouldn't it be more accurate to say EA rushed it? If DICE had full control, I'm sure they'd take as long as they needed, as is the case with most independent developers.

TheDev3796d ago (Edited 3796d ago )

Having actually worked for EA (design), I can give you the reasons the game is so buggy. The guy from DICE was absolutely right... not making excuses.

You can't know until you actually worked in a big videogame company...

Here's what they had to deal with:

- EA policies (do this like that, don't do this if it doesn't fit our model for making games the right way, so a lot of itterations to accomodate the "EA Way" some good some bad.)

- Must release for the current fiscal year, absolutely before black friday and christmas. To save a game with a lot of issues that will not necessarly sell a ton, push it next year before march (end of fiscal year) to get more visibility and time.

- Next-gen: the game HAD to make it on NG.

- Bug prioritizing. (showstoppers and major bugs must be fixed. Minor bugs are ok if they aren't too apparent and ideally occuring rarely. Cosmetic bugs matter more on a blockbuster game like BF, but usually low priority a month before launch. If the users complain a lot, you fix it, otherwise, down the list it goes.) Big games have a ton of bugs in all categories. Hundreds, even near launch.

- PC testing is not obvious. You can't ask a studio to buy every piece of hardware to test on every machine configuration. You test on some hardware, then it's beta testing to the public. In a videogame company everyone on the prod pretty much work with the same PC configuration so variety is not the reality. So many employees, you buy in bulk and the same item over and over. IT departement also prefers having to deal with the same hardware on a daily basis.

- Public beta testing: DICE weren't given enough time for that. I played the beta, just a few times and it was already over a few days later.

- We are currently still in "public beta testing". The beta just got removed from the game title... Why the double XP week at the beginning week? Exactly for that reason. So people don't stop playing because of major bugs.

- Working in a big videogame company on big titles has a lot of advantages (big talents, big vision, a lot of resources), but also many inconveniences like stated above.

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BelkingOfSony3797d ago (Edited 3797d ago )

in other words... 'we tried to do what activision are experts at doing, and that is to release a battlefield every year. But we failed and that's why the game is a buggy mess'

dcj05243797d ago

The last battlefield game was in 2011. That's biannual.

BelkingOfSony3797d ago

oops, too late to edit now

filipakos3797d ago (Edited 3797d ago )

and activision has two different teams working on COD and they release one every two years

BelkingOfSony3797d ago (Edited 3797d ago )

infinity ward and treyarch

oh crap the disagrees i'm potentially going to get for the one mistake is going to hurt badly

(not as badly as what just happened, i lost a bubble for no reason)

The_KELRaTH3797d ago

And using the same engine!

lastofgen3797d ago

I've given this game enough chances.
Sold it off, never looking back.
I know it's a huge game with mp that sports gigantic warfare with a ton going on, but at this point, things should be stable by now. I've never been so disappointed in a bf game.

Crazyglues3797d ago (Edited 3797d ago )

Yeah, sadly, I couldn't agree more...

I'm a huge Battlefield fan, but I've never been so disappointed with a game as I am with this one...

-Since when does the beta play better then the final product, I mean wow, the PS4 version has been a complete slap in the face to gamers..

It's filled with bugs and problems like I've never seen in a video game.

-and EA/DICE had the nerve to offer a double XP weekend to make up for the epic fail of the game, just shows how clueless these game companies are/ as if that makes up for countless crashing and a complete filled with glitches and problems game...

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Z_-_D_-_33797d ago

And what's funny to me is; How is anybody supposed to take advantage of that double XP if the game is broken and unplayable? Lol.

Thankfully, the game is moderately stable now.

NeloAnjelo3797d ago

So rushed and not tested enough... We all knew this anyway.

EA deserves what it gets. Stop supporting them.

DCfan3797d ago

lol, you wish. 2 years from here you'll hear the same moaning, buggy game, yet people buy it

NeloAnjelo3797d ago

I know pple will still buy it. They refuse to speak with their wallets!

This is the only way EA will listen.

thricetold3796d ago

what's worse is these same people laugh at cod fans while doing the same exact thing.

"oh this version will be bigger and better than the last"

the deaf laughing at the blind is all I see.

01animeking3797d ago

EA going for the wost company of the year three years in a row

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300°

Report: Sexual Misconduct Investigation Conducted at EA, Suspects Named and What They Did Revealed

EA senior staff has been investigated for sexual misconduct involving female coworkers, and these said people have been named publicly.

isarai1d 15h ago

Aye just call Phil, i mean he somehow made Bobby Kotick's scandal disappear and gave him a few million dollar high five on the way out.

Cacabunga1d 6h ago

I wonder if it will be censored with some in game ads.

XiNatsuDragnel1d 12h ago (Edited 1d 12h ago )

EA about to go down like Activision and then Phil saves the day saying.this is good for the industry and consolidation will help create competition. /s.

ravens521d 10h ago

What's up with all these horny creeps. You gon be horny, fine. Just not at work take care of that shit before you go in. Rub one out if you have to. Don't be a creep at all. ESPECIALLY at work. But don't be one AT ALL.

Extermin8or3_1d 5h ago

I mean part of the issue is that things transpired outside of work....

KwietStorm_BLM1d 5h ago

You think deviants care where they are? Work sometimes makes it an even better situation for them because they can abuse their power.

mudakoshaka13h ago

Nerds think they are Gods when they are making video games.

NotoriousWhiz1d 10h ago (Edited 1d 10h ago )

"it seems that according to EA, given the events transpired outside of work between two adults, and the fact that once investigation has started that the alleged perpetrators didn’t do it again, the investigation is considered closed. [...] The victim still has to work with the people that harassed her."

Yep, EA is disgusting.

Extermin8or3_1d 5h ago

I mean the fact stuff happened outside of work puts EA in quite a difficult position legally. These women don't seem to have reported the matter to the police which kinda ties EA's hands on what they can do. If they don't file reports of the crimes then yeah from EA's perspective it is stuff that happened outside of work. The only exception is the guy that apparently referenced things in the slack channel for work, spending on what he said proving it may be very hard and he may well be able to get away with plausible deniability. I don't like EA and I think these people need to be dismissed but without any legal action being taken, EA can't really do much without risk of being sued themselves for unfair dismissal etc.

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90°

EA to Spend Billions Boosting Share Prices After Mass Layoffs

EA has announced it will engage in a shareholder-pleasing share buyback program just a couple of months after mass layoffs at the studio.

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techraptor.net
Yi-Long4d ago

Well, anything to make those shareholders happy, I guess. They're all that matters in this industry nowadays.

badboyz094d ago (Edited 4d ago )

EA stocks haven't been profitable in over 5yrs. They better hope Take-two don't get the FIFA license lol.

220°

EA Hopes to Use Generative AI to Drive Monetization and Make Development 30% More Efficient

Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.

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techraptor.net
thorstein67d ago

I wonder what the next buzz word they'll slap in front of AI to make it sound exciting next? "Generative" as if it's creating its own content. Lol.

Cacabunga67d ago

EA is already dying a painful death..

peppeaccardo67d ago

i have a better idea .. why the whole exec team doesn't get replaced by chat bots ?

just_looken67d ago

Though i agree the ai thing is already in other forms of media there have been ai translations/scripts/voice over and even full ai commercials aired on tv. Ubisoft has created a ai game creator story/vo/music except the building of the game

The new unreal engine has auto terrain creation tools

In the world of greed in which it is winning without any major blow back ai is our future.

everyone want's biden dead on the mic or a criminal instead of a woman and now we are getting ai everything because no one will stop watching/playing ai created media.

GamerRN67d ago

Maybe they should just focus on making good games?

Just a thought...

Kiryu199266d ago

Exactly EA are just pure evil. When they are beating Bank of America to be voted the worst company to work for that’s saying a lot

Good thing I don’t buy their games day one and wait for deep deep sale years after launch (the select few games I am actually interested in)

Gaming is making so much money yet the greed of these companies is never ending

CEO’s and people on board making millions yet cutting jobs to those who are actually making the products

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Knightofelemia67d ago (Edited 67d ago )

EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.

Stuart575667d ago

EA layoffs followed by 'Generative AI to Drive Monetization'

I knew it. Wonder what AI salary looks like? Nothing.

ChasterMies67d ago

I having a feeling that most of the layoffs in the industry are based on the idea that AI will do the same job for less.

DarXyde66d ago

Very likely, yes.

Made worse by the fact that the execs aren't changing their compensations.

My deepest fear at this point is that we are now in the capitalism endgame.

At this point, we really should just burn AI to the ground. Executives cannot be trusted to do the right thing.
How are those people expected to support families if everything gets automated?

Barlos67d ago (Edited 67d ago )

And take away creativity, and people's jobs as we've been seeing. Got it.

No thanks. I want my games created by people, not AI.

CobraKai67d ago

Exactly. If or when games start becoming more AI than people, im done with gaming. AI and companies like EA can suck donkey d***k.

just_looken67d ago

Though i agree remember this is no ps3/360 era were we got up to 3 games in one generation from on developer like gears/halo/bioware/sony/ms

The people today are pro esg/sweet baby for the most part AAA gaming is imploding right now.

We should be stepping back re evaluate everything as a whole this year xmen 97 written/directed by a woman that is nuts and its also being made by a group reshaping bodies to be less sexual like wtf. A dam famous cartoon from the 90's is being rebuilt with millions spent to be worse in everyway.

Gaming/movies/tv shows made today are worse than what we had 7years ago ai won't change this but that ai is also being made by these groups so either way we are screwed.
https://www.youtube.com/wat...

Eonjay66d ago

Don't be of afraid of women. Sexy characters in games and movies still exist. Got my Stellar Blade on preorder!!! Everything all the time doesn't need to be sexual...that's stupid, childish and dull.

Chocoburger67d ago (Edited 67d ago )

EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.

SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5

Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"

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