"Welcome to the ‘Top 10’ weekly feature. Each week we will be taking a look at the top 10 selling games in a particular genre, platform, most recent month, even sprinkling in the top 10 selling games from a past year. All sales specified will be worldwide, unless stated otherwise. If there is a particular top 10 you want to see leave a comment and it may be featured in a future top 10. As a note all sales figures are retail only.
This week we will be looking at the top 10 selling Sony games (Updated through the week ending September 14). Last week we looked at the top 10 selling games Nintendo games (Updated through the week ending September 7) and the week before that the top 10 selling games in August 2013 (Updated through the week ending August 31 2013)."
A new patent recently published by Sony wants to gather biometric data of gamers to track whether one is being harassed using AI tools.
I hope this is one of those patents that never comes to fruition.
I already dislike the fact you can pay a significant amount for a online service buy associated games and content on said service and get banned from that service over potentially a misunderstanding the bans are already handed out for flimsy reasons
I'd rather see money invested in a ban that simply removes the offensive players ability to communicate with unknown players allow them to continue party chats with friends but not with Joe blow on cod.
Take my social security and bank account numbers too! Here’s a picture of my wife and our address.
At this rate I feel Sony will eventually sell a room to play games in it where they can monitor your every breath
I want them to censor erotic content by measuring my groin temperature so i dont get too distracted while playing black ops 2.
Terrible idea. Not only do I not consent to providing my biometric data, the potential for mishandling biometric data is almost a certainty. Positive stress and negative stress can produce similar changes in biometrics. Interpreting the precise emotion a person is feeling is not only invasive but could be easily misconstrued. I hope this never comes to fruition.
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.
Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.
I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.
Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.
How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.
While amazing, it's also rather upsetting when you look at how many amazing Sony published games have come out in the last 5 years for PS3, yet none of them are there except for Uncharted. I'm sure if they extended it to 20 we'd see a few perhaps.
Those Gran Turismo numbers though, wtf!! Every single game in the series are THE best selling Sony published games, holy shit!
GranTurismo FTW!
I was looking to make a naughty dog comment a while back in support of them doing a new jak instead of a new uncharted, so looked at how many sold. sadly the amazing jak series sold less than a million copies of all except 1 of them which only got inot the 1mil range.
Sales means nothing, quality means everything. But it bothers me how many gamers have completely AWFUL taste in games to where a game like Avatar based on the movie, can sell 2x as many copies as Jak and Daxter
Never thought Polyphony were Sony's most profitable studio
Looks like we know who the top two Devs for Sony are.