210°

Microsoft or Sony — Who’s Better for Indies?

OnlySP: It’s no secret that indie gaming has been a huge talking point during this year’s console war. Sony hit the indie ground running back in February when they announced a PlayStation 4 port of Jonathan Blow’s The Witness during their original console reveal event. The company made a big deal from the beginning that the PS4 supported self-publishing. Sony then followed up in a big way, presenting an armada of indie titles that are making their console debuts on PS4 or Vita during E3 and again at Gamescom.

Wingsfan243883d ago (Edited 3883d ago )

Why even post that comment? Why not start a discussion so a flame war doesn't start?

@Thepharaoh

I've been on this site long enough to know that. But it doesn't help posting a comment like that, if you don't want a flame war to start, or whatever you like to call it, start a discussion. Easy as that.

Personally, Sony's my go to console for indies at the moment until Microsoft takes a warmer embrace to indies.

Really looking forward to seeing how people use the debug portion of the Xbox One though since every console is essentially available as a development kit.

Thepharaoh3883d ago (Edited 3883d ago )

It's inevitable this site is going to have a large flame battle over this article don't bother trying to have anything close to a logical discussion over the state of both companies and their stance on the idea of indies .You want a different gaming site most users only come here to laugh at the fanboy fights anyway. And he is right it is going to begin rather soon.
I for one think they will both do equally well for the indie industry although currently Sony looks to be doing the very best However not every ps4 is a dev kit something the Xbox one has over the ps4 in terms of the indies so they both seem to have great stances from the get go. t That's me trying to start this off logically can't wait for it to go more south than a Redneck convention.
@edit that #1 comment is more productive and reasonable than about 90% of what is usually thrown on this site and since really it's already begun i don't really see a big problem
@

xHeavYx3883d ago

I believe Sony is the only one of the two who lets Indies decide the final price of the game, so I'd go with Sony

P0werVR3883d ago (Edited 3883d ago )

Well, Microsoft has more experience with indie developers so might provide a better service for them to facilitate sells. History says so, but at the end of it...their indies!

Either way they'll be on PCs and any accessible device, at least a significant amount of indie games.

EDIT:
@xHeavYx

Microsoft offers the same option.

darthv723883d ago (Edited 3883d ago )

honestly, i dont understand where the MS is not keen on indies came from.

Especially since the 360 brought the idea of indie gaming to consoles. Ms made dev kits very reasonably priced. They even went so far as to create an indie section in the live marketplace.

Sony may deserve some credit for embracing indies as the 'new thing' for next gen but they should give credit where its due and that is to Ms for starting the movement.

tokugawa3883d ago

lol @ pockyking

this article was wrote especially for n4g, and the flamewar and hits that it is guaranteed to create. smh

Regis3883d ago

Well its also a no brainer for a flame war when you put Microsoft vs. Sony discussion.

Hatsune-Miku3883d ago (Edited 3883d ago )

Microsoft or Sony who's better for gaming In general?

We should compare positives and negatives.
One company online service was down for three weeks, another had almost half of their consoles breaking for years.one constantly released AAA exclusives that are highly regarded while the other had a handful of exclusives and sequels to them the whole of this generation. One charged for online gaming while one didnt.

Games are the most important thing and one company constantly provided new exclusives and games the whole gen while the other companies ip listing is meager

ABizzel13883d ago (Edited 3883d ago )

Based on potential sales for their games (excluding PC)

1. MS / Sony
3. Nintendo

Based on ease of dealing with

1. Nintendo
2. Sony
3. MS

Based on experience with Indies

1. MS
2. Sony / Nintendo

Based on developer response of support

1. Sony
2. Nintendo
3. MS

Overall

1. Sony
2. MS / Nintendo (MS if you want to sell well, Nintendo if you want complete freedom)

AceBlazer133882d ago

Dude a flame war is inevitable.The topic could be your favourite ice cream flavour and then *boom* it becomes sony vs micro

Army_of_Darkness3882d ago (Edited 3882d ago )

Hmmmm.. . According to my very basic, n4g, YouTube, not even trying to hard unextensive research, I would say the ps4 has the upper toe.

+ Show (7) more repliesLast reply 3882d ago
come_bom3883d ago (Edited 3883d ago )

No console can beat the PC in indies... that's the platform where i get most my indies.

If i can choose to get a indie on pc or consoles, i will go with the PC version without second thought. I only purchase exclusives for consoles.

Relientk773883d ago

I think its clear from all the press conferences and announcments

"PS <3 Indies"

there are so many indie games coming to PS4 its unbelievable

Goro3883d ago

Obviously Sony, thought i'm not sure if that's a good thing considering most indies suck...Keep in mind i said "most".

PlayStation_43883d ago

depends on your tastes, what indie games have you played anyways?

Goro3883d ago

Journey, Thomas Was Alone, The Unfinished Swan, Sound Shapes etc...

Jughead34163883d ago (Edited 3883d ago )

Sony knows that most Indie titles won't be worth much. But every now and then, an Indie Dev will create an amazing game. For instance, Media Molecule (an indie studio) created Little Big Planet. That game became a blockbuster title and Media Molecule became one of the top devs for Sony. Sackboy even bacame one of the mascots for playstation. I'm pretty sure with their indie support, they're looking for that diamond in the rough again, and they'll find it.

Goro3883d ago

You know they mostly suck your just trying to get agrees from people who think exactly like you...which for some reason is most of this site.

JackStraw3883d ago

lol. yeah, let's go with that. still calling you on your bs. doubt you've played any of those games.

PlayStation_43883d ago

I loved all those games but I guess indies are purposely not for everyone, they usually just find a niche and capitalize on that.

I'm sure that there'll be an indie for everyone though!

adventureghost1243882d ago

Well think of when postseason cost started, like crash bandicoot, a 3 man team it was an indie game, now known as naughty dog they are one of the most known respected and liked first party developers of all time. a lot of big companies/developers got started with indie games,

+ Show (2) more repliesLast reply 3882d ago
Golden_Mud3883d ago

From a perspective of "Who's better" , I have to say Microsoft and I know a lot of people will disagree with me but hear me out , Microsoft is giving out 2 free dev kits for every developer and they are also making the console be a dev kit it self meaning the it's a future proof for any developer to have the console between there hands and easy to access to certain features without the need of payment .
But when it comes to the perspective of who have the better support , I'd say Sony for supporting the indie development from the whole beginning .

GiantEnemyCrab3883d ago

Not only that but MS has been on the indie bandwagon all last gen. XNA and the Indie developer contests and even having a whole section of the Marketplace dedicated to Indie developers.

Sony seems to have the indie buzz right now but MS are making a lot of moves as you mentioned.

Death3883d ago

It's amazing you are getting disagrees on this. Not many know what XNA was mainly due to the fact indies weren't a big thing until people thought Sony invented the idea with the PS4. Microsoft did it first and no one really cared. Sony announces it and it's a revolution in gaming. Funny how this place works at times.

Bathyj3882d ago

You lost me at MS did it first. Its like Net Yaroze never existed.

Death3882d ago

If you want to include "hobbyist" you will have to go back further to the original Famicon. XNA was the first to take indie developed games and have them published. Net Yaroze didn't have the ability for indies to get their games out to the masses or have a business model around it. It was simply for people programming as a hobby.

isarai3882d ago

Sony "DevNet" has dev kit loaner programs(that are completely free) and a "Pub Fund" which is a direct funding program for any indie dev that might need some extra funding but it does not carry the contractual burden of publishing funds.

adventureghost1243882d ago

Sony has also lent out dev kits and those X1 dev kits can only run direct x and if you need a dev kit that can run other codes for the one, I believe it costs around 5000 where as purchasing a ps4 dev kit costs around half that.

Show all comments (76)
270°

More Job Losses At Xbox, “There’s More To Come”: Paul Thurrott

Paul Thurrott in a recent episode commented on the on-going Microsoft fiasco hinting at more job losses and that "there's more to come".

Read Full Story >>
spieltimes.com
Sonic188119h ago(Edited 19h ago)

There won't be no more acquiring game publishers from Microsoft in the future . Xbox has to pay Microsoft back. It might take two decades to do that.

sagapo16h ago(Edited 16h ago)

I don’t understand what you’re saying. Xbox IS microsoft so there’s no “paying back “.
And MS gross profit in 2023 was over 140 billion dollars so forget your 2 decades.

Unless you mean the money MS invested in Xbox (acquisitions included) and the time it will take for xbox as a brand to gain that money back on it’s own, then yeah, that could take a while.

romulus239h ago

The better term to use might be return on investment, xbox is simply a division of Microsoft one that MS can easily do away with if profit margins are not met. So in that regard he's right, if xbox isn't showing the expected return on investment the higher ups are expecting than it's unlikely Microsoft will acquire any other studios any time soon, especially if they are spending billions buying developers just to shut them down in the end.

MrBaskerville2h ago(Edited 2h ago)

Xbox is a division that they discussed shutting down but doubled down on after Gamepass was pitched.

It needs to make money at some point. Big money.

rokos10m ago

According to Statista the net income of Microsoft is about $72.4 billion dollars which is a bit lower than last year profit. That is almost as much as Activision's acquisition but I assume that would be a one off since it costs so much plus I see how their focus has been shifted to AI, thus any major future investments will probably be in that area.

+ Show (1) more replyLast reply 10m ago
SonyStyled15h ago

“There won't be no more acquiring game publishers from Microsoft in the future”

No bro, there do be is for Microsoft not acquiring for what is now if not what it be is 😂

13h agoReplies(2)
ChasterMies3h ago

Xbox isn’t a separate company from Microsoft. It’s all Microsoft.

+ Show (1) more replyLast reply 10m ago
jwillj2k419h ago

There really needs to be a class action lawsuit here. You buy these companies just to put people out of jobs. And it’s not like something happened to derail their plans this WAS the plan. Microsoft has no business in this space at all.

franwex18h ago(Edited 18h ago)

Microsoft has been doing this for years. They simply want the IPs. Look at Nokia. Look at Skype. This time it simply expanded to games. Gaming is not as important to Microsoft’s executives as it was to the founders too. Bill Gates was willing to sell the og Xbox at a loss. Steve Balmer approved the red ring of death fiasco. This CEO isn’t really a gamer.

-Foxtrot17h ago

Maybe it's time though to put a stop to it and use a big giant like Microsoft as a huge example to the rest of these big companies.

There has to be a line drawn somewhere.

People like the FTC and the like went against Microsoft yet their Actvision deal was still allowed to go through yet look what's happened...it's not even Acitivisions studios aswell, it's Bethesdas.

RNTody18h ago

Ninja Theory, Perfect Dark, Crash Bandicoot, Spyro, Wolfenstein 3, Dishonored, Prey, Doom, Quake... something tells me that bad things are going to happen to these entities under Microsoft.

MrDead7h ago

ID software, the makers of Doom and Wolfenstein that have been with us since 1991 could be gone and MS will keep the IPs.

I hope some of these studios can buy their freedom from MS otherwise this is going to be even more devastating for the industry and gamers.

Yui_Suzumiya5h ago(Edited 5h ago)

That's exactly what I'm worried about. I've been a fan of id since Wolfenstein 3D and I'm honestly afraid.

lodossrage1h ago

Toys for Bob saw the writing on the wall and bought themselves out.

Wouldn't be the first time a company did that under MS either. Bungie and Twisted Pixel did the same. Considering what just happened, I can see some other devs trying to buy themselves out too.

anast17h ago

Good thing the bosses of all those small studios made their money.

glenn197917h ago

they cant do it right now they will get burned

lodossrage1h ago(Edited 1h ago)

Won't make a difference.

The whole structure needs to be overhauled. Anyone that replaces Phil will be no different than him, Mattrick, or anyone else.

Until the company changes how they go about business, nothing will change

lodossrage1h ago

True,

But they may as well get it over with. Whether it happens now or later, the burning is going to hit the same.

Reality is the ONE move that can alleviate a lot of this is the one move they can't make. Remove day 1 from gamepass.

Show all comments (48)
90°

Microsoft Opening Xbox Mobile Game Store in July

The Xbox brand is expanding, as an Xbox mobile game store is opening this coming July where Microsoft will brings its "first-party portfolio."

Jin_Sakai2d ago (Edited 2d ago )

“Bond adds that they will start on the web”

This will go nowhere.

Nice knowing you Xbox. This is what happens when the house never gets cleaned.

MrDead2d ago

The only this MS is expanding is the amount of feculence it sprays on everyone who just want to enjoy gaming and make games.

The best thing MS can do for the gaming industry is leave and never return.

XiNatsuDragnel2d ago

Good luck with this even it might not succeed.

Show all comments (7)
210°

Microsoft once tried to nab LittleBigPlanet from Sony after a few drinks

It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.

Read Full Story >>
eurogamer.net
XiNatsuDragnel3d ago

Microsoft had a good idea but fumbled it again.

Cacabunga1d 20h ago (Edited 1d 20h ago )

Project Spark idea was decent but they quickly gave up ..
LBP was wonderful

ApocalypseShadow2d ago

Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...

They didn't spend years trying to develop their own baseball game. They wanted Sony's game.

They're scum.

Zachmo1821d 19h ago

Microsoft didn't force MLB on Xbox. MLB gave Sony 2 options either go multiplat or risk losing the license.

Rynxie1d 9h ago

And why do you think MLB said that? I believe Ms approached MLB.

ApocalypseShadow1d 8h ago (Edited 1d 8h ago )

Totally ridiculous comment.

The only exclusivity Sony had was to their own creation of The Show. Microsoft could have paid the MLB for the license just like Sony did and made their own baseball game.

Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox. They're worth 3 TRILLION dollars. You think that's not enough money to make their own baseball game? Don't be delusional.

Microsoft spun it like they always do and told the media that they had to trust Sony with their hardware. After they put Sony in that position of not having a choice. Either go multiplatform or stop making one of their successful games. That's a no win scenario.

And what did Microsoft do? They didn't try to sell the game to the Xbox community. They put it on game pass to hurt Sony. Pushing the idea of why buy games that are $70 when you can play them in their cheap service for $10. It was a dirty tactic.

You fell for the Kool aid drink Microsoft served you instead of spitting it out. Hope it tasted good because you were fooled by Phil and the gang.

1d 4h ago
Hereandthere1d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

Bond revealed that MLB The Show “always came up” in conversations between Microsoft and the Major League Baseball organization. “We always said, ‘We love this game. It would be a huge opportunity to bring it to Xbox.'” she recalled. However, when Microsoft’s efforts materialized, it put the company in an awkward situation where it had to send in pre-release consoles to a rival company.

+ Show (1) more replyLast reply 1d ago
Notellin1d 5h ago

"Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox."

Take a nap, conspiracies are rotting your brain.

1d 4h ago
Hereandthere1d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

ApocalypseShadow10h ago

Lying to yourself is unbecoming.

Article link tells you all you need to know in Sarah Bond's own words.

Hereandthere1d ago

They were too cheap/inept/lazy to develop their own mlb game, so they port begged for years and bribed the mlb to make the show multiplatform. Like i said many times, xbox brought nothing to the table their 24 years, ZERO.

ApocalypseShadow10h ago

At least you and others get it. Note drank the Kool aid and asked for seconds thinking it was refreshing.

Most don't even know how it all played out but it's there in black and white for all to see. Microsoft brought it up for years until the MLB forced Sony's hand. It was a win win for Microsoft. Kill one reason to buy a PlayStation or kill the game by dropping it in a cheap service to kill Sony's sales numbers on PlayStation.

OtterX1d 22h ago

"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."

Major kudos to Media Molecule for being an upright studio with principles.

Cockney5h ago

They chose well, Sony gave them the backing to pursue their dreams with no restrictions even tho their games especially dreams have very niche appeal. Media molecule and Sony deserve respect for this in an age of risk averse publishing.

RNTody1d 21h ago (Edited 1d 21h ago )

Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.

But hey, at least there's an Xbox Games Showcase to look forward to, right?

Inverno1d 20h ago

Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.

Sheppard7t31d 19h ago

How did Sony kill the series?

Inverno1d 18h ago

They shut down the servers, that's millions of user created levels gone. That and dead are pretty much the same, it's also been years since 3 and they cancelled HUB soooo.

1d 4h ago
fsfsxii1d 5h ago

They shutdown the servers because no one was playing, no one in the community cared about the user created levels so why keep them up? Wtf you guys would never succeed in running a business.

Inverno1d 4h ago

Yea dood no one was playing so they shut off the servers. Cause people with enough common sense can't just Google why they were actually shut of, right?

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