200°

Graphics Are No Longer Important

CCC says: "We are repeatedly seeing that the next generation of consoles will differ radically from any before it. We’re not only looking at entirely different system architecture, heavy implementation of cloud computing and social networking, and an unprecedented level of publishing accessibility, but also a distinct lack of one element in particular: graphical improvement."

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Need4Game3951d ago (Edited 3951d ago )

I love looking at pretty picture.

wishingW3L3951d ago

pretty things are always a good thing except when they are shallow in the inside.

3951d ago
morganfell3951d ago

This article reads like a banner ad for less powerful consoles.

Yes gameplay matters more but we are at a point with hardware where making a choice between one or the other is not necessary.

shoddy3951d ago

If graphics not important then hardware power is not important.

Stick with lastgen then caveman.

thehitman3951d ago

At morgan I agree 100% and what I was thinking. I think we are a point where engines have caught up for the most part and no longer so much money needs to be spend in R&D where developers can just focus more on gameplay and making sure the best experiences are brought through their visions. Graphics are still very important and I would like to still see better visuals but don't think the jump is as high to reach compared to current and last gen.

badz1493950d ago

graphics are no longer important? why? so the article is saying that games can look like shit but if the gameplay is good than that's all that matters? with power and creativity, we can actually enjoy both so if you think graphic is not important, speak for yourself!

ginsunuva3950d ago

@shoddy

processing power isn't just for visuals, duh.

AI, control latency and input response, number of objects, framerate, level size, online and/or multiplayer handling capability, downloading, etc..

shoddy3950d ago (Edited 3950d ago )

Are you saying hardware does not make good graphics?

bangshi3950d ago

Someone must have bought a Wii U and is trying to justify it's presence once next-gen is here.

For sure great gameplay is great gameplay. Some mobile games are fun to play, indie Vita games can be great to play and neither of those are graphical marvels.

But graphics are important.

Look at the reaction Watch Dogs received last year and The Division received this year.

For the most part people were going holy shit the graphics are insane, above the gameplay.

+ Show (5) more repliesLast reply 3950d ago
Donnieboi3951d ago (Edited 3951d ago )

I like playing a good game even more than looking at a pretty picture.

Nothing looks more realistic than a live action movie, right? But movies make for crappy games (seeing as their not interactive).

I'd take a great game that looked like it was on the Sega Master System, before I take a pretty game that is trash.

Example: Phantasy Star 1 > Final Fantasy 13

madpuppy3951d ago (Edited 3951d ago )

graphics should complement gameplay, they are both important elements to a great game, great gameplay with poor graphics, terrible voice acting, repetitious, poorly written and played music and sound effects will end up being a bad game in the end. it's the recipe of ALL these elements that make a game great. saying ONLY gameplay matters means that a game like The Last of Us would be just as good if all the characters were stick figures and the environment was line drawings and the audio was midi. I think everyone here would agree that every aspect of TLoU make that game great not just one.

Pope_Kaz_Hirai_II3951d ago

graphics are important to me thats why i have a pc worth over 2 grand and a 2560x1600 monitor.

Hassassin3951d ago (Edited 3951d ago )

I have "only" a 1440p monitor and love good graphics. In graphics I take in account the art and style of the game.

A good soundtrack
Awesome Graphics
Intriguing Story
Fun and challenging gameplay

They all add up to a great experience in a game. A masterpiece should have them all.

bumnut3950d ago

I'm a graphics whore too, but I won't let poor graphics stop me playing a fun game.

McScroggz3951d ago (Edited 3951d ago )

Saying graphics don't matter is like saying music doesn't matter or animation doesn't matter. A game doesn't have to be the best looking game ever to be good, but it's reductive thinking to say they aren't important.

Simply put, would any game be better with worse graphics? No, it's absurd.

However, I WILL say art direction is more important than pretty graphics.

andrewer3951d ago

graphics just shouldn't be the main part of the game or what they want to attract people with. And I agree completely with what you said about art direction.

3951d ago Replies(4)
sly-Famous3951d ago (Edited 3951d ago )

Graphics are important but not as much as some might think because contrary to p(c)opular belief graphics are not the be all and end all of gaming.

0ut1awed3951d ago (Edited 3951d ago )

Your logic is a little off buddy.

Can you say minecraft? Yea that originated and became vastly popular on the pc before they could port it to the 360. The 360 is extremely dumbed down and that is because it just can't support the worlds created on the pc version. Graphics have nothing to do with that. There are so many other vastly popular PC games that aren't necessarily graphic intensive.

PC is all about having a open platform that you can do ANYTHING on.

Because of that we DO have the be all and end all of gaming...mods and the community to support it.

Haters gonna hate.

sly-Famous3950d ago

Ahh yes minecraft, one of an extremly few that does not get referred to in the graphical sense and yet PC gamers look to consoles with disrespect because of the "so-called" graphic inferiority even though the PS3 boasts the best games this gen and in gaming history.

Im sorry to say bud, but PC hasnt been the be all and end all of gaming for a long, long, long time, mods and all.

But its like you said haters are undeniably gonna hate.

kayoss3950d ago (Edited 3950d ago )

Try telling that to all the fans who wants a remake of final fantasy 7 with current graphic. This includes me. Graphic does not make or break a game but it is very important in the experience of certain games. Imagine playing call of duty with stick figures as for graphics or gran turismo with graphics from the early 90's.

Sy_Wolf3951d ago

Is this guy blind? The difference in graphical fidelity is massive. And since when are launch titles indicative of the graphical potential of the hardware?

MidnytRain3951d ago

He didn't say either of those things.

Sy_Wolf3951d ago

He said there wasn't a huge graphical leap going to the Xbox 360-2 and PS4.

MidnytRain3951d ago

No, he said the jump isn't AS large as last time.

"The PlayStation 4 and Xbox One are easily the most powerful consoles in the industry’s history, and therefore sport the best GPUs and game engines (of consoles, mind you). The countless reveals and gameplay trailers... attest to the raw power of the two systems as well as the resulting visual fidelity.."

Sy_Wolf3948d ago

Well it looks like my reading comprehension needs some work.

KwietStorm_BLM3951d ago

Oh god can we please stop with this. Graphics are forever going to be important. They are not the whole picture, but they are decidedly a piece of the whole pie. Even if the jump in fidelity is not astronomical, it is important. Deal with it.

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240°

Why Xbox believes it must cut costs and close studios

Companies, particularly public companies like Microsoft, need to grow.

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gold_drake9h ago

i mean its pretty simple, they spent close to 30 billion in acquiring activision, they thought they'd make it bk no problem, and that didnt happen.

its just shit that because of MS's miscalculation alot of people lost their jobs.

Jingsing6h ago

This is exactly what many people said would happen including the CMA and FTC. Lies lies and more lies and they allowed a $69 billion buy out to happen.

gold_drake6h ago

oh yeh it was 70 billion. that was my bad haha even worse.

thesoftware7306h ago(Edited 6h ago)

gold,

You can't be serious, right?

Do you think that MS thought they would make 80bill in a year & Half? They haven't even released titles under MS yet, lol.

But in fact, that A/B revenue is already paying off, look at the last earnings call. That $80 billion is long-term money, my guy, no sane person/company would think they would make that back in any short-term situation, it's a long-term investment.

Let's play silly then. If MS's reason for laying off staff and closing studios was due(which it really was not) to the A/B deal, tell me what Sony's reason was for past studio closures, the recent 900-person layoffs, closing Sony London, shutting down Dreams, and closing Japan Studio? Zipper? Psygnosis? cuts at all their internal studios.

Keep in mind, you are claiming MS's reason is because of the A/B deal; please explain Sony's reason.

Hofstaderman5h ago

You actually still defending them? Sheesh.....

gold_drake5h ago

this is not a sony vs MS debate. dont make it something it isnt.

and of course not, but im pretty sure they thought they'd make more money after the deal. they didnt, and closed off some studios.

its pretty insane to think there is any other reason for the closure of studios in this case.

romulus235h ago(Edited 5h ago)

(It really was) due to the Activision Blizzard deal and the loss of physical sales due to gamepass. You keep bringing up Sony in all your posts about this, stop deflecting and trying to change the topic, this is about MS and what they are doing.

BehindTheRows5h ago

Has nothing to do with Sony. Stay on topic.

notachance5h ago

once in a while you see someone too invested in their make-believe console war that everything happened has to be connected to said war…

a bit of banter between fans is normal, this crusade you’re doing now isn’t.

Chevalier4h ago

Wow idiotic. You bring up very old closures not that there haven't been recent ones from Playstations, but, seriously stop deflecting. This has NOTHING to do with Playstation.

Does Playstation got $3 trillion behind them and daddies wallet? No they don't so stop making a fool of yourself.

Xbox has never been profitable really and they just keep losing money so between their worst hardware sales, terrible 3rd party sales and now terrible 1st party sales.

Gamepass numbers that are no longer being announced shows their numbers after 3 years of missed targets has flatlined. Plus their recent gains up to 34 million were ONLY because they folded Gold members in too. Absolutely take your idiotic rhetoric out of here. Keep on topic without deflecting.

S2Killinit4h ago

Ayayayay with these xbox/MS excuses.

+ Show (4) more repliesLast reply 4h ago
thesoftware7303h ago(Edited 3h ago)

Drake,

"this is not a sony vs MS debate. dont make it something it isnt."

You are correct that it's not an MS Vs Sony Topic, but when exaggeration and imagination mix from a one-sided social group, similar examples are needed to ground radical thoughts; in this instance, the example was that shutting down 3,4,5, even 6 studios during a restructure/ buyout/acquisition is not some anomaly(it can suck) that has to be dissected or spell doom and gloom.

"But I'm pretty sure they thought they'd make more money after the deal. They didn't, and they closed off some studios."

But they did make more money, a lot, actually; the last earnings call showed a huge growth in profit, almost all due to A/B revenue.

"its pretty insane to think there is any other reason for the closure of studios in this case."

The fact that they did make money, kinda throws this out the window, and besides, you don't wake up and say, hey let's close a studio, you look at the output, you look at the dev as a whole, the long term and short term, you weigh it against all other studios and goals, you keep key members, ect..then you close if they are the weakest links...which by MS analysis they were.

Again, I will make a small Sony comparison, just so some of you can understand and see past the bias; Insomniac, ND, and Bungie have made some of the best games ever created, yet Sony saw fit to cut jobs in every of these studios, even tho Insomniac & ND are the biggest producers of PS games, leagues ahead better than Tango and Arkane, yet, they saw cuts, mind you, while being the TOP produces of PS first party. They were told to cut costs, and more jobs may be on the line, and Bungie is being threatened by a hostile Sony takeover. Put that in perspective, as I know that layoffs and dev closures are different, but if the best of the best is getting cut off, it is less than surprising, that lesser studios are closing.

@Cheva,
My response fits well with your comments as well. You even went on to prove that the dev closures are not just due to A/B acquisition. Then you point out Sony has less money than MS, inferring that MS should keep devs open that they see as lesser earners, while Sony having less money makes it okay to close them. lol...it doesn't work that way.

gold_drake3h ago

im not reading all of that. u have ur opinion, i have mine.

thats rly it.

but this aint sony vs ms.

ApocalypseShadow2h ago

You're trying to compare a 100 billion company to a company that has 3 TRILLION worth. SIE has to live or die on their own. And in turn, PlayStation has helped the main company again and again. Sony has to balance out what is working and not working in the company.

While Xbox has Daddy Warbucks footing the bill to keep the platform afloat. They have been bleeding money from Nvidia hardware in the OG Xbox, the RROD fiasco, the attempted 2013 DRM nonsense and the lies about being the most powerful console in the world and the losses of paying out millions to prop up a service hoping it catches on with enough subscribers to justify its existence.

They're not comparable if Xbox isn't allowed to live or die by its actions. It's subsidized. Revenue isn't profit. And if they were profiting on their own, they wouldn't be closing developers. If they were profiting, they wouldn't need Daddy Warbucks spending 80 to 100 billion buying up 3rd party publishers to sustain a loss leading platform.

They stopped announcing game sales, stopped announcing hardware sales, stopped announcing game pass subscribers, they are putting games on their competitors platforms but you're telling us that they are doing great even after killing jobs and closing developers at Xbox.

Stop drinking the Kool aid. You're drunk.

anast6h ago

They are going to use AI for a large portion of the game development process. Upper management need bonuses and the shareholders need more money. So, people will lose their jobs.

Skuletor6h ago

Maybe they were already using AI to make business decisions, which would explain why they closed Hi-Fi Rush's studio, then said they need more games like Hi-Fi Rush not long after that announcement.

Crows905h ago(Edited 5h ago)

They shouldn't have bought any studios. Some is okay...but they went on a shopping spree...stupid

Einhander19725h ago

The better question is why did Microsoft buy publishers for a service they were subsidizing they knew couldn't support.

And why are so many websites trying to make people feel sorry for Microsoft instead of truly criticizing the fact they are closing studios and killing jobs that would have been fine if Microsoft themselves hadn't gotten involved.

Quit feeling sorry for Microsoft and start feeling sorry for the industry and the all the gamers who are actually losing out.

THIS IS MICROSOFTS FAULT.

RNTody5h ago

The first thing that happens after any major acquisition or merger is a consolidation of the whole new portfolio, which includes cutting any excess, bloat or portfolios that don't fit the larger MO of the big boy. So far, it's been par for the course with Microsoft and that's why gamers have been so against this acquisition. Tango Gameworks is the beginning. You think Microsoft wants to pay to keep small timers like Ninja Theory in business?

There is absolutely zero evidence to suggest that Microsoft will improve any of these studios, but plenty to suggest that they will get rid of what they don't need and hold onto the IP. The real agenda of the acquisition was always to acquire The Elder Scrolls, Diablo, Fallout, Call of Duty, Candy Crush etc. that will create millions in passive revenue stream for Microsoft regardless of where the games release. Microsoft simply wants their cut.

Because of Games Pass Microsoft has no interest in investing in new IP which is risky and requires creative talent they can neither nurture nor manage. Game Pass has also not grown in the way Microsoft expected it to, even post acquisitions. Therefore the logical thing to do, without serious money makers to release, is to cut as much cost as possible.

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100°

Former Dragon Age lead writer David Gaider pours scorn on EA's AI dreams.

"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".

LordoftheCritics2d ago

Publishers see gaming as another stock market.

isarai2d ago

I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.

Psychonaut852d ago

Friends don’t let friends buy EA or Ubisoft.

Chocoburger2d ago

I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.

120°

Phil Spencer and the Battle for Xbox’s Soul

Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.

LG_Fox_Brazil3d ago

This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in

rlow12d ago

I disagree, Xbox from the get go innovated and changed the industry. They did a lot of firsts and standardized a lot of others. It wasn’t till the beginning of the Xbox1 era that things started to go south.

Stevonidas2d ago

Yep, although I’d argue it started going to shit when they tried to hock Kinect on their audience instead of continuing to invest in their studios and IPs. 2001-2010 Xbox was peak gaming, though.

rlow12d ago

@Stevonidas
I agree they never should have focused on it after the 360 era. But you do have to remember they were faked out by the huge volumes of Kinects sold. To quote info on Wikipedia, “Project Natal, It was first released on November 4, 2010, and would go on to sell eight million units in its first 60 days of availability.” So if your Xbox and see these huge sales on a peripheral where are you going to put some money? Criticism in hindsight is worthless…..if only we could all see our future. In other wards they had no way of knowing. Plus they had engagement numbers and a lot of signs pointed to people wanting it.

Their biggest mistake wasn’t the Kinect, but unlike Sony after the PS3 debacle. They didn’t double on down on exclusive good games. The other huge mistake was letting Call of Duty go to Sony.

Hedstrom2d ago

Phil wants Xbox to be as soulless as him!

Tacoboto2d ago (Edited 2d ago )

Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.

Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.

Markdn2d ago (Edited 2d ago )

Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,

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