270°

Nintendo: We may have underestimated the shift to HD

Nintendo has admitted that the shift to high-definition visuals on the Nintendo Wii U, and the scale of work required to make this shift, has taken the company by surprise.

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gamasutra.com
dedicatedtogamers3945d ago

No kidding. Did ya think that - maybe, just maybe - when all those studios were complaining about how expensive it was to shift to HD between 2005 and 2008 that it might, y'know, be a bit difficult?

The frustrating thing is that Nintendo pulled all Wii development after 2010 (with the exception of Skyward Sword) and so...what have they been doing over the past 2 1/2 years???

fattyuk3945d ago (Edited 3945d ago )

Past 2 and a half years?

living in a cave somewhere, throwing all of there eggs in 1 basket... crawling out of the cave and saying " Hmmm High definition you say? Well we've got a new console with a tablet controller!"

NewMonday3945d ago

Sony had big disaster with the CELL, but they at least acted quickly and hired tech experts to write libraries and come up with techniques that can exploit the SPUs with talented western 1st party studios taking the lead. in the end they managed to dig themselves out of the hole they wer in.

but the problim for Nintendo is that the WiiU is limited in hardware power, that is something they cant fix with programming.

another big problem that is coming into light now is that Nintendo dosn't have good technical talent to make HD games, they under estmated the number of designers, artists and equipment needed to make a modern game.

other Japanese publishers spent a lot of time and money preparing for the new generation, Konami with the FOX engine, CAPCOM with Phata Rhi and SE with Agnis Philosophy, didn't Iwata and co stop to think what all the fuss was about

Conzul3945d ago

@newmonday
He must think kids have bad vision.

Mr_Nuts3945d ago (Edited 3945d ago )

What bugs me about this is that they must of saw how hard it was for other companies to shift to HD...especially other Japanese companies like Capcom and Square Enix.

Surely they would of prepared for this, they had an entire gen without HD while everyone else was using it or shifting towards it. Shouldn't they of been preparing themselves for it since they knew that after the Wii they would finally have to create a HD console.

As I've said Nintendo are traditionalists and will never be able to push forward untill they get with the program.

Now like every other Nintendo article, where people like to state the obvious problems with Nintendo, expect to be disagreed to death like we are "hating" on them

deafdani3945d ago

R & D for 3DS, R & D for Wii U, the subsequent launch of these two consoles, plus games... we've, so far, seen a lot of Nintendo games released on the 3DS, and we know that Nintendo has been also cooking quite a few Wii U games...

So, yeah, they've been doing a lot of stuff in the past two and a half years. Just because the Wii U games are taking more time than expected to launch doesn't mean Nintendo have been sitting lazily on their asses.

Knushwood Butt3945d ago

Sitting on their laurels, hoping that they can get away with another console based around a gimmick rather than any compelling software.

Campy da Camper3945d ago

The gamepad is not a gimmick IMO. It functions very, very well. The possabilites with games like fallout are numerous. Also being able to use it via WiFi as a tablet is cool, too. I'm happy with my Wii u purchase and I'm picky as hell.

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Pisque3945d ago

They said they «may» LMAO

Like there is a chance that they didn't underestimate the shift to HD.

Prime_283945d ago

Nintendo has already said this like 20 times already...

DragonKnight3945d ago

This is one of those "well duh" moments. Just another company who thinks they can tell people that their way is the right way.

3945d ago
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180°

Wii U games that still haven't been ported to Switch

The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.

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nintendoeverything.com
Vits6d ago

I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.

The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.

Z5015d ago

How would XCX work without dual screens functionality?

Cacabunga5d ago

Same as Paper Mario color splash. One of the best wiiu games and getting even better with dual screen. Same reason why i prefer Splatoon 1

Profchaos5d ago

This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.

Stevonidas5d ago

Devil's Third is HIGHLY underrated.

repsahj5d ago

They should remake Starfox to the switch 2. Very beautiful game during gamecube days.

Chocoburger5d ago

Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.

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80°

Nintendo's Massacre Of The 3DS And Wii U Is Finally Complete, Regrettably

Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."

60°

8 of the most useless amiibo figures ever released

A new list goes over eight of the the most useless amiibo, ranging from the Shadow Mewtwo card to the Qbby figure.

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nintendoeverything.com