60°

Nintendo: Gaming community is 'very fickle', need 'flexible' experience in next Zelda game

Zelda series director Eiji Aonuma said recently that the gaming community is "very fickle" in that there are large groups that want an inventive use of the Game Pad in the Wii U Zelda and there are others that just want off-TV play and nothing too new.

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gimmegimmegames.com
PopRocks3593964d ago

As long as the player is not forced to use the Wiimote+Nunchuk combo, I think the fans will wind up liking the game either way.

MartinB1053963d ago

I enjoyed Skyward Sword myself so I'm happy either way, but yeah, Nintendo aren't going to forego the newer Gamepad for the older generation controller. Some Wii U owners might not even own any of the old controllers.

3963d ago
3964d ago Replies(7)
Xof3964d ago

We're not that fickle. In general, there's a pretty solid consensus of what we like and what we don't like. The problem seems to lie mostly in communicating that information to Nintendo--or, rather, in Nintendo both listening to and understanding what we're saying.

Nintendo is very much all about "closed door development," and I think that's only going to keep hurting them. If you look at the big Kickstarter projects--listen to people like Chris Avellone of Sven Vincke--the one thing they say, over and over again, is that in the past they never would have even considered being very open or communicative with their consumers... but now that they are out there, talking with their consumers openly and freely, it's a massive benefit to their development process, allowing them to firmly determine which aspects of a game their customers love, like, or hate.

Canary3964d ago

So either no one thinks there's a consensus... or there are three people out there stupid enough to think Nintendo's development process is open and receptive to fan input?

This is why the disagree buttons are counter-productive. Use your words, people. You're adults, not simpering infants.

NihonjinChick3963d ago

The disagree button is there so they can know that people disagree. You don't have to talk, one click says it all.

Canary3963d ago

@GamerChick: Simply "disagreeing" isn't productive to anything. If you agree with something, there's nothing you necessarily need to say. But if you disagree with something, you have a point you need to argue.

And if you don't argue your point, maybe you can't argue you point, and if you can't argue your point, you should probably rethink your position. Just clicking "disagree" instead of participating in a discussion is the equivalent of closing your eyes, covering your ears and screaming "NUH-UH! NUH-UH! NUH-UH!" at the top of your lungs like a retarded child.

_QQ_3964d ago

Allot of the gaming community is indeed very closed minded.

deadeyes3964d ago

I got tired of motion control, please let us have a pro controller/pad option !

Dj7FairyTail3963d ago

uh it been confirmed that they are going back to basic. Only one Zelda game fully use motion controls.

Tommykrem3963d ago

Link's Crossbow Training?

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60°

20 Best Survival Games of All Time

From base building to swinging willies, here are the best survival games around, which include a couple of less than obvious picks.

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culturedvultures.com
80°

Zelda Replay: Majora's Mask

VGChartz's Evan Norris: "Is Ocarina of Time as legendary as I remembered it? For the most part, yes. In spite of a handful of missteps — a few obtuse puzzles, some tedious backtracking, and a clunky stealth sequence — I don't believe the last 23 years have been unkind to it. Ocarina remains a brilliant example of the medium, a landmark game that shaped the future of its own franchise and 3D gaming in general. After more than two decades it retains its inventive dungeon design, challenging puzzles, dynamic combat, wistful storyline, unforgettable music, and empowering open-air freedom. I feel confident calling it one of the greatest games of the fifth generation, even if I'm no longer prepared to list it among the five best games ever made."

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vgchartz.com
Crows9013d ago

Pure unadulterated fun. They don't make them like this anymore...especially not the triple A industry.

FinalFantasyFanatic12d ago

Back when video rental was a thing, I rented out Majoria's Mask, I never finished it though. I did buy the 3DS version before the eshop shutdown, so maybe one day I'll finally play through the whole thing, it's amazing how well these games hold up though. I briefly played Ocarina of Time for a while and it was really fun.

180°

Wii U games that still haven't been ported to Switch

The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.

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nintendoeverything.com
Vits20d ago

I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.

The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.

Z50120d ago

How would XCX work without dual screens functionality?

Cacabunga20d ago

Same as Paper Mario color splash. One of the best wiiu games and getting even better with dual screen. Same reason why i prefer Splatoon 1

Profchaos20d ago

This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.

Stevonidas20d ago

Devil's Third is HIGHLY underrated.

repsahj20d ago

They should remake Starfox to the switch 2. Very beautiful game during gamecube days.

Chocoburger19d ago

Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.

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