We already know the Xbox One needs its Kinect sensor to be operational, but what happens if the fancy new motion tracking camera malfunctions or gets damaged? Can you walk into a store and buy a replacement, or do you need to send it in to Microsoft for repairs?
Wardens Rising is looking like a promising new take on the ARPG genre, especially when played with friends.
"The Bristol-based (the UK) indie games publisher Auroch Digital and indie games developer Positech Games, today announced with great happiness and thrill that their hit-political title "Democracy 4: Console Edition", is coming to consoles (PS4, Xbox One, and the Nintendo Switch) via digital stores on June 5th, 2024." - Jonas Ek, TGG.
Set to bring action adventuring to PC and console, Mark of the Deep is a narrative rich game which mixes in some decent ideas
Typical corporate speak. They should start talking to their customers about this stuff instead of holing up.
Microsoft won't even answer. That's hilarious. They don't have anything to share on what happens if your mandatory camera breaks.
LOL. How much more arrogant can you get?
Great question. Meh answer. Let's just hope it never comes to that
I think one fundamental shift happened from Xbox 360 and Xbox One that most are not seeming to understand. With the Xbox 360 Kinect was / is / always will be a peripheral that you could buy seperately. Its an add-on and wasn't part of the system. With Xbox One and Kinect 2.0 it is and always will be part of the system. Just like a disc drive in Xbox One, Kinect 2.0 is hardware for the system. They designed it all to work together. Given you can turn off all the features of Kinect through privacy settings really the system just needs to know its plugged in from what I can tell. If Kinect 2.0 isn't working its like your disc drive failing. Some functionality of the system still probably works but its limited in what it can do.
Whoever discovered Kinect need to be kicked in the head by Tony Jaa.