Next-gen consoles have allow developers to create massive open world games and we have the best 10 so far.
A voice actor from The Coalition's third-person shooter series, Gears of War, has hinted at a new game announcement coming in June.
While many are fans of the Honkai Star Rail story so far, The Nerd Stash believes that the deaths of Robin and Firefly no longer carry much weight.
Saber Interactive has announced MudRunner VR for Meta Quest headsets, bringing the off-roader into VR soon.
Nice! It's a shame that it has to be on the dumbest common denominator on the Quest though. I use a Quest2, but would much prefer being able to max out the graphics on Steam. I'm not looking to upgrade to a Quest3 at the moment.
Let's see how opened they really are first. What you can do with-in that world is even bigger of a concern. A big opened world with nothing to do is not worth the effort.
Massive open worlds to explore really do get my balls tingling :0)
While massively scaled worlds are important, it's those intimate and dynamic details that make them come alive. To paint on the canvas of an open world is to utilize the contrast between populated areas and emptiness to get a good thematic feel for the world. And to this date I feel only Red Dead Redemption has achieved this. But with Hideo Kojima giving his hand at it, I'm very excited to see how the japenese game design philosophy of "the power in ones self" effects how they design an open world.
open world games, so I'll wait to see how they handle open world before I get excited.
I think open world can break the pace of the game. You are like saving the world, rescuing someone that has been kidnapped and then go around getting collectables, hunting dragons or getting drunk in the night club. It is just weird.