180°

PS4 & Xbox One vs indies: the studios speak – part one

Gaijin Games, Introversion, Hello Games and Brian Provinciano discuss Sony’s approach to the PS4 indie scene with VG247′s Dave Cook. Get an insight into next-gen independence here.

ltachiUchiha3959d ago

Sony is getting alot of indie support. Alot of the games coming to the ps4 & pc look sweet. Glad sony are really supporting these indie devs.

Blankolf3959d ago

Indeed I think Sony really nailed it, hopefully Microsoft will se the advantages of being supported by indies and return to their original policies.

FamilyGuy3959d ago

Return?

Was MS allowing self-publishing this gen?

ltachiUchiha3959d ago

See microsoft was supporting them pretty strong at one time & it just seem like they scrapped it because maybe they werent really happy with the money indie games were bringing in. So now their kinda picky & just take indie games they feel can make cash whereas for sony & nintendo are all for letting indie devs self publish their own games & giving them alot of freedom to make whatever they want.

humbleopinion3958d ago (Edited 3958d ago )

At the beginning of the gen they were, but when the indie channel was created they changed their policy so XBLA only allows publishing via a publisher (and to be a publisher you must release retail games for the 360 so it's out of the question for small developers).

But Microsoft still had an amazing array of indie games all throughout this generation, picking just the right games most of the time for publishing via Microsoft Studios.
They still do, as their recent games indicate. They actually publish indie games, fund their development with their money, and only require limited time exclusivity so the indie devs can later release them on any platform, and most still own their IP.

And yet still, many indies would rather have publishing freedom, especially when you can self fund your games and don't require any favors from a publisher. Microsoft needs to quickly learn to cater to these developers to, and relax their absurdly restrictive policies or they'll keep losing ground.

MWong3958d ago

It all has to deal with Sony's easier policies now. I just hope this carries over to game patches from publishers also. I hate how if there is a problem with a game the consumer has to wait for a patch to go through certification to have the patch fix the problem.

Developers should have the option to self-publish game patches also. I know that was hinted at, but I want to see a confirmation.

50°

The Last Starship Is the Next Game by Prison Architect Creator Introversion Software

The Last Starship is the next project from Prison Architect developer Introversion Software, and this base-building strategy game will launch in late 2022.

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techraptor.net
400°

New Project Is So Ambitious It Would 'Seem Impossible' Even With a 1,000 Person Team

Hello Games' new project would feel impossible to create even with 1,000 people behind it, the developer has said.

Speaking to IGN, studio co-founder and managing director Sean Murray said that, while it's not a sequel to No Man's Sky, the new game is just as ambitious.

phoenixwing743d ago

Sean really? Haven't you learned a thing since your first game about over promising?

porkChop742d ago

I was about to say the same thing.

roadkillers742d ago

I was tooooooo. Seriously others weren’t thinking it lol

Bobertt742d ago

He didn't promise anything though.

1nsomniac742d ago

Here we go again…. Yes he did. That’s why there was a class action lawsuit against him. With an ultimatum. That’s why we’ve received a free overhaul of the entire game.

Old McGroin742d ago (Edited 742d ago )

@ 1nsomniac

What exactly has he promised about the new game? All I can see is him saying it's ambitious.

Edit: Hold on, maybe you're talking about No Man's Sky?

1nsomniac742d ago

My bad, yes I’m talking about No Mans Sky.

thorstein742d ago

Oh, but if we want to hate something, we need to read into everything and create our own narrative./sarcasm.

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742d ago
The_DFO742d ago (Edited 742d ago )

If he hadn't learned anything, he would have offered a long list of specific features, released an E3-style pre-rendered cinematic trailer labeled "in-game footage", and made the round of talk shows gushing his enthusiasm for the project.

All we have here is: "We're working on something. It's a challenge for us."

If anything, he has demonstrated again and again that he has learned to be very disciplined in how he communicates with the public. He doesn't even make promises regarding updates to NMS until after they have released. All we get ahead of time is a single, cryptic emoji on his Twitter feed.

Kados742d ago (Edited 742d ago )

It seems to have been mostly just a matter of him underestimating the time it would take to do what they wanted with it. They have yet to announce a release date for the new game, so they have as much time as they need for a proper launch this time around.

NMS is also currently far beyond what was ever promised.

Abear21742d ago

It’s like he’s trying to throw all the good will away that he’s earned with these free updates. Under promise-Over deliver. The hype train that leaves too early will likely run out of steam before it’s destination.

Bathyj742d ago

Well that's just poor planning of your resources. I don't see what time you leave having any bearing on fuel

-Foxtrot742d ago (Edited 742d ago )

This guy literally deserves no sympathy if he does it again

742d ago
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DnBSkillZ742d ago

This is the equivalent of 16x the detail

Magog742d ago

C'mon now haters. How many teams this small even have the guts to try to make games this ambitious? Most of them are happy to make the billionth pixel art rogue like.

H9742d ago

Oh hello Sean, are you even done with No Man Sky's original promises yet

arkard742d ago

I think no man's sky has actually surpassed its original promise at this point.

JEECE742d ago

By far. Particularly since about 40% of the promises they supposedly made were just things the community made up from watching trailers.

IRetrouk742d ago

Why does everyone forget about the office flood?

eXclurel742d ago

They did and they continue to add on it.

MrNinosan742d ago

They did many years ago and surpassed those promises by miles.

Kados742d ago

All the original promises were met by v1.5 "NEXT".

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Vithar742d ago

here we go again LOL Sean calm down

BrainSyphoned742d ago

So go the Star Citizen route and get paid for your idea. Then you can create infinite ideas inside a game while never releasing the game.

Moe-Gunz742d ago ShowReplies(1)
Si-Fly742d ago (Edited 742d ago )

‘You can experience parts of Star Citizen now’ would be a more accurate statement.

Moe-Gunz740d ago

Lol @ my comment getting flagged

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90°

Joe Danger: Autistic boy, 8, inspires relaunch of game that helped him 'experience normal kid stuff'

Hello Games founder Sean Murray said the letter "broke our hearts and made us want to set things right". It has now been relaunched on iOS.

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news.sky.com
GhostofHorizon818d ago

What an amazing story, Joe Danger was a fantastic game and hearing about these kinds of stories makes me much happier than hearing adults bicker back and forth about which animations a game is re-using and the amount of pixels on the screen.

This is what gaming is really about and I feel like some people just tend to forget that