60°

Why Amnesia The Dark Descent Isn't At All Scary

Amnesia is too mechanical, too familiar to be scary. Also, it takes your weapon away. Without a weapon, the game is much less frightening.

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-Gespenst-3986d ago

I actually totally get his point. I definitely found that if I'd been spotted, I was scared for like a second, but then I'd be like "well, I can't defend myself so I may as well let it kill me". The tension is kind of defused by the futility of it.

However, I think the sneaking around and avoiding them generates a really effective form of tension itself, and in some cases, you can actually flee and re-hide from them, which is obviously intense.

Nevertheless, I didn't actually find Amnesia cripplingly scary to play unlike most horror games. With the exception of some of the darker areas, I was largely just really tense, but not to the degree that I felt I couldn't continue playing. The game has a sort of Lovecraft intrigue to it that keeps you playing, but I also think it's down to the game just not being that scary. Atmospheric and unsettling yes, but outright scary I'm not so sure. I really think the enemy design was lacking. Those mangled dudes aren't scary, just gross looking and sort of cartoony. I'd say the number one rule in creating bad guys is their movement animation, and the Amnesia guys just don't have it. Coupled with the aforementioned gun point, I don't think they're that effective. I don't like "gorey" enemies. Sinister, paranormal, surreal enemies that get deep under your skin are much better and harder to design.

The Evil Within for example looks a bit too gorey for my tastes, but at the same time, the Safe-head tenderiser guy recalls pyramid head, and we all know how freaky that guy is. The spider woman that crawls out of pools of blood is a little gorey, but it benefits from what looks to be really good animation, and its paranormal / surreal nature. Also the way your character's animation is supposed to make him look really vulnerable and terrified is a stroke of genius.

Amnesia's good though. Great environments, atmosphere, lighting, sound design and ambience, and decent enough story, though it falls short of Lovecraft a bit (A Machine for Pigs' story will be superior with thechineseroom penning it)

Bakkies3986d ago

Love your Face Time Party Snoozer. I agree that it falls short of being Lovecraftian. Strangely I still have "fond" memories of Call of Chthulu, maybe because it was so damn difficult.

Bimkoblerutso3986d ago

It's really not MEANT to be that shocking, haunted-house kind of scary that you get from most games. As you said, it's more meant to present an unsettling atmosphere with random bits of extreme tension thrown in from time to time. That's by-and-large what Lovecraft's writing was known for and I think Amnesia captured that as well, if not better, than any other game out there.

And just to nitpick the article a bit, I actually appreciated that the environment seemed to be more steeped in reality than not. Over the years, I have found myself less disturbed by, say, Resident Evil's nonsensical mansions and complexes with completely off-the-wall puzzles and imagery or Silent Hill's forays into alternate dimensions and WTF logic, and more disturbed by warped realism and themes of insanity.

Not that those other games are bad in any way, but it's just a different kind of horror. I've never understood why so many people feel the need to "crown" a game the scariest when it's such a subjective topic.

Thirty3Three3986d ago

"Isn't at all scary"

These get posted through N4G now? Grammar :/

edsmith19903985d ago

I understand. I understand. OK. Thanks for coming. I understand.

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grimmweisse3986d ago

What is scary to someone is a matter of opinion, not fact! So there's nothing new in that article.

MadLad3986d ago

It creates a true sense of paranoia and the urgency of survival.
Yes, it is scary and it does it better than any other game I can think of.

MrAnderson3986d ago

Wheres the sequel by the way? it was scheduled Q2 2013, that means April-June, we're almost in June.

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40°

Sclerosis the Amnesia VR Remake Now Available for Free

Sclerosis, the Amnesia: The Dark Descent VR remake by modder Deesice is now available for free, you'll just need a copy of the original game.

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30°

Amnesia: The Dark Descent is Unofficially Coming to PCVR

Amnesia: The Dark Descent is unofficially coming to PCVR. Sclerosis VR is slated to arrive this Autumn with full motion controls.

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60°

Lovecraftian Horror Is A Heavily Underrated Genre In Gaming

The works of H.P. Lovecraft are famous throughout the world, and they manage to inspire some of the best horror games out there.

SinisterMister568d ago

Yep, Bloodborne has been fantastic in this regard. Man... I cannot wait for the second iteration of that game. Would blow the hell up.