Amnesia is too mechanical, too familiar to be scary. Also, it takes your weapon away. Without a weapon, the game is much less frightening.
Sclerosis, the Amnesia: The Dark Descent VR remake by modder Deesice is now available for free, you'll just need a copy of the original game.
Amnesia: The Dark Descent is unofficially coming to PCVR. Sclerosis VR is slated to arrive this Autumn with full motion controls.
The works of H.P. Lovecraft are famous throughout the world, and they manage to inspire some of the best horror games out there.
Yep, Bloodborne has been fantastic in this regard. Man... I cannot wait for the second iteration of that game. Would blow the hell up.
I actually totally get his point. I definitely found that if I'd been spotted, I was scared for like a second, but then I'd be like "well, I can't defend myself so I may as well let it kill me". The tension is kind of defused by the futility of it.
However, I think the sneaking around and avoiding them generates a really effective form of tension itself, and in some cases, you can actually flee and re-hide from them, which is obviously intense.
Nevertheless, I didn't actually find Amnesia cripplingly scary to play unlike most horror games. With the exception of some of the darker areas, I was largely just really tense, but not to the degree that I felt I couldn't continue playing. The game has a sort of Lovecraft intrigue to it that keeps you playing, but I also think it's down to the game just not being that scary. Atmospheric and unsettling yes, but outright scary I'm not so sure. I really think the enemy design was lacking. Those mangled dudes aren't scary, just gross looking and sort of cartoony. I'd say the number one rule in creating bad guys is their movement animation, and the Amnesia guys just don't have it. Coupled with the aforementioned gun point, I don't think they're that effective. I don't like "gorey" enemies. Sinister, paranormal, surreal enemies that get deep under your skin are much better and harder to design.
The Evil Within for example looks a bit too gorey for my tastes, but at the same time, the Safe-head tenderiser guy recalls pyramid head, and we all know how freaky that guy is. The spider woman that crawls out of pools of blood is a little gorey, but it benefits from what looks to be really good animation, and its paranormal / surreal nature. Also the way your character's animation is supposed to make him look really vulnerable and terrified is a stroke of genius.
Amnesia's good though. Great environments, atmosphere, lighting, sound design and ambience, and decent enough story, though it falls short of Lovecraft a bit (A Machine for Pigs' story will be superior with thechineseroom penning it)
What is scary to someone is a matter of opinion, not fact! So there's nothing new in that article.
Still scary.
It creates a true sense of paranoia and the urgency of survival.
Yes, it is scary and it does it better than any other game I can think of.
Wheres the sequel by the way? it was scheduled Q2 2013, that means April-June, we're almost in June.