GI:We’re spending all month shining the spotlight on Batman: Arkham Origins, but this month also brought word of another game in the Arkham fiction. Batman: Arkham Origins Blackgate serves as an accompaniment to the console game from Warner Bros. Games Montreal. Designed by the team at Armature, Blackgate is a 2.5D Metroid-style game coming to Vita and 3DS that sends the Dark Knight swooping through the corridors of the infamous Gotham prison. While you may not be familiar with Armature, you likely know them from their previous studio job; many of Armature’s developers were the team leads behind the original Metroid Prime games from Retro Studios. We talked with game director Mark Pacini to learn more about the upcoming game, as well as his studio’s ties to one of the most acclaimed Nintendo game series of all time.
VGChartz's Adam Cartwright: "The stealth genre is one that some would argue doesn’t even exist – many titles include stealth elements, but actually fit into one of a number of other genres like action, platformer, or third-person shooter. Ever since the breakout success of the Metal Gear franchise (in particular Metal Gear Solid), though, the genre seems on much more stable footing and it demonstrated that you can have a veritable blockbuster on your hands relying only on stealth mechanics as the main gameplay element.
In recent years we’ve seen other things like Assassin’s Creed, Hitman and Splinter Cell continue to push the genre forward, although it still has somewhat limited appeal. Thankfully, the Vita has a healthy selection of stealth games available (and even more with backwards-compatibility), meaning if you’re looking to do some sneaking on the go then you’ll be well served with the console."
VGChartz's Adam Cartwright: "As the Vita provides a brilliant portable legacy experience for Sony’s other two home consoles (PS1 and PS2), I decided to focus this article on the next in line – the PlayStation 3. Unlike its predecessors, the PS3 far outpaces Vita in terms of power, on top of being built on an extremely unique architecture which meant porting between the two wasn’t as straightforward as it could have been. Still, thanks to engine compatibility and some brilliant efforts from developers, the two consoles shared numerous pieces of software and, where this wasn’t possible, others sought to provide bespoke experiences instead. Altogether this means that the Vita does a pretty good job at providing a portable PS3 experience."
“Sony may have advertised Vita as ‘console quality on the go’, which irritated many buyers due to games with reduced framerates and graphical elements being released“
Why would some people complain about that then but praise the Switch now for doing the same thing?
“The PS3 might not be remembered as Sony’s finest hour in gaming”
I and many others see PS3 as Sony’s best console
I heard comment that the unused port on Vita was originally planned for Vita TV function.
But Sony decided to take it out and release a separated failed Vita TV...
Aww... Vita could have been the Switch, but Sony got greedy and worried Vita will capitalize on PS4 market...
Hardcore Gamer: Utomik revealed just a small handful of the 26 games set to arrive on the platform in March. The highlights include The Sexy Brutale and Furi. However, their focus isn’t only on new indies as the classic adventure game Dreamfall: The Longest Journey is also being added
The initial reports mentions Symphony of the Night as a source of inspiration, likely Metroid was also inspiring to the team. That said, I have it preordered already. It sounds amazing, and considering it follows the events of the console release, how could I pass it up? I want the whole story!
Was hoping to have an arkham game like the console version on the vita, but this way I get to play 2 batman games this fall.
If Batman starts rolling into a tight-ball in order to crawl through small air-ducts... I'm calling "FOUL". ;)