GC: "Sony has been pushing the fact that the PS4 is incredibly simple to develop for."
Gary Green said: We’re finding ourselves in a similar position with the Pixel Remaster edition of Final Fantasy IV as we were with Final Fantasy III since, once again, we’ve received a slightly upscaled, more vibrant port of the original game when there’s already an expanded 3D remake available. As such, we’re playing a game which, even after its long-awaited release, still lives very much in the shadow of its remake.
If only they didn't screw ps4 owners over with a physical release. I'd have ran through this in a heartbeat.
The first one I played, it was the one that made me fall in love with JRPGs and is still my favorite to this day. A masterpiece
The Nerd Stash: "The Wasteland is unforgiving, and there are a ton of brutal ways to die in the Fallout universe. We listed out the absolutely worst ones."
While many are fans of the Honkai Star Rail story so far, The Nerd Stash believes that the deaths of Robin and Firefly no longer carry much weight.
Nice.
7870 has the same pixel throughput and the 680gtx.
Should be good.
So the CPU will be able to do graphical tasks as well, the main reason for why some PS3 exclusives blow all the 360's out of the water.
I like it.
It's nice to see Sony finally making a system that will make things smooth for developers. I don't expect any multiplats to suffer or delays like we seen on the PS3.
As for the launch you don't really want to have too many titles. I'd like them to be spaces apart with strong titles having a constant flow throughout the year.
Thats good trying to copy on what was from the cell making the cpu do the graphics side aswell as the gpu hence its 8 cores they could possible do more with the graphics side of it
ps4 will gonna make me jobless