Do you remember the days when we only used one term to describe a console’s power? Twenty years ago, what people saw as “bits” were all that mattered and we could tell when one console was better than another simply by looking at the games. One needn’t any more insight than his own eyes to see that Donkey Kong Country was more advanced than the arcade’s Donkey Kong or that Sonic the Hedgehog could do more than Alex Kidd in Miracle World.
Fast forward to today and how do we compare consoles? Jargon. Twenty years ago, people didn’t debate the relative merits of a “Customized 6502 CPU” and a “Television Interface Adaptor Model 1A” because a system’s power could be easily described by marketers as “bits,” and every generation self-evidently doubled the power of the last. But those days, as you certainly know, are gone.
Gary Green said: We’re finding ourselves in a similar position with the Pixel Remaster edition of Final Fantasy IV as we were with Final Fantasy III since, once again, we’ve received a slightly upscaled, more vibrant port of the original game when there’s already an expanded 3D remake available. As such, we’re playing a game which, even after its long-awaited release, still lives very much in the shadow of its remake.
If only they didn't screw ps4 owners over with a physical release. I'd have ran through this in a heartbeat.
The first one I played, it was the one that made me fall in love with JRPGs and is still my favorite to this day. A masterpiece
The Nerd Stash: "The Wasteland is unforgiving, and there are a ton of brutal ways to die in the Fallout universe. We listed out the absolutely worst ones."
While many are fans of the Honkai Star Rail story so far, The Nerd Stash believes that the deaths of Robin and Firefly no longer carry much weight.
Graphics will probably never stop improving. They continue to make all sorts of new concepts and engines for existing CGI animation software. So I imagine video games will keep developing for years and of course decades.
The point when graphics stop improving is when imagination or creativity is no longer a factor.
Graphics as we know them might reach a threshold however the way we play will continue to evolve until finally the boundary between game and reality is blurred to the point where virtual reality becomes a real possibility. Virtual reality is the next step.
They will just keep adding textures and fine tuning everything =P
Oh and adding a shit load of polygons to models and other stuff =P
i would love a holodeck.
when i got the ps3 i thought how could graphics get better and I still feel that way. Most ps4 games wont seem that much better because even with bigger processing you cant improve much.