190°

What does John Riccitiello's resignation mean for Nintendo?

With a new leader at the helm, we could see the tides turn toward working with Nintendo instead of against it. Leadership at EA realizes the direction the company took with many of its products is wrong, so efforts will be made to get the company back on track. This means patching up SimCity so gamers are satisfied, releasing less half-finished content like Dead Space 3 and Dragon Age II, and ideally, focusing on bringing games to a the hungry audience that is Wii U owners.

Read Full Story >>
wiiudaily.com
R_aVe_N4073d ago

I highly doubt you will see many games on the Wii U from EA for now. The user base right now is real iffy.

guitarded774073d ago

You could tell Nintendo and EA had/have a very bad relationship. Install base will determine if the relationship improves.

HebrewHammer4073d ago (Edited 4073d ago )

Never count a player out! I remember back in 2006 and 2007 when we PlayStation fans had to put up with all that anti-Sony, tomato throwing crap. But look at us now. Turns out we've got a faster selling device than Xbox, which is pretty substantial given it's year of a head start.

Then again, the WiiU is in a vastly different situation today...

Jek_Porkins4073d ago

That is a bit redundant don't you think? I mean developers support new consoles all the time, EA just thinks Nintendo fans wont buy third party games, which isn't the case.

Nintendo fans just don't buy BAD third party games, which does mean a lot of EA's offerings aren't going to be bought by Nintendo fans.

EA pulled the same crap with Sony and with Sega and the Dreamcast before that. I don't think it'd be hard or risky for them to slap a port out the door for the Wii U. Hopefully whoever takes over see the Wii U as a viable option and decides to work with Nintendo a bit more.

I think Sim City on Wii U would have made total sense.

R_aVe_N4073d ago

Nintendo fans hardly ever buy anything but Nintendo made products at least on consoles. It is a different case with handhelds. Wii U is not a viable option for anybody but Nintendo right now because they are the only ones that are going to make any money off of it. Slapping a port over with such a small user base does not work. Not to mention you have to add extra feature for the Wii U game pad which at this time is not worth the extra effort due to user base (as of now).

Baka-akaB4073d ago (Edited 4073d ago )

Nintendo only fans dont buy better third party games than their counterparts .

They can fail on it as easily than on other consoles , just like they can succeed . The rest is a matter of goodwill obviously from publishers and user base focus .

Some people , like myself , only buy a nintendo consoles for a set of exclusives and first party nintendo games . That's how some of us behaved for at least 3 generations of Nintendo home consoles , even when given a few stellar exclusives .

shutUpAndTakeMyMoney4072d ago (Edited 4072d ago )

"What does John Riccitiello's resignation mean for Nintendo?"

More ram?

+ Show (1) more replyLast reply 4072d ago
fossilfern4073d ago

Nothing. Regardless how terrible EA are Riccitiello at least tried getting some new IPs out the door like Dragon Age, Dead Space and Mirrors edge but he has to answer to investors and try and meet their demands/wishes.

Whoever they get in next will just be the same, its the share holders who need to be changed.

CouldHaveYelledUiiW4072d ago

So True,

So many people forget about the shareholders power.

A well deserved "Well Said"

ogwilson4073d ago

Hopefully EA stops acting like arses and end the personal grudge over Nintendo. It's stupid that they pulled support for wii u just because nintendo didn't want origin. They need to realize that their huge status as a publisher does not mean other companies will submit to their every wish.

Ulf4073d ago (Edited 4073d ago )

Riccitiello was trying to make up for his erroneous support of the Wii lately, by basically stating "we're not going there again" with the Wii U. The other casual platforms also played a heavy role in EA's downturn, and now EA is smartly turning away from them.

His leaving means nothing, because he learned his lesson, with regards to trying to support the hardcore on Nintendo platforms. Riccitiello was one of the few early supporters -- and he changed his mind after several failed, yet quality attempts.. like DS: Extraction, which was a great Wii game, which of course only a couple Wii gamers bought.

N4g_null4073d ago

If extraction was so good then why didn't you buy it? Out of 40 wii games that is not in my collection.

EA has crytek with a working engine and could even source out that engine to Nintendo if they wanted. The new need for speed, even a sim city port would have been cool.

It is a good bet that having origin on the wiiu would have hurt EAs relation with gamers. EA truely wasted this time on the wiiu. Many people would have bought a better madden and FIFA yet now they may just let EA sell or give up that license. 2k is better at it anyway.

Bring ports out means you need better value or a better game on a next gen system. I believe we may finally see the cod series die as killzone could offer a better online experience now since it does not suffer from bad framerates any more. It's going to be guitar hero all over again.

For example I bought razors edge because it has been mostly fixed. Yet now EA would have to go up against the likes of smash bros, wii fit u, galaxy, Mario kart and other million sellers from nintendo.

It seems EA was trying to go for a dreamcast effect yet only ended hurting them selves. Nintendos games where at their weakest during the Ngc. They at their strongest with the wii. EA has to understand one thing the real hardcore remember the 3DO.

EA would have been rewarded with great efforts on the wiiu but they wanted to play politics. If n4g goers are to be believed the wii owners don't know about the horrible mass effect problem. EA believed fans and over looked the dusty wii statements and though ports with no effort was going provide profit when these very same people already bought this game.

The fact is cod only sold because its game play framerate offered more action. Many pc gamers converted over. But wait cod isn't even made by EA that is the the home of the moh games and the battlefield next gen games that no one is hyping.

Beggars can not be choosy and with out sports the sin franchises, and crytek they would be irrilivant.

Could this be the first victim of the crash?

Ulf4073d ago

"If extraction was so good then why didn't you buy it? Out of 40 wii games that is not in my collection. "

?

I own DS: Extraction. Where did I claim that I didn't? Or.. are you just making some stuff up?

N4g_null4073d ago

Well good for you but most of the industry believes that games sucks. Thank you for supporting a bad game. It doesn't matter that you have the game what matters is supporting the idea that others should do the same when it was beyond inferior to even the weakest FPS. You know gamers use to spread the word about good games not this BS about support so we can get good games.

Isn't that one of the problems with the industry? We are really supporting some bad games.

Yodagamer4073d ago (Edited 4073d ago )

These "quality attempts" were not what people on wii wanted, look at resident evil 4 it sold a million copies (it was a port). What ea gave wii owners where games that were either crappy ports or versions nobody wanted ala rail shooters (it didn't even sell alot on ps3, like alot of wii "hardcore game" ports) . I bought extraction, but i would have preferred a tps horror game.

Ulf4073d ago (Edited 4073d ago )

An on-rails Horror game was all the Wii could handle. 64 MB of main memory, remember?

A TPS game requires a TON more, because it has freedom of movement -- unless you have a zillion loading screens... like RE 4 Wii. RE 4 Wii was fun, but it wasn't on par with DS:E for visual quality.

I don't see how you can claim that RE4 was a success, when it sold around 1M copies across 100M consoles, and a significant number of those sales were re-purchases from RE fans who wanted the best edition, or people who had nothing else to choose from, at the dawn of the system.

The thing that made RE4 worth making for the Wii was that is WAS a port -- i.e. it was cheap for them to bring it, because it was cheap to bring over. If RE4 Wii had sold 1M copies, as a new title, it would have been a *horrible* flop for CAPCOM, just like DS:E was for EA.

1M units == fail, not success, unless you are a port, or a cheap indie title.

Yodagamer4073d ago (Edited 4073d ago )

It was a very early title so those 100 million consoles were not around at the time it sold a million copies so that is a success for capcom and with a smaller Dev cost a million copies is enough for a profit on wii

N4g_null4073d ago

Cod moh conduit metroid prime which actually was freeroaming all did fine.

What is funny about this game was they could have remixed it into a res evil like area based game. There are tons of ways to preload a map on the fly... I mean gta did that even on the ps2....

To go on red steel 2 up its visuals also.

Yet base your argument on shader tech and having to rework the assets. Which ammounts to laziness. It exposes the crutch that they rely on graphics rather than game play too much.

Back in the day we got ports of arcade games that really where not possible on consoles on the Nes. Also it is pretty easy to bump the polygon count down and remap all animations to the new asset.

If your game can not be fun with subpar graphics then it might not be fun with them. There is no excuse for subpar if you want to keep working in this field.

Godmars2904073d ago

As or more curious if they'll become less or more pro-Xbox.

Show all comments (31)
240°

Why Xbox believes it must cut costs and close studios

Companies, particularly public companies like Microsoft, need to grow.

Read Full Story >>
eurogamer.net
gold_drake9h ago

i mean its pretty simple, they spent close to 30 billion in acquiring activision, they thought they'd make it bk no problem, and that didnt happen.

its just shit that because of MS's miscalculation alot of people lost their jobs.

Jingsing6h ago

This is exactly what many people said would happen including the CMA and FTC. Lies lies and more lies and they allowed a $69 billion buy out to happen.

gold_drake6h ago

oh yeh it was 70 billion. that was my bad haha even worse.

thesoftware7306h ago(Edited 5h ago)

gold,

You can't be serious, right?

Do you think that MS thought they would make 80bill in a year & Half? They haven't even released titles under MS yet, lol.

But in fact, that A/B revenue is already paying off, look at the last earnings call. That $80 billion is long-term money, my guy, no sane person/company would think they would make that back in any short-term situation, it's a long-term investment.

Let's play silly then. If MS's reason for laying off staff and closing studios was due(which it really was not) to the A/B deal, tell me what Sony's reason was for past studio closures, the recent 900-person layoffs, closing Sony London, shutting down Dreams, and closing Japan Studio? Zipper? Psygnosis? cuts at all their internal studios.

Keep in mind, you are claiming MS's reason is because of the A/B deal; please explain Sony's reason.

Hofstaderman5h ago

You actually still defending them? Sheesh.....

gold_drake5h ago

this is not a sony vs MS debate. dont make it something it isnt.

and of course not, but im pretty sure they thought they'd make more money after the deal. they didnt, and closed off some studios.

its pretty insane to think there is any other reason for the closure of studios in this case.

romulus235h ago(Edited 5h ago)

(It really was) due to the Activision Blizzard deal and the loss of physical sales due to gamepass. You keep bringing up Sony in all your posts about this, stop deflecting and trying to change the topic, this is about MS and what they are doing.

BehindTheRows5h ago

Has nothing to do with Sony. Stay on topic.

notachance5h ago

once in a while you see someone too invested in their make-believe console war that everything happened has to be connected to said war…

a bit of banter between fans is normal, this crusade you’re doing now isn’t.

Chevalier4h ago

Wow idiotic. You bring up very old closures not that there haven't been recent ones from Playstations, but, seriously stop deflecting. This has NOTHING to do with Playstation.

Does Playstation got $3 trillion behind them and daddies wallet? No they don't so stop making a fool of yourself.

Xbox has never been profitable really and they just keep losing money so between their worst hardware sales, terrible 3rd party sales and now terrible 1st party sales.

Gamepass numbers that are no longer being announced shows their numbers after 3 years of missed targets has flatlined. Plus their recent gains up to 34 million were ONLY because they folded Gold members in too. Absolutely take your idiotic rhetoric out of here. Keep on topic without deflecting.

S2Killinit4h ago

Ayayayay with these xbox/MS excuses.

+ Show (4) more repliesLast reply 4h ago
thesoftware7303h ago(Edited 3h ago)

Drake,

"this is not a sony vs MS debate. dont make it something it isnt."

You are correct that it's not an MS Vs Sony Topic, but when exaggeration and imagination mix from a one-sided social group, similar examples are needed to ground radical thoughts; in this instance, the example was that shutting down 3,4,5, even 6 studios during a restructure/ buyout/acquisition is not some anomaly(it can suck) that has to be dissected or spell doom and gloom.

"But I'm pretty sure they thought they'd make more money after the deal. They didn't, and they closed off some studios."

But they did make more money, a lot, actually; the last earnings call showed a huge growth in profit, almost all due to A/B revenue.

"its pretty insane to think there is any other reason for the closure of studios in this case."

The fact that they did make money, kinda throws this out the window, and besides, you don't wake up and say, hey let's close a studio, you look at the output, you look at the dev as a whole, the long term and short term, you weigh it against all other studios and goals, you keep key members, ect..then you close if they are the weakest links...which by MS analysis they were.

Again, I will make a small Sony comparison, just so some of you can understand and see past the bias; Insomniac, ND, and Bungie have made some of the best games ever created, yet Sony saw fit to cut jobs in every of these studios, even tho Insomniac & ND are the biggest producers of PS games, leagues ahead better than Tango and Arkane, yet, they saw cuts, mind you, while being the TOP produces of PS first party. They were told to cut costs, and more jobs may be on the line, and Bungie is being threatened by a hostile Sony takeover. Put that in perspective, as I know that layoffs and dev closures are different, but if the best of the best is getting cut off, it is less than surprising, that lesser studios are closing.

@Cheva,
My response fits well with your comments as well. You even went on to prove that the dev closures are not just due to A/B acquisition. Then you point out Sony has less money than MS, inferring that MS should keep devs open that they see as lesser earners, while Sony having less money makes it okay to close them. lol...it doesn't work that way.

gold_drake3h ago

im not reading all of that. u have ur opinion, i have mine.

thats rly it.

but this aint sony vs ms.

ApocalypseShadow2h ago

You're trying to compare a 100 billion company to a company that has 3 TRILLION worth. SIE has to live or die on their own. And in turn, PlayStation has helped the main company again and again. Sony has to balance out what is working and not working in the company.

While Xbox has Daddy Warbucks footing the bill to keep the platform afloat. They have been bleeding money from Nvidia hardware in the OG Xbox, the RROD fiasco, the attempted 2013 DRM nonsense and the lies about being the most powerful console in the world and the losses of paying out millions to prop up a service hoping it catches on with enough subscribers to justify its existence.

They're not comparable if Xbox isn't allowed to live or die by its actions. It's subsidized. Revenue isn't profit. And if they were profiting on their own, they wouldn't be closing developers. If they were profiting, they wouldn't need Daddy Warbucks spending 80 to 100 billion buying up 3rd party publishers to sustain a loss leading platform.

They stopped announcing game sales, stopped announcing hardware sales, stopped announcing game pass subscribers, they are putting games on their competitors platforms but you're telling us that they are doing great even after killing jobs and closing developers at Xbox.

Stop drinking the Kool aid. You're drunk.

anast6h ago

They are going to use AI for a large portion of the game development process. Upper management need bonuses and the shareholders need more money. So, people will lose their jobs.

Skuletor6h ago

Maybe they were already using AI to make business decisions, which would explain why they closed Hi-Fi Rush's studio, then said they need more games like Hi-Fi Rush not long after that announcement.

Crows905h ago(Edited 5h ago)

They shouldn't have bought any studios. Some is okay...but they went on a shopping spree...stupid

Einhander19725h ago

The better question is why did Microsoft buy publishers for a service they were subsidizing they knew couldn't support.

And why are so many websites trying to make people feel sorry for Microsoft instead of truly criticizing the fact they are closing studios and killing jobs that would have been fine if Microsoft themselves hadn't gotten involved.

Quit feeling sorry for Microsoft and start feeling sorry for the industry and the all the gamers who are actually losing out.

THIS IS MICROSOFTS FAULT.

RNTody5h ago

The first thing that happens after any major acquisition or merger is a consolidation of the whole new portfolio, which includes cutting any excess, bloat or portfolios that don't fit the larger MO of the big boy. So far, it's been par for the course with Microsoft and that's why gamers have been so against this acquisition. Tango Gameworks is the beginning. You think Microsoft wants to pay to keep small timers like Ninja Theory in business?

There is absolutely zero evidence to suggest that Microsoft will improve any of these studios, but plenty to suggest that they will get rid of what they don't need and hold onto the IP. The real agenda of the acquisition was always to acquire The Elder Scrolls, Diablo, Fallout, Call of Duty, Candy Crush etc. that will create millions in passive revenue stream for Microsoft regardless of where the games release. Microsoft simply wants their cut.

Because of Games Pass Microsoft has no interest in investing in new IP which is risky and requires creative talent they can neither nurture nor manage. Game Pass has also not grown in the way Microsoft expected it to, even post acquisitions. Therefore the logical thing to do, without serious money makers to release, is to cut as much cost as possible.

Show all comments (30)
90°

10 of the best Kirby games ever made

NE: "Kirby's been on more than a handful of adventures, and we've gathered a list of 10 of the best Kirby games here."

Read Full Story >>
nintendoeverything.com
140°

Bloodstained: Ritual of the Night DLC Adds Free Gameplay Modes

Bloodstained: Ritual of the Night has received a bunch of new DLC, including two new gameplay modes, for free.