GC: "EA has announced that SimCity has sold 1.1 million copies."
Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.
The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”
EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.
Great i wanna thank all the people that bought this always online piece of shit. Cause guess what we are gonna get even more of that now. Cause EA knows they can screw their customers and they will happily bend over to take it.
No wonder gaming is getting worse and worse with DLC of any kind,microtransactions, and now single player games getting forced online for no reason other then to kill off piracy, by screwing over the customer.
Great ¬¬
Thats all EA is going to take away from that
"You guys do realise that it was a failure at launch because of the no offline thing, got worse reviews then past titles and some fans felt it was stripped of some features which made past sim city games so good"
"...yeah but it sold a lot"
"but"
"...Money, Money, Money"
Actually I'm more interested in how much of that was returned due to refunds. Probably not much since they was denying people refunds.
This is not what we meant when we said "Vote with your wallets", dammit!
Though, I'm under the assumption that fans of the legacy of this franchise put faith in this one. I do not expect a sequel to do as well, as consumers would naturally be more precarious.
It's just too bad that EA gets to get away with it.
So....uh......about them refunds?