GE: "Epic Games has announced that its Unreal Engine 4 is now available for the PlayStation 4."
Gary Green said: We’re finding ourselves in a similar position with the Pixel Remaster edition of Final Fantasy IV as we were with Final Fantasy III since, once again, we’ve received a slightly upscaled, more vibrant port of the original game when there’s already an expanded 3D remake available. As such, we’re playing a game which, even after its long-awaited release, still lives very much in the shadow of its remake.
If only they didn't screw ps4 owners over with a physical release. I'd have ran through this in a heartbeat.
The first one I played, it was the one that made me fall in love with JRPGs and is still my favorite to this day. A masterpiece
The Nerd Stash: "The Wasteland is unforgiving, and there are a ton of brutal ways to die in the Fallout universe. We listed out the absolutely worst ones."
While many are fans of the Honkai Star Rail story so far, The Nerd Stash believes that the deaths of Robin and Firefly no longer carry much weight.
I expect UE4 to use the full potential of the PS4.
Also, I want to see diversity with the engines. Too much UE last gen, give me FOX Engine, Cryengine 3.5, Frostbite 2.5, Luminious Engine, and more
hopefully the days of blocky, plastic looking character models are a thing of the past. One of the many reasons why i dislike the unreal engine.
This will be great for 3rd party devs to use, i rather see sony 1st party studio create an engine between sony santa monica & naughty dog & gg & just share that engine with all their 1st party studios.
given the PS4's architecture, i expect the unreal engine to perform *much* better than it did on the PS3. i tended to avoid getting the PS3 version of games that used the unreal engine unless it was one of those 2-3 X360 discs vs. 1 PS3 disc situations.