OXM UK: "Bungie has spent the past four years building a "state of the art" engine for its new shooter Destiny, senior engineers have revealed, and the developer expects that engine to last it an entire decade."
Marathon was slated to launch on Sept. 23, 2025 across Xbox, PC, and PlayStation, but Bungie will share the new release date in the fall.
If they were absolutely certain about the quality of Marathon, then they had not delayed it just now.
So they've basically just confirmed what everyone, well, a lot of people saw: Marathon is not ready yet, still no soul to be seen.
Ex- employees Hope Studio Gets "Consolidated Into Sony"
Former Bungie employees speak out in a new report, blaming greed and leadership for the studio’s troubles, and say full Sony consolidation is the best way forward.
Interesting article, even with some actual names of the people voicing their thoughts.
I think that we've had enough similiar situations at other studios and publishers already, hell even completely different businesses, to know that OF COURSE it's always about hostile environments at work and the search for rather effortless profits than causing excitment with great ideas.
All deflecting statements, wether from managements or other people in charge, have always, literally always been untruthful. Always.
And it's so silly.
Nothing of this crap causes a nuclear war.
But all the people in charge act like everything is top secret f'n CIA like intel, trying everything to not stand up for their mistakes.
I mean it's pathetic, it really is. In the brand scheme of it all it's truly pathetic.
Bungie was indie, so they depended on in game monetization. Sony makes money from other sources: music, movies, psn, ps hardware...
...so devs are hoping by full Sony consolidation they will cut down the monetization part, and make things easier for them...
...but keep in mind, Sony bought them because of their monetization and live service model and design, so much so they tried to make every Sony IP into a live service spinoff.
So I don't see much change in anything, for us consumers, if Sony takes full control.
Marathon has always been teetered on the edge of future failure, but now that seems set in stone after recent events.
If I was running Sony why would I not try to have bungie reboot Killzone and have it as their Halo. Honestly I don't know how Sony could justify that 3.6 billion purchase price. Insomniac games at 256 million has been their greatest acquisition in Playstation history for what they have already delivered and what's the pipeline
It does look like ass shit.
Would pulling the plug now make any difference or is Bungie thoroughly cooked regardless?
"The world builder is designed for maximum efficiency, Chen explained, allowing artists to effect changes in a fraction of the time it would have taken them using older tech."
That's fantastic to hear. Updates and content will be far easier to maintain with that kind of system, meaning that we benefit from efficient workers who enjoy creating for us.
I really cannot wait for this game.
Nice to know that the engine's efficient to build with, and that they've tucked back all the online features nicely, but it sure doesn't look all that spectacular in the footage they've released.
They sure know how to use words efficiently, but the only thing concrete they showed so far was a 4 min making-of with a few seconds of in-game footage. That's pretty weak for somehting they've been developping for such a long time now. Show us more before making such statements.
Bungie's got a very efficient engine for X360. I expect even better for the next gen.
Just like CoD's