250°

Evolution of PlayStation: PlayStation 2

Discover how PlayStation took the world by storm with the launch of the massively popular PlayStation 2, making it the best-selling home gaming console ever.

Qrphe4097d ago

Oh man, the PS2 really looked slick as hell back then

It still is

hakis864097d ago

These videos are such good teasers. Sony: You are doing it right!!

I am amazed at how many PS2's were sold.

JoGam4097d ago

Sony has a new marketing company which seems like its working. I'll bet it was the marketing and PR team who said to go about it this way. Building up hype then destroying on Feb 20th.

TheGamerDood4096d ago (Edited 4096d ago )

Only 3 days, 18hrs, 34min to go! :P

awwww yeah! xD
http://bit.ly/Xd4D92

Knight_Crawler4097d ago (Edited 4097d ago )

For some reason I still do not see Sony announcing the PS4 until E3.

I think this will all lead to a Gaikai announcement on the 20th.

Edit: B4 you disagree think about it...Sony paid alot of money for Gaikai and they have not said a word about it, if they announce the PS4 it will over shadow any Gaikai news that Sony announces after they announce the PS4.

Also if MS announces the 720 at E3 it would draw alot of noise and over shadow the the games that Sony will be demoing because it already revelaed the PS4.

Edit @four - Yes they can but a PS4 announcement will over shadow any Gaikai news and the focus will be on the PS4 instead of Gaikai.

Like I said a PS4 reveal will better at E3 - once Sony introduces what to expect from Gaikai they can announce the PS4 at E3 and show us how it will be integrated with Gaikai.

fourOeightshark4097d ago

Sony could announce the PS4 and Gaikai on the 20th.

classic2004096d ago

I dont think announcing gaikai and the PS4 now will allow xbox to over shadow the PS4. I think both will get people equally looking at them, The one who wins though will be the one who show the most appealing games on the floor. That will be the deciding factor in my eyes.

smashcrashbash4096d ago

Why would they do all this just to announce Gaikai.They could have just announced it online.Why spend all this money when they could have easily just announced what Gaikai was and how it benefits us.And any games they wanted to show us they could have had on their website. What could be bigger the a PS4 that they would go through all this trouble for? And with this many rumors how could it be just completely untrue? Why should they wait for E3 when they can wow us with the PS4 now and then show us games and other stuff at E3? How better to wow people at E3 with everyone wanting more?

BLAKHOODe4096d ago

I expect Sony to announce more than one thing on the 20th. If this was JUST about the PS4, they could have waited till E3 and not go through all this trouble putting together such a huge presentation.

+ Show (2) more repliesLast reply 4096d ago
shutUpAndTakeMyMoney4097d ago (Edited 4096d ago )

For some reason I like the PSEye part. Some xbox fanboy will call it a kinect rip off. Back then.. In 2000.

Seeing the network adapter makes be think console games would be online without MS.

PC did it way before.

Sonys marketing team seems to be at work already and it seems great..

They used to make halo and gears ads no lie.
"At BBH New York, now led by Chief Creative Officer John Patroulis, it will be interesting to see the new developments in PS creative. Patroulis,of course, made a mark on the videogame category while at agencytwofifteen, T.A.G./McCann San Francisco, where he helped create high-profile campaigns for X-Box, including the much-celebrated Halo "Believe."
http://creativity-online.co...

DigitalRaptor4096d ago (Edited 4096d ago )

The more ignorant among us seem to think that Sony copied Microsoft by bringing out online gaming to PS2. The truth is that Sega were first with the Dreamcast in 1998, Sony launched second and had their online network setup first in Japan in 2001, and the US in July 2002, before Microsoft did for Xbox in November 2002.

The difference is, Xbox Live was the outstanding service and had games like Halo to support it. Microsoft did well in that regard.

iXenon4097d ago

Yesterday: PSOne
Today: PS2
Tomorrow: PSP
Monday: PS3
Tuesday: PS Vita
Wednesday: PS4

LOL_WUT4096d ago

On Thursday: PANCAKES ;)

CRASHBASHUK4097d ago

I am guessing a video a day being posted at 6PMEST /11PMGMT

ApolloTheBoss4097d ago (Edited 4097d ago )

This is just incredibly clever on Sony's part. Whoever came up with this should get a raise. I hope the ads will be this elaborate.

Prcko4097d ago (Edited 4097d ago )

This hype is 2 big,but feed me more!!!
cannot imagine internet explosion after PS4 reveal
http://i.minus.com/ieeosojk...

-Falaut-4097d ago

My god, what is Kaz dropping? From all the GIFs, that one along with the Kaz train hitting the school bus...mmmm delicious.

a_bro4097d ago (Edited 4097d ago )

i love the MI2 gif LMAOOOO gave me the chuckles
http://i.minus.com/i97P4bk7...

plaZeHD4096d ago

OMG, ROFLMAO!!!!!!
Best Gif EVERRRRR!!!!
Anyway I am very excited
http://25.media.tumblr.com/...

Kane224096d ago

that was freaking awesome lol

Plagasx4096d ago

There should be a gif thread dedicated to the PS meeting lol

danthebios4097d ago

Friends would sleep over because of my ps2 hahaha,those were good times:)

parkerpeters4097d ago

Some SNES fans might disagree, but I will say one thing... It was and is a juggernaut. Definitely had the most active lifespan, and it's library tends to agree with you.

platformmaster9184096d ago

And the most popular by far. 1.6 billion software sold. No other console has sold even 1 billion

Show all comments (83)
130°

Let's Be Real, There Is Nothing "Micro" About Microtransactions Anymore

Microtransactions have gotten ridiculously overpriced in recent years, with titles now offering cosmetic skins worth more than some games.

Terry_B21h ago

Yup..this is 100% the sad truth

z2g49m ago(Edited 47m ago)

The elephant in the room tho is personal accountability. It’s easy (albeit basic) to blame the big, bad corpo, but microtransactions wouldn’t be where they are if gamers didn’t spend money on them. As it stands the MTs usually make more than the game. Publishers know raising game prices will cause backlash, so they do MTs to compensate. But the adult conversation is consumers determine the success of products with their wallets. So if MTs are a huge thing, it’s because we as consumers told them we like them by giving them a lot of money for them. So if you don’t want them to be a thing, convince your fellow gamers to stop buying them and expect that games will be decently more expensive. You all can disagree all you want, but reality is a bitch, and eventually you have to live in it.

isarai13h ago

I mean except for the amount of content you're paying for.

Hugodastrevas2h ago

There never was, the only time I paid for a microtransaction was on Blacklight Retribution (PS4) and it was because I enjoyed the game a lot so I felt the devs should get something for all that entertainment (€5 "membership")

-Foxtrot1h ago

The devs wouldn’t get that though, that shit goes straight to the higher ups who do f*** all let’s be honest.

Hugodastrevas53m ago

Probably, but I wasn't as cynical back then and €5 wasn't a big ask to get the guns with grinding instead of renting them, and the game was good (still is on the PS5/4)

CrimsonWing6932m ago(Edited 31m ago)

I couldn’t believe what Blizzard charged for horse armor and cosmetics in Diablo 4…

I remember back in the day when a season pass was $15 and you got everything included in it. Now, I see them at $60 and you still don’t get everything.

Shane Kim19m ago

As soon as gaming wasn't deemed nerdy anymore, and reached the casuals this happened. We're smart, but casuals play mobile games and other stuff, and don't really have anything to compare. They think gaming is supposed to be like this and pay for in game purchases.

200°

No Man's Sky Is Easily One Of Gaming's Greatest Comeback Stories

Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.

darksky2h ago

HG could have stopped after making 3-4 updates and the debt would have been paid to those why are crying about paying full price. However, they have continously provided free updates for the last 6-7 years. No other developer in hostory has ever done this and probably never will.
There are many AAA games that disappointed but the devs normally move on or close the studio rather than fix the game.

-Foxtrot21h ago

I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.

Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.

With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.

I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.

If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.

Sonic188119h ago(Edited 19h ago)

I feel the same way about Cyberpunk 2077. I'm glad you mentioned that. I'm not a fan of comeback stories as well. But No man sky developer was a small indie team compared to CDPR. It's worse when it's coming from a AAA developer

Nacho_Z19h ago

"Any bad game can have a comeback story if it's supported enough after launch"

You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal.

The reason NMS and HG are held in such high esteem and calling them liars is a weak stance is the amount of work they've put into it, for free. They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted.

-Foxtrot18h ago(Edited 18h ago)

They are liars though...

We are not revising history here, I'm sorry but we're not

They built this game up for years and they launched it knowing full well it wasn't up to scratch to what they originally showed off or hyped it up to be.

"They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted"

And like I said above most of that comes from the fact that if they had just moved on straight away nobody would have supported their next game. They've washed most of that sour taste away after supporting No Mans Sky so now they are doing a new game which more people feel like they can support and get excited for.

Anyway how can you say "You make it sound so simple and easy. It's not" and then make the point that "Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone"

This means that if a small team like this can turn a game around then big AAA games like Suicide Squad, Redfall, Anthem and the like should have been able to do it no problem, oh but that's right they didn't want to put the time or effort into it. They can do it but some people just decide not to.

Blad3runner006h ago(Edited 6h ago)

"You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal."

People paid for the game at launch and got lied to. Now the game is what it SHOULD have been from the start (what people paid for) and we should be happy they aren't charging EXTRA? Its free because people ALREADY paid for the game at launch.

People PAID for what the game is in its current state (what it should have been at launch), not what it was when it released. Charging people AGAIN would result in even more backlash.

anast6h ago

"You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal."

They already charged for the full price game. All of that work is owed because it was already paid for.

JackBNimble37m ago

Fox ... sure HG made a huge mistake, but they have also done more then any development team that I have seen to fix the problem and go way beyond in supporting the game. And every update has been free, so I don't really get why you are holding on to this grudge.

+ Show (1) more replyLast reply 37m ago
milohighclub9h ago(Edited 9h ago)

Whatever happened at launch is in the past. By your logic they could have supported it for a year got it to the project they promised then stopped but they didn't. They're still supporting it to this they, they've released more content post than pretty much any game I can think off. More than most MMOs. They didn't have to go this far but they have and don't have any plans of stopping. All for free too.
Yeah they had a shit launch and they've apologised, learned and more than made up for it. I was pissed off at them at launch, but not petty enough to keep slandering them 7 years later.
You have much bigger studios releasing half assed games and fixing it later or even worse not even bothering.

anast6h ago

The DLC costs money. But yeah, people are hanging on to this one longer because of their previous reputation.

TheCaptainKuchiki8h ago

And it doesn't change the fact that the game is a boring procedurally generated environment in which your repeat the same actions over and over again with no real purpose. I hate when they say that the game became good.

+ Show (1) more replyLast reply 37m ago
thorstein20h ago

I really enjoyed it at launch and had every trophy by August 2016.

The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.

I miss that aspect, but since then, I love what they've done.

Hugodastrevas18h ago

I'd say it's THE definitive comeback story

TheGamingHounds17h ago

Final Fantasy 14 takes that one imho

CrimsonWing696h ago(Edited 6h ago)

Yep and the way they actually did it where Bahamut destroyed the original FF14 and the realm was “reborn” seals it as the best way to do something like this, lol.

jwillj2k418h ago

Oh great another story about the cleanest shirt in a bin of dirty laundry.

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100°

The Holy Gosh Darn: Ozan Drøsdal Talks Dialogue Skipping Mechanics And Why He Hates The Word Quirky

Ozan Drøsdal tells TheGamer about The Holy Gosh Darn, the final part of the Tuesday Trilogy.

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