1070°

Pachter: PS4 will feature "hyperrealistic games" and "render games at 240fps"

“They’ll be able to put a lot more characters on the screen and allow for hyperrealistic games,” Pachter said.

Sony’s new console will feature graphics chips developed by Advanced Micro Devices Inc. and processors capable of rendering games at 240 frames per second, Pachter said. Current-generation games typically render at 30 or 60 frames per second. As with past model changes, Sony will continue to produce and sell the almost 7-year-old PlayStation 3.

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japantimes.co.jp
Walker4247d ago

This is really trolling, lol. Awesome trolling, but trolling.

Dylila4247d ago

i cant wait for the ps4. the official specs and pictures of the system with some game trailers will be amazing.

BLAKHOODe4247d ago

Yea, and that's only the beginning. Imagine what we'll be seeing 2, 4, 6 years into the consoles lifespan. Amazing times ahead!

Deku-Johnny4247d ago

Don't get too excited, Sony have said themselves that the PS4 won't be a massive leap from last gen consoles.

gaffyh4247d ago

I don't really have a problem with Pachter because most of the time he is quite logical, but this is just stupid. Guman's can barely see moving images above 30fps, 240fps is a completely redundant amount of frames, that will increase the price of development by up to 8 times, needlessly. 60fps is more than enough.

Anon19744247d ago

Some have cautioned that we wouldn't see a huge leap in games from this generation to the next, but it has nothing to do with the hardware and everything to do with development resources. Pushing new hardware takes a tremendous amount of time, money and talent and these resources are limited. These are the bottlenecks that games face right now that hold them back, it's not the hardware, and new hardware isn't going to miraculously solve the already tremendous resource strain on developers to delivery AAA titles.

That being said, there's no reason why the hardware wouldn't be powerful enough to pull it off. You can put a school bus driver behind the wheel of a Formula 1 car but chances are they aren't going to win any races. That's not the car's fault.

guitarded774247d ago

@ Deku-Johnny

Sony are right... The modern trend in computer architecture is that we are reaching a plateau of sorts with how many switches can we have in a chip due to heat produced from more and more circuits. For a long time we have used Moore's Law as the standard upon which technology grows. We are in a new position in the way architects design machines.

Anyway, I could go into detail as to why this makes jumps from generation to generation less evident, but I'm already boring myself. Anyway, we will see a significant jump in technical performance, but not the visual jump we saw from say SNES to N64. I have no doubts the visuals will be well sharper, and textures more detailed, but the AVERAGE consumer won't really see a HUGE difference. Pixel and frame rate counters will notice a significant difference though.

I can't wait for the 20th... I'm all giddy... my wife keeps slapping me upside the head and tells me to "stop acting like a _____... it's just a video game machine". Just kidding... but I am excited.

nukeitall4247d ago (Edited 4247d ago )

I can't wait to see the reveal also, but 240fps is completely utterly ridiculous.

Sony won't shoot themselves in the foot with that kind of hardware, which would cost way more than $600. Sony wouldn't be competitive let alone the fact that 240fps is completely useless to gamers.

I'm almost certain that quote must have been taken out of context! Pachter tend to make pretty logical, but obvious statements and not outlandish like this.

@darkride66:

"That being said, there's no reason why the hardware wouldn't be powerful enough to pull it off."

Well "Mr. Finance", why don't you tell us about the finances of such a move and how great that will be on Sony's overall business strategy and their own financial situation?

GribbleGrunger4247d ago

Great analogy there Darkride66, and I agree with the points you've made

AzaziL4247d ago

Want a preview of next gen, look no further than Far Cry 3 maxed out on PC.

Dee_914247d ago

@Deku-Johnny "won't be a massive leap from last gen consoles. "
where did they say that ?
I read "wont be as big as the leap from ps2 to ps3"

badz1494247d ago

this just shows how minimal Pachter's technical knowledge is! 240fps? sure...if games are rendered at 240p!

Anon19744247d ago

nukeitall said, "Well "Mr. Finance", why don't you tell us about the finances of such a move and how great that will be on Sony's overall business strategy."

I'll bite. How the hell would I know? We don't know any details about the product. Besides, I've been saying for the longest time that the strategy of selling consoles at a loss initially only works if they make up for it further down the road. If they don't make it back when it's all said and done, something needs to change. It's not rocket science. Personally, I worry for Sony entering another product cycle and spending billions to develop a product when the PS3 doesn't even seem like it'll be able to break even when it's all said and done. I've also never denied that for years now, Sony has been in rough financial shape. You'll never find a post from me where I claim otherwise. They've made strides towards moving back to profitability but there still have a long way to go.

That being said, if they want to keep the Playstation brand relevant they need to act before Microsoft or Nintendo's efforts further lose them market share that will then be a struggle to get back, so the timing may be beneficial in the long run. But it's pointless to speculate at this stage of the game because we have no idea what the PS4 is, what it will cost, what it will sell at, when it will launch, how quickly it will catch on, etc, etc..

Just reading your comment, it seems to me you've invented some sort of imaginary position that I supposedly have on Sony's finances. Rather than making up arguments or hypothetical scenarios that you think I believe in, why not stick to making counter points against things I've actually said? I've never claimed to be any type of financial expert. My decade in the brokerage industry and my FMA designation make me qualified to manage investments and build long term financial plans, but I'm no business strategy expert and have never claimed to be. I've poured over thousands of reports and financials over the years to be in a better position to advise my clients, but that doesn't mean I'm any kind of expert. In the brokerage industry, you rely on the opinions of analysts who're paid to make those judgement calls, and if they couldn't do their job they wouldn't last.

Not sure why you're even bringing up the financial side of things. If I didn't know better, it would seem that you're just trolling.

Apex134246d ago

The PS3 had awesome specs and where did that get it?

you guys seem to forget about content, game play and price.

How many versions had to come out before they got anything right?

lfclee4246d ago

Hyper realistic with an Amd 7670 graphics card ? Don't think so !

isyourhouseonfire4246d ago

The best part is you can take the PS4's accomplishments and double them to see what the next XBOX will be delivering.

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Blacktric4247d ago

If I was the guy who's running the company who hired this idiot, I'd have fired him years ago. How the hell is this guy still considered as an "analyst"?

jukins4247d ago

Not too many ppk will stay employed as an analyst if they are constantly wrong especially working for the kind of place patcher does. Just because you don't agree doesn't make him wrong. Remember Jes working for one of the top brokerage firms and well we're not...

Th3 Chr0nic4247d ago

The article is from JapanTimes. I doubt patcher even said any of it. A Japanese site/paper writing about Sony.... yea no bias there

user39158004247d ago

He hit the ball out of the prak with this one, good job Pachter you are king of nothing lol... 240FPS not even the most super comercials pc can do, but I like the way you think on this one lol...

zebramocha4247d ago

@niv It can but the game would be very simple in terms of geometry,texture and effects.

kneon4247d ago

I seem to recall the last PC I built clocking in around 200fps for some games. But what's the point of such super high frame rates? I'd rather that extra horsepower were used for something else.

REALgamer4247d ago

Older games can hit 240fps, but NO-ONE is able to actually see that, since regular PC monitors have a refresh rate of 60hz (fps) and 3D ones have 120hz.

What's the point of rendering 4 times the number of frames that can actually be displayed by a screen?

Oh, and for anyone wondering, HDMI has a maximum of 720p @ 120hz, or 1080p @ 60hz. The cables can't even work with higher than that.

This is just ridiculous.

DeadlyFire4246d ago (Edited 4246d ago )

This is not impossible at all if he is talking about upscaled PS3 games on the PS4 having up to 240 frames on the new hardware.

PS4 games I do not believe possible at such framerates with new game engines, but games with current gen/old game engines. Could easily see 200 fps solid performance. Will we see it. Maybe a little, but honestly in most cases your hardware is locked at 60 hertz or so. That is likely max you will see. It makes a heck of a difference to some games though to see that.

Take a game like Mass Effect 3 for example. PC version gets up to 145 frames with high end AMD 7970 card @ 1680x1050 resolution. Now if you consider most PS3/XB360 games have a resolution of 720 or less. We could easily see performance up to 240 fps for PS3 games and small games.
http://www.techspot.com/rev...

Is it beneficial to us? In some poorly optimized games yes it is. Very much so. As any game from PS3 era would run at a solid 30-60+ fps no matter what. :)

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Abdou234247d ago

I need some of whats this guy is smocking

dubt724247d ago

It looks like you're already "smocking" something, lol. But yes, Pachter is a moron.

edwoods4246d ago

Can someone help me understand this. I thought the human brain could only take in close to 60-70 fps visually. I thought I remember reading that somewhere. Also wouldn't the higher 240 fps actually make things appear slow. I thought thats how people capture things like bullets in slow motion etc, thru higher frames. I always thought 30 fps was ok but the once u got to 60 fps, that was as smooth as it gets, but after 60 fps, it start to be too much and creates the slow effect.

BitbyDeath4247d ago

Hyper Realism might sound a bit crazy but if Quantic Dream can pull this off on current hardware it'll be amazing to see what they can do with the PS4.

http://blogs-images.forbes....

landog4247d ago (Edited 4247d ago )

cool bullshot, the real games they have made look worse than this in game;

http://www.playstationeupho...

still nice, and its been touched up becasue all the jaggies are gone, in the real game the windows are ALIVE with artifacts...lol.. NOTHING like that screen you put up...lol....there is NOTHING on ps3 that looks even remotely close to that....that screen you posted will not even be achievable with ps4's mid-range 3 year old pc specs, unless that is all that is rendered, once you have backrounds, ai, physics, other character models, in game charachters like that are only possible on pc

turgore4247d ago

I believe hyper realism. But 240fps ? Give me a break. Maybe PSN games.

sonic9894247d ago

@landog

oh PC is this PC is that everybody is getting sick of it
btw those specs were rumored noooooooot offfffffffffffficial get it people

USEYOURFIST4247d ago

@Landog your comparing the screen with a different game that was made years before Beyond, i dont see how thats logical or fair, you would have to wait for a 'proper' in game shot of beyond to judge

BitbyDeath4247d ago (Edited 4247d ago )

@landog, Heavy Rain is 3 years old.
Beyond is releasing this year, of course it is going to look better-

http://cdn.inthegame.nl/wp-...

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4247d ago
GraveLord4247d ago

PS4 is gonna be awesome. Suck it haterz.

zerocrossing4247d ago

I wish patcher would just shut the hell up sometimes...

imdaboss14247d ago

Patcher is right he knows everything. PS4 exclusive games will take advantage of the hardware ..I am so HYPED up right now

user39158004247d ago

Pachter do come out as an individual that has to have his name in the gaming comunity, and I belief his able to come up with great adviced for stock holders. However, I believe him to be awkward and intelligent on his own rights, he has poor common sense and definately not wised, but as in this set up, I like his sense of humor.

Ritsujun4247d ago

*does
*community
*believe
*he's
*definitely

Mounce4247d ago (Edited 4247d ago )

Dude, I still can't wait for PS7, the console that enters your mind and warps your reality into a gaming world.... Hoe damn I can see the media reacting to it now! LOL

In mother Playstation 7, shooting hookers NOW gives you POINTS! Online-Reality Leaderboards for most hookers killed! ALSO! Don't forget the introduction of RL Achievements, some notable ones being "Woke up for the 69th time" or "Went to work on time!" - "Urinated 5000 times!" GOLD TROPHY!!!

Tsar4ever014247d ago

(SIGH) People keep expanding the HYPE BUBBLE, and when it burst, people's hopes will be shattered cuz they keep hyping rumors to the point of the impossible. I wish people will just shut the fuck up and just wait for the official statements from Sony.

Mounce4247d ago

Hype trains/bubbles are fun to join for the sake of just joining the excitement. To those that let it get to their heads and emotions are the one that 'we' later on shoot the flak cannons at for being irrational, which continues the cycle of fanboys and whatever else is illogical of people who just don't think realistically :DDD!

4247d ago
morkendo234247d ago

RUMORS FOR GAMERS there you have it.

let patcher spew his rumor= trolling

solar4247d ago

hahahahahahahahahahahahahahaha hahahaha.....now that is rich.

the ps3 still hasnt done 4D. riiiiiiiiidge racer!!

Syntax-Error4246d ago (Edited 4246d ago )

I'm sure people thought the same when we went from 60hz to 240hz on TV's

DigitalSmoke4246d ago (Edited 4246d ago )

Pachter should be ignored, he doesnt know anything regarding games or the industry.
He's a money man trying to make a name for himself in the game scene, and as a jewish reporter, the media suport is massive.
Wile us gamers look at he's flawed expectations and analasys over and over and over.

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parkerpeters4247d ago

Those are some outrageous claims. But who knows. I don't see games rendering that well unless they are extremely outdated software on this new hardware.

awi59514247d ago

Those are outrageous claims but sony hasnt started there outrageous marketing yet. Just remember all the crazy crap they said about what the PS2 and PS3 could do before launch.

wishingW3L4247d ago (Edited 4247d ago )

let's just focus on realistic goals better. 1080p/60frames and good art-style.

tubers4247d ago

I'll be a bit more realistic:

Games with more geometry, more and better physics, more and better AI, larger expanse and draw distances and much much more effects..

@ 768p/30 fps with the good AA filters.

4247d ago
PersonMan4247d ago

Marcus. Every gen has been 30fps and below for the most part. Developers can push more effects and geometry with double the render time.

Plus, with controllers, you don't feel like 30fps difference as much as with a mouse.

pr0t0typeknuckles4247d ago

240fps, is this ninja cereal, XD, i love playstation but lets be serious, 240fps on a console,hyper realistic graphics,hes either trolling or he smoking some amazing weed.

FanMan4247d ago

240 fps would be complete overkill. pretty sure the human eye mayes out at like 60-80 fps. after that it wont look any different to us

jmc88884246d ago (Edited 4246d ago )

More like 500-600 FPS.

Biggest lie of the internet.

Does it involve Richard Gere and gerbils?

Or

The human eye only sees.....

By far and away the human eye 'sees' far far more than 60-80 fps.

http://www.100fps.com/how_m...

Try more like 500FPS, and maybe more depending on what 'threshold' seeing is.

Oh and 1080p is 'noticable' far below 40 or so inches. (another lame....can't notice X resolution below X inches screen)

You've been conned.

That said Pachter is smoking crack if he thinks new games will run 240 FPS.

Far more powerful PC's don't render new games that high.

Qrphe4247d ago (Edited 4247d ago )

They said a similar thing about the PS3 and look where that took us. 1080p 30fps will be a next-gen standard.

Show all comments (216)
330°

Why do Sony keep making obviously bad decisions?

TSA writes: While the PlayStation 5 has been the runaway winner of the generation, running laps around Xbox for the last few years, it's been a pretty bumpy ride.

Read Full Story >>
thesixthaxis.com
darthv7214d ago

I disagree... Sony may make a bad decision now and then, but to say "keep making" implies they are doing it all the time. That is MS who does that. And to be honest, Sony gives every idea a chance, no matter how good or bad the end result turns out. The "bad decisions" are more associated with the teams who come up with them than Sony who just lets them do their thing.

pwnmaster300014d ago

100% agree.
One thing I like about Sony is they at least give it a try. No matter how much some fans disagree, they always take chances.

I mean look at Concord and Astrobot.
Two completely different games.

GhostScholar14d ago

Concord is the whole point of the article and no one wanted it and no one is playing it.

outsider162414d ago

They should have researched how the fanbase would react to it.
Would the game be better as a f2p model or paid.
100 million or more spent, they could atleast have done that.

Chevalier14d ago

I think people forget the original Uncharted opening month only sold 50,000, but, Sony believed in the series and built it up from nothing.

They could have been complacent and said no to TLOU when Uncharted blew up too.

Cacabunga14d ago

It’s ok to make bad decisions, the important thing is to learn from them and improve from there.. grants you more respect

fr0sty14d ago

Jim Ryan steered them off course with the GaaS BS, and once you start up several projects and dump hundreds of millions into them, you have to try to at least make something back off of them. Now that these games are releasing, we can start to move past them, and back to what made Sony so great to begin with.

thorstein14d ago

Concord was made by a studio that Sony bought a year ago. This entire article makes no sense in that context.

Tankbusta4013d ago

Concord wasnt a chance it was a idiotic cash grab that was 5-7 years too late to the hero shooter genre...a chance would be creating a game in a genre that wasn't established

+ Show (5) more repliesLast reply 13d ago
GhostScholar14d ago

But people blasted Microsoft when they let the redfall devs “do
Their thing” lol

Rude-ro14d ago

Big difference in waiting a decade for a new AAA ip from Microsoft for it to be redfall vs A game that got hammered non stop from the beginning from Sony.
Huge difference.

DodoDojo14d ago

Let them do their own thing? Lol Microsoft had them rush it outdoor when clearly they needed more time and according to reports many of the devs left during development because they didn't want to make a multi-player game.

pwnmaster300014d ago (Edited 14d ago )

Yeah like how everyone busted Sony for the same thing.

But also Sony didn’t really hype up concord. It was already blasted to hell.
Now MS hyped up redfall fully knowing it was ass.

Also red fall was really bad at launch unlike concord.

The only thing that saved red fall from having the same fate as concord was game pass. If Sony put concord on plus it would have a way more active fan base and be alive still

For me redfall is far worse then concord.

TheNamelessOne14d ago

@pwn

Sony didn't hype Concord? Open and closed beta, tons of advertising. They even spent the money to get it featured on that upcoming Amazon tv show - Secret Level. They outright bought the studio.

The hundreds of millions of dollars Sony spent around the Concord IP says otherwise.

derek14d ago

Neither the maker of Redfall or Microsoft are the victims of unfair treatment.

pwnmaster300014d ago (Edited 14d ago )

Thenamelessone.

I rarely saw any ads for concord, compare to other games like god of war, spider etc. tons of advertising??? Literally just normal advertising for a game they own.

Open and close beta, of course they will do an open beta. It’s a multiplayer game. Has any multiplayer game not have that?? The purpose of it is to work out the kinks that people didn’t like. That is not hyping a game up. Your reaching.

They literally just released how a normal multiplayer game should be. of course they will market a game they own, it’s literally their job to do so, but they did not overhype it to be something more then it was.
Redfall had more advertising then concord and that’s fact.

14d ago
Einhander197214d ago

Ok, Redfall and Concord are totally different problems.

Redfall was rushed by Microsoft so much that the game was completely and obviously unfinishe. You might remember they had to put a sticker on the box because it didn't have the promised 60FPS mode, as well as the game being so broken the games enemy AI didn't work as well as textures that took minutes to fully load and many other problems, the game was barely even a beta build on release.

Concord was a fully finished and highly polished game that consumers simply didn't want. The game was not bad on the technical level at all, it was 100% made to Sony's highest standards.

FinalFantasyFanatic13d ago

@pwnmaster3000

I think I only ever saw one or two ads before Concord released, and even then, I saw more from streamers talking about the game, otherwise it's like this game barely existed, or at least the marketing barely existed.

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CrimsonWing6914d ago

Jim Ryan has been a complete sh*t show from the very start. In fact, this whole Gen has been maybe the weakest I’ve seen since… well, ever for Sony. I thought with Jimbo out things would be brighter, but… well, we’ve got a bunch more GaaS coming our way. Let’s just hope it gets balanced out with their stellar traditional games.

DarXyde13d ago

Frankly, we shouldn't really care if they do GaaS. Why not?

The issue, for me, is having the very competent non-GaaS studios work on GaaS. If they want Haven to do Fairgame$, I really don't care. Bungie can make Destiny and Marathon forever. But when you try to get Naughty Dog, Sucker Punch, Insomniac, Guérilla, etc etc on that?

Now we have a problem.

CrimsonWing6913d ago (Edited 13d ago )

@DarXyde

What is the point of the GaaS business model vs just making a traditional game? I guess the real question is why would you choose to develop GaaS games? I’ll give you a hint, it’s to f*cking continuously milk consumers through recurring revenue on a budget stretched thin over years.

The model is disgusting and quite frankly it’s some Frankenstein’d concept stemmed from the mobile game design model. I don’t care how fun a GaaS game is, it’s a model that is the cancer of this industry and the fact that they keep forcing it after failure after failure is revolting.

DarXyde11d ago (Edited 11d ago )

Mate, I'm not a fan of GaaS games. I also don't like online multiplayer or first person shooters.

So what do I do?
Avoid all of them. I just pretend they don't exist. And really, I don't care for the studios making them either. Never played a Treyarch, Bungie, or whatever game I couldn't just tune out.

Same deal. Allow them to exist, but don't engage. They can be super scummy pay to win models, but we've got to let the community decide. Sony has already learned the hard way that a great single player studio doesn't mean they're a great GaaS studio.

I think they're learning the lessons quickly, really. Even if they still have some GaaS in the pipeline, we see how quickly they pulled the plug on Concord. They've been letting Insomniac cook, so I tend to believe they're being cautious and not letting their golden geese make those games.

0hMyGandhi14d ago

why do I get the impression that no one actually reads the articles anymore.
Read the article.

BehindTheRows13d ago

They'd rather argue with each other. If it wasn't so typical, it'd be funny.

Jin_Sakai13d ago

You don’t keep making bad decision when you just released one of the best games of the generation.

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Goodguy0114d ago

This gen has all but been odd.

Philaroni14d ago

I'm glad I'm not the only one who feels this. I don't want to even guess what's next. For all I know we could finally divide by zero. And the Mc Flurry machine will work at every Mc Donald's.

FinalFantasyFanatic13d ago

I don't even know what's going on anymore, it seems like dumb decisions all around despite clear warning signs, from Microsoft/Sony, from multiple developers, etc... The entire gaming landscape is just baffling at the moment.

VivaChe14d ago

The writer's take on PSVR -- totally true. But it's not just PSVR; for whatever reason all the VR companies just don't invest and support the platform like they should. Even the mighty Oculus Quest 2 + 3 have oddly feeble software support. I see mostly the same games and apps on the store now as I did 3 years ago. PSVR is another one of Sony's "abandonware" examples (along with Vita, PS TV, etc. etc.) that are just head scratchers. Like why even develop and release a piece of hardware if you're not going to support it? I don't know.

But the writer isn't correct about the Portal. That one has been a success I think. It works pretty well, and lots of people love it. Now notably, that one doesn't require much ongoing support from Sony -- it has one purpose and it does it fine enough -- so maybe that has helped.

ChasterMies13d ago

VR companies are appropriately investing in and supporting the platform. VR is still niche, generally uncomfortable to wear, difficult with glasses ,still causes motion sickness, and requires a play space that a lot of people don’t have.

TheNamelessOne14d ago

They've definitely fumbled hard in the live service space (buying Bungie, the utter failure of Concord, spending years on Factions 2 just to cancel it), Even Helldivers 2, which was a hit at launch, has lost most of its user-base due to weak post-launch support.

Other than that though, they've been doing well.

RhinoGamer8814d ago

Spoiled and arrogant. PSVR failures should have resulted in a house cleaning. The Discord Sony team should be fire...lots of talent on the market.

Show all comments (67)
170°

Sony Executive Admits Company Needs To Work On Having More Original IPs

Sony CFO says that the company lacks the creation of enough original IPs, but this statement spans more than just Sony's gaming division.

-Foxtrot15d ago

The thing is they do have a lot IP wise but most of them aren't be used

Legend of Dragoon? Syphon Filter? Resistance? Dark Cloud? Ape Escape? Heavenly Sword? The Getaway? LocoRoco?

You have the IPs, you just don't try to use them

How long have we been wanting Bloodborne 2 or even a remaster?

Whitey2k14d ago (Edited 14d ago )

Or just buy a publisher that do have IPs

EA
Capcom
Sega

These 3 publishers has tremendous amount of ips and not just gaming ips but also for sony movies entertainment and for Esports aswell that includes Live services aswell looking at EA apex titanfall etc etc

Tbh I'm getting sick of remasters it be like gta 5 , ps3 , ps4 , ps5 , eventually ps6 and 7

tehpees314d ago

No. Just no. The first parties cannot afford to buy out major publishers so stop pushing this practice. It’s BS!

Microsoft closed so many because the amount they bought was not financially sustainable.

The only benefit to the buyer is they inherit their IPs. It’s bad for gamers and it’s bad for workers. Enough with the ‘revenge buy’ nonsense

KyRo14d ago

Buying whole publishers is lazy AF. Sony has some incredible IP that people love but they refuse to use them. GoW was reinvented. There's a lot of other IP that could reinvented and modernised too.

The one thing that has let Sony down this generation is staggering out PS first party games (remasters don't count like TLOU, Until Dawn). Were a bit starved of them. Let's hope this state of play fixes some of that.

Profchaos14d ago

How's that working out for Microsoft hasn't killed their platform and forced them to go multi plat because they had to make a return on invest at all right ?

MrDead14d ago

Why would they need to buy those publishers when Sony are their lead platform in the console market? They already make games for the PlayStation, all that would happen is what we've seen with MS, a handful of already rich people getting wealthier at the cost of industry consolidation and thousands more devs being fired.

Whitey2k14d ago

@Mrdead and others Microsoft are a bunch of fools and they don't know what there been doing since xbone all I'm saying is just one. there not just for us gamers but it would probably help them alot more within the movie space and Esports arena if there concerned about the lack of ips not just for games but movies aswell

13d ago
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Profchaos14d ago (Edited 14d ago )

Nintendo have successfully recycled their legacy IP since the 80s if an IP is good it will have staying power

Sony for some reason love to run with a particular mascot or game series for a generation of two then send them out to be retired.

It's also funny timing this was said right after the launch of the highest metacritic rated game of the year which happens to be their IP

FinalFantasyFanatic14d ago

I honestly don't know why they've benched all these IPs, there are lots of people who would clamour for a new entry from any of them. I already bought some of these games as Playstation Classics on the PS4, I also believe they don't need to spend AAA budgets on them, some of them can easily be done on a AA budget.

raWfodog14d ago

New IPs are always welcomed but, as Foxtrot pointed out, Sony has a vast library of proven IPs that they can draw from. Whoever is in charge of making these decisions needs to get their head out of their you-know-what.

13d ago
DOMination-13d ago

Unquestionably, Sony are sitting on a lot of unused IP .but how many of those games would go on to be commercially successful? I feel like this is the reason why we don't see them being greenlit (even though nearly all of them were critical hits).

Out of all of the ones listed by users, Syphon Filter imo has the potential to be a big hit if they made it a AAA game. There's an obvious hunger still for that genre and there's a gap in the market with Ubisoft continuing to sit on/screw up their Tom Clancy games.

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Lionsguard14d ago (Edited 14d ago )

It just still irks me that they have something like Astrobot for YEARS now and they've really done JACK with it. They could have had a Fall Guys game with the Astrobots before Fall Guys were a thing. They have something great and they're just sitting on it like idiots, that is until the recent Astrobot game and even then... they ignored any VR compatibility...like, what are they thinking? Do the people in charge just hate money or something? That must be it if they sat there and thought Concord was going to do gangbusters. Still no Bloodborne 2, not a damn thing from Naughty Dog or Insomniac other than Spider-man. This entire generation has been a bust.

porkChop14d ago

"they ignored any VR compatibility...like, what are they thinking? Do the people in charge just hate money or something?"

Bro the PSVR2 failed. It was DOA. They aren't going to waste a bunch of extra resources on making the game VR compatible.

And, sure, they could have done a Fall Guys-style game with Astro Bot. However if you just pump out trendy games like that under the Astro Bot name it'll devalue the brand. It's called milking, and it's what killed a lot of great franchises.

Profchaos14d ago

I agree they wouldn't waste a bunch of money on making it compatible but they should it's about respecting the fans that outlayed hundreds of dollars for a headset that they dropped within a year.

If Nintendo can respect it's fanbase enough to release multiple huge games on the Wii U with 13 million sales Sony should be able to respect it's fans who brought the psvr2 also

Lionsguard14d ago

It wouldn't have failed if you know...they made games for it but now we know where all the money is going, crapfest GaaS games. You also can't devalue something if they never really valued it in the first place. Also, is Nintendo devaluing Mario? The ONE thing Sony has going for them and all of a sudden you're protective of it? I'm not saying they have to cram Astrobot into everything, but to also neglect it to this degree is also criminal.

UltimateOwnage14d ago (Edited 14d ago )

PSVR 2 was never going to reach a bar critics would say is a success. Even the PS Vita didn’t achieve that and it was still a fantastic platform with excellent games. PSVR 2 shows Sony is willing to take risks to make new types of content. MS basically bowed out of VR completely and it’s kind of baffling.

Michiel198914d ago

i honestly dont give a fuck about their ips and which they use, just give us more games that aren't 3rd person action games and stop thinking that if you wan't to revive an IP, you need it to be the biggest blockbuster game ever with budgets in the hundreds of millions.

RaiderNation14d ago (Edited 14d ago )

Sony has a blue billion IP's that have been in friggin "cryosleep" for years! I'd rather see them revisit some of those before adding new ones...

Killzone
Resistance
Socom
Syphon Filter
Dark Cloud
Bloodborne
Motorstorm
Mod Nation Racers
Wipeout
Warhawk
Legend of Dragoon
Jack And Daxter
Sly Cooper
Infamous
Twisted Metal
Patapon
Fat Princess
Puppeteer
Jumping Flash

And I'm sure there are more that I'm forgetting!

bRuud8314d ago

They have enough IP's but nog enough studio's to actually make them.

RaiderNation14d ago

I don't expect ALL of those. I'm just pointing out that they already have a ton of existing IP to choose from that are known quantities. I'd rather see them resurrect some of those before choosing to add more to the list.

red2tango14d ago

The fact that we don't have a SOCOM game yet since Confrontation is bull$hit.

porkChop14d ago

We got SOCOM 4 after Confrontation. Though it wasn't so good, and it released the day before PSN went offline after the big PSN hack. Terrible timing and it was DOA.

red2tango11d ago

porkchop, Nocom 4 wasn't socom. That was a lame ass attempt at COD in 3rd person.

GOULDYBOBS14d ago

I played nearly all of this list and yet wouldn't be interested in remake or prolonged sequel! I want something new

RaiderNation14d ago

I don't believe you at all. The law of averages alone say there's at least SOMETHING on that list you'd be interested in playing a new iteration of. I think you're just being hyperbolic to make a point.

Show all comments (35)
120°

Sony Patents Controller With Movable Grips To Improve Vibrations

A new Sony patent wants to bring movable grips to controllers to keep the vibration quality consistent regardless of how you hold them.

OtterX39d ago

"Keep the vibration quality consistent regardless of how you hold it."

I'm on board. 👍😁

Jin_Sakai39d ago

Just give me Hall effect sticks!

Vits38d ago

No. And you know what? Just because you asked, the newer variant will use run-of-the-mill potentiometer-based components that are not only soldered to the motherboard but also glued with epoxy so you can't remove them. /s

S2Killinit38d ago

What is hall effect sticks?

sagapo38d ago

@s2killinit:

Hall effect sticks use a hall effect sensor (which measures magnetic field changes) and a magnet. By moving the stick, you move the magnet in front of the hall effect sensor and that sensor translates those movements into electrical signals.

Stickdrift with hall effect controllers is very very rare.

Popsicle38d ago (Edited 38d ago )

Please. I have two controllers I swap in and out. My launch controller is drifting slightly, and the newer of the 2 is drifting so badly I need to replace it. Trigger tension is messed up on my launch controller so probably should replace that one also.

+ Show (1) more replyLast reply 38d ago
just_looken37d ago

If you want consistent vibration just get some sony stickers then head to a sex shop and get a vibrator that combo is cheaper than a ds5 better quality and does not uses a inbuilt battery pack.

OtterX37d ago

Not sure what you're going on about. I just enjoy a controller with good consistent vibration in my hands. ;)