WC: Change is difficult for fans of a long running game series, fans think that change is the reason good things start to suck. Contrary to the belief, it is stagnation that often makes things suck. If imagination and creative thought are put into a change, then it can make something awesome once again. I mean look at King of Fighters, do they still make those games? Maybe, but they haven’t changed at all with the newest generation. It’s just the same game every time, it gets boring and predictable.
I have prepared 5 Simple things that I believe would save Zelda as a series, and make it the imagination titan it used to be. Sadly when I think of imaginative game designers of the last generations that made games for everyone, all that comes to mind is Tim Schafer and Team Ico.
If you disagree with my points, hate me in the comments. If you have some ideas of your own, share them as well in the comments.
Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."
Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her
Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.
Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."
Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before
Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.
A fan of The Legend of Zelda has recreated the iconic Japanese monster Godzilla in Tears of the Kingdom using the game's Zonai devices.
I like it would also be cool if some created Dragon Caesar in the game I would love to watch the two going at it.
It's amazing how different people's opinions are on their favorite Zelda.
SS was one of my favorites probably No. 2. I thought the characters were very life like.
I don't think that Nintendo is ever pushed into a direction that they don't want to go. Wind Waker and SS are proof of this.
Voice acting can be done but isn't necessary for me-
SS's felt like a Animated Story Book theme that worked astoundingly well. Voice acting can go horribly wrong and ruin/hurt a game- But that does not mean it can't be done.
The Fire Emblem cutscenes, of GC and Wii, show me that Nintendo can pick goo talent But Other M would be many people's rebuttal.
lol..why would legend of zelda need to be saved from what, from haters....one of the best if not best rpgs of all times, where all the games shine and one of the best selling games all time...