Today licensed weapons are commonplace in video games, but the deals between game makers and gun-manufacturer are shrouded. Not one of the publishers contacted for this article was willing to discuss the practice. (EA: "I'm afraid we can't progress this." Activision: "Not something we can assist with at present... My hands are tied." Codemasters: "We're focused on our racing titles these days." Crytek: "We can't help you with that request." Sega: "[This] doesn't sit comfortably." Sony: "I can't help with this I'm afraid.")
Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.
Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.
Too expensive hardware when others offer the same or more for less? Good work, Green Team.
"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."
That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
GL compiles a list of some of the most mind-blowing video game narrative twists in recent memory, from The Last of Us to Outer Wilds
With articles like these cant you tag the games mentioned so that we can know ahead of time if there’s a spoiler to avoid?
Not clicking on your article otherwise.
Actual journalism from a gaming website? You wouldn't see an article like this on any other gaming website, this is why I rate Eurogamer so highly, fantastically interesting read.
A gaming website from Europe. And they have the nerve to write about weapons. The same continent responsible for the Catholic crusades, world war 1 and world war 2. You guy's are the last one's to know about peace. If it wasn't for Britain and America everyone would be exterminated by Hitler.
The reason why people hang them over their fireplace as an inverse trophy is because they are impractical for anything other than shooting something 1 mile away and decimating the target. As for hunting, unless you use super expensive full-metal jackets, you could easily decapitate a deer at the shoulder joint. Over powered beyond belief and makes it a military style weapon, through and through. And military style weapons should be for military purposes only!