What did it learn from the mistakes of WiiWare, and how can the new eShop win back small studios?
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Danish from eXputer: "Nintendo has historically gone against player-made content and emulation of its games. This has done much to harm the company's image."
They need to stop announcing these mods and fan remakes until they're finished. Finish it, upload it, and then if Nintendo dmca's it tough shit. Once it's online, people can share it around, even if the original download gets taken down.
This is all coming from the mouth of short-sighted fandom and grifting madness.
No.... it wont. There is a clear defined reason why they don't. This is nothing new. Make your own shi7 from your own original ideas especially if you are trying to capitalize of it it. Duh.
Yeah, hire people that have zero respect or understanding for an established process. Wow. Yep. Totally makes sense.
With all the game engine licenses (Unity, Havok, etc.), indie developers have a decent chance of selling software on the Wii U.
If Nintendo doesn't even appeal to triple A 3rd party studios, do you really think it will appeal to indie devs? Indie devs have established themselves in the PC and XBL in last couple of years and recently in the PSN. It won't happen by magic in the Wii U, specially when Nintendo never supported or had any interest in the indie market and devs.
third party support for nintendo is indie developers..which is good but if no one is interested it will be soo bad
Nintendo makes some baffling decisions. Lets go for really strong downloadable content but give half are consumers only enough memory to download like 1 game out of the box (Face Palm) This lack of storage will turn away some indie developers even if Nintendo fixed what was broken last time around. They seem to be going after the causal users more than the hardcore which is the opposite of what they claimed and seem to be kinda failing at booth sadly. I absolutely love Nintendo but they are losing touch with the gaming audience in general in my opinion.
Dude your out of touch at interpreting a comment wtf!? Don't get so offended by my opinion and twist my words (never said casuals only) You even renforce one of my statements with what you said in your third paragraph. I realize that storage is a non issue with most gamers but when Nintendo is aggressively persuing simpler downloadable games from indy developers and does not give the (casual) gamers adequate storage out of the box obviously some of these developers might think twice about developing for the console. I completely agree that Nintendo has been losing touch with the core audience since the Wii but it was not before then and the Wii U could have been a fresh start. When Nintendo talks about winning back the hardcore (apparently this is know a bad word to use) and says how easily and cheap it is to port games over but then nearly every big 3rd party game is skipping there console I feel a little dissapointed IMO. I'm not trying to sound pretentious or entitled I'm just trying to state my opinion in an unbiased way. Honestly your the one that needs to get over yourself, did you even read this article or just the comments?