Digitally Downloaded writes: "More resources means a bigger, better game. The problem is that it also means a game that needs to sell more copies to even break even. The constant pressure on a game with those kinds of sales expectations is to find ways to sell to more people. In marketing speak that typically translates into “more accessible gameplay.” To gamers that means “compromised vision for $$$s.”"
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
TheGamer writes, "Some weapons resist the test of time."
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
Having a bigger team worries me. So many ideas will clash and I can imagine a lot will change to make Dark Souls 2 appeal to more people. While I don't mind this, I hope they don't completely change Dark Souls 2 for the worse.
Near as I can tell, they want a clearer story (fine) and an easy start up which, if I am reading correctly, means they want a easy and good tutorial... At least I HOPE thats what they mean. If that is the case, the game should not change to much aside from a cakewalk opening...
Time will tell...
So if this game pulls a bayonetta sales wise it'll end up on the wii u with tacked on touchscreen controlls and be labled the definitive version.
Dunno why everyone is having a cow. It'll be fine.
OMG...Paid dlc item storage...WTF?
A framework where players are able to directly interact with each other.
A more understandable story also more accessible and action oriented game-play.....
It's not looking good if you were a fan of the originals....LOL