In a futuristic vision of Paris, players aid protagonist Nilin as she traverses the Gallic dystopia with a taste for revenge - a professional 'memory hunter', she's found herself at the wrong end of her own skillset, imprisoned and unable to recall why. She soon sets out to unearth what exactly happened, manipulating the memories of her enemies in order to restore her own. The oppressive Memoryes corporation, controlling and deleting the memories of the public, are in her sights - 1984 meets Eternal Sunshine, then. CVG sat down with Remember Me's creative director, Jean-Maxime Moris, to talk about the game.
Capcom Co., Ltd. today announced that in its consolidated earnings for the fiscal year ended March 31, 2024, net sales were 152,410 million yen (up 21.0% year-over-year), operating income was 57,081 million yen (up 12.3% year-over-year), ordinary income was 59,422 million yen (up 15.7 % year-over-year), and net income attributable to owners of the parent was 43,374 million yen (up 18.1 % year-over-year).
Hey Capcom I want a remake of Viewtiful Joe 1 and 2 on Switch or, maybe Switch 2. I loved both of those games on GameCube.
Good. capcom and square enix were my two favourite developers and now it's just CapCom! Square enix keeps missing the mark, their sparks gone.
Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.
Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.
"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."
What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?
In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.
So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.
Man those on series s/steam deck/rog ally rip :(
Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs
Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…
Wow, what a self serving hypocrite this Jean-Maxime is. He goes on about how horrible it is that a lot of games have leads that are straight white males (roughly the same percentage as those who play the games), then shows off his character who is a physically attractive, physically fit, light skinned female. The cover of the game even shows a nice @ss shot. Yeah, no stereotypes there.
Show me an unattractive, homely looking female who actually looks mixed race, with a big ole booty, and then you can talk about breaking down barriers.
Not to mention the bit about blood. The game contains violence and killing, but because he doesn't show the red stuff when people are killed, he is again innovating. Sounds to me like he just wanted to sell his violent game to more children, and knew that the sensors allow unlimited killing as long as you don't inform people that we bleed when killed/shot/stabbed. Way to innovate there Jean!
I agree with Mike. That is just sad how hypocritical this guy actually is and for him not to see it is hilarious.
Why does it matter if the main character is male or female? I thought his whole game was about "Adventure, and Story-telling," Not about trashing males just so he can look innovative by making the main character a female.
Also what is this whole no blood thing suppose to mean? What when we reach whatever year this game is set in we won't bleed anymore? That's asinine...especially when you can change peoples memories but a little blood coming out oh whoa bro that's going to far.
Plenty of alternatives out there if you look beyond the top sellers.
a bit of a david cage syndrome going on here. I hate when developers do this. they make something different and all of a sudden they feel the need to bag on other developers for not doing like them.
I hate to say it but I'm not impressed with this game so far. The gameplay video made it look like another child of Uncharted 2 just with stiffer animations and a Mass effect paint job along with all the forced cursing and cheese you would expect. I honestly hope those impressions are mistaken and there is more to this game but as of now when I think of a brilliant, classy and interesting science fiction game with a non-sexualised black female protagonist, intelligent story set in a dystopian society and a French stylistic influence I will think only one thing, Beyond good and evil.