120°

Play limit on Wii U demos set by publishers, Nintendo says

By Tom Phillips
Unlike PlayStation 3 or Xbox 360 demos, trial versions of Wii U games downloaded from Nintendo's eShop are limited to a certain number of uses.

This number depends from game to game - FIFA 13 is 10 uses, for example, while Rayman Legends is 30 uses. Sonic & Sega All-Star Racing Transformed is 15.

Eurogamer asked Nintendo why the limits on different games varied - and why there were limits at all. The platform holder replied that it was a game's publisher that decided how many times you can try their game.

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RFornillos44166d ago

sounds reasonable. if you want the game badly, then you should buy it. can't live with demos forever you know.

CraigandDayDay4166d ago (Edited 4166d ago )

I disagree. I've played the demo for GRID on the PS3 probably a hundred times. I had the game but traded it in. I just play the demo over and over every once in awhile to have fun drifting.

I hate that these game companies keep adding more and more restrictions to our gaming. If the demo is compelling enough, people will buy the game. Not allowing the demo to be played more than "x" times is NOT a good idea.

t0mmyb0y4166d ago

Same here with the Skate games. I've bought all 3. Sometimes I just want to skate around a bit without having to change the disc. And to me it sounds like Nintendo is the one who implemented the limit. "...it was a game's publisher that decided HOW MANY TIMES you can try their game." Guessing that is a requirement to post a demo smfh.

Thanks Nintendo. Grow up already.

Shnazzyone4165d ago

You do realize grid is one of those games not enough people bought even though it was fantastic right? Grid was actually fucking awesome but not enough people bought it so now there will never be a sequel. Last i checked beggers can't be choosers.

If you liked the game so much that you played the demo 100 times, then why the fuck didn't you buy it? I'm sick of this drama queen stuff about a play limit on demos. If you are playing the game demo more than 10 times then you should buy it. You do realize there's tons more content in the real game, right?

Sorry I have zero sympathy for people who play exclusively free demos and refuse to actually spend their money (or do some chores for their parents) to get the full game. It's called supporting a publisher.

CraigandDayDay4165d ago (Edited 4165d ago )

Actually, man. You're wrong. There IS a sequel coming. Not joking. Look it up. But yeah, it's a fantastic game!! I loved it. I actually enjoyed racing in that more than any other game (even GT5). The drifting was awesome! So addictive. I bought it but ended up trading it in later and I still regret trading it, but still have the demo to play now and again.

Here is GRID 2:

http://www.gridgame.com/tra...

UltraVegito4166d ago

sorry but no just no.
It's ridiculous putting a limit on playing a DEMO.

dirthurts4166d ago

I disagree. It's their property, and allowing you a free temporary license is understandable.
It's their property, and they can use it however they want.
Weather or not it makes us happy as gamers is another matter entirely.
From a business stand point, I think they realize there are people who can't play the demo alone forever and be content, thus never buying the game. It makes sense to limit that.
It's a business.
Again, not saying I like the idea, but if I was trying to make a living I would do the same thing.

MikeMyers4166d ago

I believe XBLA has demos for all the games and can be downloaded as many times as they want. If Nintendo says this is up to the publisher why isn't it the same on other platforms?

4166d ago
Ghoul4166d ago (Edited 4166d ago )

@mikemyers

because its mandatory for XBLA releases
MS forces every XBLA title to have a demo or they wont release it on XBLA

easy as that and i like it.

i mean iphone games cost around 1-5 bucks but you gotta pay it to try it out. There are simply no demos (at least almost)
and we all know how many of those micropayment games you keep playing

around 1 out of 10

demos are a must

Games are interactive and thus NEED a demo.
what would the consumers say if film makers would stop giving out trailers......

i dont have a problem with a limit if it is in a reasonable scale, if you can try a demo lets say 10-20 times its mostly enough to make yourself a picture of the product

if this leads to better demos with more gameplay elements of the release im all in.

most demos these days are so stripped down to prevent people from only playing the demo it sometimes distortes what the real game is about.

so i would be happy if those restricted demos to be more representative than most demos today

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CalvinKlein4166d ago (Edited 4166d ago )

well the fact that they are allowed to put restrictions on demos comes from nintendo.

I respect nintendo but they are not for me with their methods that cater to 12 year olds and their parents. that thing I read about the other day where you have to Down Load Mature rated games between 11pm and 3AM in Europe just tells me as an american that nintendo thinks it needs to parent everyone including me, and Im 26.

I honestly wont play a demo more than 1 or two times ever, unless I really like it or cant just play the real game yet and thats pretty much only one time in my life that I can remember(or the time I downloaded the snood "demo" in computer class). But still, the idea that demos can even have a limit just screams RETARDED to me.

RFornillos44166d ago (Edited 4166d ago )

like i said, it sounds reasonable. if you don't like the limits really, then it's up to you. if you really enjoy playing demos like forever, fine so be it, it's your call. you may not find it on Wii U.

@CalvinKlein. Apparently you haven't read enough about the restrictions in Europe. NOE is situated in Germany, and as such, they are bound to follow the rules and regulations. Mature games are not to be sold until around night-time. some other countries in Europe follow a similar rule. so although it's a tough situation, and even I don't agree with it, Nintendo is bound by law, otherwise they'll face legal issues. so really, it's not about Nintendo "parenting" everyone, it's about following the law, and i do hope you understand that part.

you might say, but Wii U has "parental controls" in it. how many 12-year olds can work around that "parental control" feature? or better yet, how many parents really turn on the features of parental control for their console? i guess not that many, otherwise we won't have 12-year olds screaming profanities while playing multiplayer games.

Nerdmaster4166d ago

I totally agree with that. When they announced that 3DS demos would be locked after being played a certain number of times, I was angry. But there's not one demo that I used all my "credits". Even in Nintendogs, that only allowed 10 times, there're 5 times left.

If I really like a demo, I buy the full version. If I don't like the demo, after a couple of plays I would delete it. There's just not a reason for a demo to be eternal.

Some guy here said that he had a game, sold it, and kept playing the demo. This just shows how demos can be misused. If a company releases a demo that can be played forever, and people - although they love it - don't care to have the full game, it's almost like the company is pirating itself.

ape0074166d ago (Edited 4166d ago )

i respectfully disagree, i remember demos like burnout paradise, i was playing it all the time in anticipation for the game as well as saints row 1 demo back in the day

also crackdown 2 demo, with all it's Demo Achievements that unlock later in the full game

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chasegarcia4166d ago (Edited 4166d ago )

sometimes i do play a demo countless times until i can afford the game or install demos so that when friends/family come they could try it out.

also this is one more annoying pop up question. It reminds me of the PS Vita. Every-time I install something it ask me if I want to let others know i bought it.

marioPSUC4166d ago

uh Nintendo is still the one that implemented this "feature" and allowed them to do so.

warringah084165d ago

The sonic generations demo on the 360 also did this (can't speak for the ps3), it's completely up to the developers.

theWB274166d ago

Sounds crazy, it's not like we somehow found a way to get the full game by playing the demo so many times it magically unlocked. Setting a limit on how many times we can play a small snippet of a game won't make us run out and buy it...and lastly who plays a demo that much to need a limit? Strange...

League_of_Draven4166d ago

Unless the demo is for Shadow Complex.

guitarded774166d ago

Aww man I never knew about that... the cheap ass in me is heartbroken I paid for it, but the gamer in me is glad I got to experience a great game. Did the demo glitch have achievements available too, or were they locked?

Nerdmaster4166d ago

Some guy in the first comment said "I've played the demo for GRID on the PS3 probably a hundred times". He sold the full game and just played the demo. So, there's an example of someone who needs a limit.

And if nobody plays demos that much to need a limit as you say, then why are people against it? What difference would it make?

theWB274166d ago

Thanks to the guy who points out the exception...they still got their money when he bought the game so the demo did it's job. In no way did it harm a game sale which further strengthens my point of pointless limits to a demo that won't MAKE someone go buy the full game. All that says is he got his fill of the game and was ok with racing here and there.

Nerdmaster4166d ago

@theWB27

You didn't say anything about my second paragraph... So I'll repeat it here:
"And if nobody plays demos that much to need a limit as you say, then why are people against it? What difference would it make?"

And yes, limits will make people buy the full game. Let's say that that guy from my example played his demo for 30 times and it expired. If he liked it that much, sooner or later he would go buy the game again. Or he wouldn't even have sold his copy in the first place, so the other guy who bought the game from him maybe would've bought a new copy.

I have a friend that keeps playing his Bayonetta demo on his PS3. He likes it, just not enough to buy the full version. And why would he, if the demo is enough for him? If it had a limit, almost certainly he would've bought the full version. Even if he didn't buy Bayonetta, all the time he spends playing this demo would've been spent by playing another games which he would've bought.

So there're two options:
- You're right, limits are worthless and change nothing. If it changes nothing, why are you against it? Just let them do their way.
- I'm right and people use demos too much and it hurts game sales (even if just a little). So putting limits will help game sales.

Either way, there's just no reason to be against limits on demos.

League_of_Draven4166d ago

Online passes and now this. What will they take away next?

FarCryLover1824166d ago

$30 to unlock blu-ray movie playback on 720 and PS4.

boybato4166d ago (Edited 4166d ago )

xbox live Rhodium subscription

animegamingnerd4166d ago

paying monthly fee's for a single player game

Y_51504166d ago

@everybody above
...DON't give them any ideas!!!

Norrison4166d ago

Console subscription, you have to pay 60$ monthly to use your console or just pay 1000$ a year and save (not) money!

boing14166d ago

Pay 60$ bucks a year to be able to play online...oh, wait :/

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80°

Game Developers Have Begun Confirming Nintendo Switch 2 Support

Game developers have already started to confirm that they will support the Nintendo Switch 2 with their future titles.

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twistedvoxel.com
80°

How Many More Victims, Like Garry's Mod, Will Nintendo's Hurtful Crusade Create?

Hanzala from eXputer: "As Nintendo takes out 20 years' worth of stuff from Garry's Mod, I watch in shock, thinking why it continues to hurt and discourage its fans."

RiseNShine7d ago (Edited 7d ago )

The irony that some of the most disgusting business practices come from companies like Disney or Nintendo, i can't even begin to understand what terrible damage was Garrys Mod making to Nintendo bottom line, imho they're getting pretty nervous about where they're heading in the future, handhelds are no longer something exclusive to Nintendo, from Steam Deck to many others, now you can play the latest games and pay a fraction of the price on Steam sales, so it's up to their exclusives, which just on their own would make hard to justify purchasing a closed overpriced hardware with outrageous price policies (Super Mario Odyssey is still 60 euro 6 years later!), and as a home console they're always underperforming compared to Sony or Xbox.

gold_drake6d ago (Edited 6d ago )

i cam guarantee you, that their exclusives alone is what drives switch sales. they sell in the 10s of millions of copies.

nintendo created their franchises to be sort of nostalgia driven, exclusive only on nintendo.

people will always buy the pkmn games as they always bring in new younger fans amd is family friendly

mario kart, the same thing, mario games in general.

zelda games are system sellers. animal crossing for the casual gamers.

nintendo doesnt need third vame devs essentially. they made sure with the switch and the limitations that they looked more to pc ps and xbox.

its sad, but nintendo is more than fine with what they're doing. they positioned themselves to appeal to the more casual gamers.

but to your point, im not sure why they're doing this rly.

Inverno6d ago

Look at how they handled Nintendo games being streamed or uploaded on YouTube in the past. They killed Yuzu and Citra even when they had nothing to do with ToTK being leaked, not to mention it was basically unplayable on emulation the week it was leaked. Smash Bros tournament, that was fairly recent. They shut down their online services without any care for purchases made. I bought a switch after skipping their last 2 consoles and handhelds but I don't plan on buying anything Nintendo in the future. They take things to the extremes, they legitimately hate their fans. They're honestly right up there with the likes of Acti, EA, and Ubi, only difference is that they disguise themselves as being family friendly all the while being shady.

80°

Nintendo's Massacre Of The 3DS And Wii U Is Finally Complete, Regrettably

Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."