You may be too young to remember, but the 1980s represented a simply awesome (and awesomely simplistic) decade of video games. The medium was innocent and goofy and as a result, so were the games. So how great were the '80s? Like, totally great. Let IGN count the ways!
Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.
Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.
Too expensive hardware when others offer the same or more for less? Good work, Green Team.
"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."
That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
GL compiles a list of some of the most mind-blowing video game narrative twists in recent memory, from The Last of Us to Outer Wilds
With articles like these cant you tag the games mentioned so that we can know ahead of time if there’s a spoiler to avoid?
Not clicking on your article otherwise.
They make some pretty valid points.
Very valid points. Back then games didn't hold your hand. If you died 3 times without getting extra lives you had to start all over. No checkpoints.
If you beat Contra then you were the baddest mofo in school.
Most importantly, you got bang for your buck. A nice box with protective sleeves for your game, a nice manual with more than 2 pages and more often then not the game you just purchased came with a Poster to hang on your wall.
To top it all off your console always worked. My NES still goes to this day. Already went through one PS3 and 2 360's.
80's gaming was very limited gameplay and story wise compared to now
The 80's? I wouldn't know I wasn't born yet.
#11 There were no $20 prima or brady guides... only the booklet that came with the game, and sometimes a hint or two in Nintendo Power or Gamepro.