Kotaku: Over the past 24 hours or so, a number of women working in the game industry (and some male colleagues) have taken to Twitter to share their stories via the hashtag #1reasonwhy.
They're not motivational tales. Instead, they're accounts of the rampant sexism and discrimination many have faced in the past, and are still facing today. The volume of the confessions, not to mention the important and prominent role of many involved, is sobering.
Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.
Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.
Too expensive hardware when others offer the same or more for less? Good work, Green Team.
"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."
That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
INDIE Live Expo, Japan’s premiere online digital showcase series , will debut never-before-seen games & content updates across more than 100 titles on May 25th.
For the ones actually speaking about posistions in the industry and how most "guys" are picked instead of them all I have to say is...are you surprized, I mean really.
No offense but the gaming industry is a boys club, like online games or gaming in general, when gaming was first established the target audience were males, proof of this is the old stereotype that went around about males being geeks/nerds and playing on their "computer games"...you know when girls wouldn't dare look twice at you over it. I'm not saying there wasn't any female gamers present but I think females in the industry have to realise the drawbacks about getting into this work field.
I mean if you were a guy and you got into fashion design, making shoes, clothes, pants etc then you would get it where females would be picked more for jobs, females picking their female friends for interviews etc, you couldn't really complain because that type of industry is more of a female work place, like above I'm not saying there isn't any males who do this, Gok Wan for example or Alexander Mcqueen but it's just viewed as that genders work place.
Some of these things like women being groped and touched is uncalled for and should be reported but for the ones moaning about unfairness in the industry and how games are more targeted at men...sorry but what do you expect. It's like when females go online, say their a girl at the start of a match, make a big deal out of it, get torn to shreds by being called names because of it then complaining about it after....honestly, what do you guys expect.
In my opinion Amy Hennig from NaughtyDog is a perfect example of a strong female developer in this industry. She basicaly was the driving force behind Uncharted one of the best new IPs this gen.
http://articles.latimes.com...
Hennig is often asked about sexism and challenges she has faced. But she says it's not an issue."
"Usually it has been men who gave me the opportunities I have had. I think this is a young enough and progressive enough industry that there just isn't any of that."
I stopped reading at "Kotaku". I can already tell it's another one of their crybaby articles like they made during the SFxTK pre-release tournament.
Waaaaaaaa we want equal parts in an industry we never gave two craps about.
Look, I'm all for chicks getting into games. However, I don't give two sh*ts who you are.. You didn't get the job because someone more qualified got it before you. This isn't the 40's and women need to stop acting like it is. Nobody cares if you have t*ts or a d*ck.. you want a position in the gaming industry. Earn it. Simple as that.
Jade Raymond wasn't sitting there complaining. She was putting her work in and she earned her spot just like all the other thousands of women who work in the industry. Just like all the thousands of men who work in the industry.
I've been sexually harassed by women before, the difference is a man enjoys it.