Fuse continues the co-op direction of the game, but has shifted its look to a style that tilts more toward realism than fantasy.
Some internet reaction has labeled the new style powering Fuse as just another 'standard military shooter,' but Insomniac says it's not totally shunning the game's fantastical elements.
"We have our underwater bases. We've got missiles and volcanoes. We have a lot of exotic situations but at the same time we want people to take the universe seriously," Insomniac Creative Director Brian Allgeier told Joystiq at the 2012 New York Comic Con.
Fuse from Insomniac Games is a co-op third-person shooter that is actually a blast to play alone, thanks to being able to switch between characters.
Whether self-published or under a larger company, these developers suffered their share of outside meddling.
The list is
Deus Ex Mankind Divided
Halo 2
Dragon Age 2
Fuse
Haze
Telltales's The Walking Dead
Dead Space 3
Dungeon Keeper
Need for Speed Payback
MGSV
Star Wars 1313
Lair
Middle Earth Shadow of War
GB says Halo 2 was terrible and they hail Halo 3 as being superior, but Halo 2 actually has a higher Metacritic and was actually a very fun game. I much preferred Halo 2 over Halo 3.
They rip Deus Ex MD yet if u ignore the overblown preorder controversy and the ridiculous little MTs it was actually received very well by critics. GB claims it had a poor reception, and it did commercially, but the game is an 84 Meta. It really didn't deserve to bomb commercially. If anything choose Deus Ex The Fall. Blame the publisher for turning a gritty, sophisticated stealth masterpiece into mobile trash.
I love me some Insomniac, but can we honestly blame EA for Fuse? Didn't Insomniac go multiplat in order to have more control? Yet EA made Fuse bad? I have to blame Ted Price on this one.
Sony wanted Six Axis implemented into Lair "allegedly" but Lair was flawed well beyond the Six Axis control scheme.
GB has a line where they say 'if u thought Ubisoft was above this" and then they mention Haze. Ubisoft is among the worst offenders, why would we think they are above mismanagement and greed when AC is ridiculously milked and their games are often stuffed with MTs? And who keeps buying The Crew? The Crew 2, a terrible sequel to a terrible game. Virtually every Ubisoft game is a "service" based game with MTs. Oh, and they've had numerous downgrades this gen. The funny thing is, ppl somehow slammed Sony for Haze.
Blame Disney for 1313, they were the ones who cut development once they acquired Lucas.
Project Hammer is another. Nintendo royally fucked over NST with that game leading to its cancelation and by that point, they were forced to change it to a Mii party game. Phantom Dust and Scalebound from MS as well. Sony with Lair.
Sometimes, games change drastically between their initial pitch and the version players get their hands on. Such was the case with these five games that would have been totally different if they'd stuck to their original pitch.
Oh hell no, Borderlands is perfect the way it is, that gritty/serious vibe would have killed the game
if this game had the ff13 battle system it would have been a joy to play. it just doesnt seem like a ff game to me
Twinfinite you come with some pretty cool lists but the fact that they're multi page kills it.
I was happy with how Prey turned out, but there was a reveal for Prey 2 and it looked awesome. They should still develop that concept into a stand alone game.
More like EA forced use to make the game serious.
As a big fan of INSOMNIAC i'm afraid i'm gonna have to pass on this game i liked it better when it was called Overstrike and it had humor now it just looks like another boring shooter:(.
If you want people to take the universe seriously be sure to make a engrossing story with memorable characters. More people can get attached the more serious they will take it, simple as that.
We'll all know the real reason for the change a year after it releases; when they devs won't catch flak for saying truthful things after the game has been shipped.
I feel bad for them. This game has a good chance of flopping. Even if it is good. Some developers are great and have huge success as a "second party" developer but when you take that away they become lost. Not sure if they get assistance Or direction from the console companies or what but look at Rare under Nintendo and the many others. So good and then once solo or under another company... just missing something. Hope they pull this off.