OXM - News that Dragon Age 3 is going to use the Frostbite 2 engine didn't strike us as much of a surprise. EA seem to be using DICE's proprietary tech in a large chunk of their upcoming releases.
Dragon Age: Inquisition, developed by BioWare, is the third installment in the cherished Dragon Age series. It represents a major evolution from its predecessor, Dragon Age II, incorporating elements that were well-loved in the original Dragon Age: Origins but also introducing new features that stand on their own. While Inquisition improves upon Dragon Age II in many respects, it falls short of the exceptional standards set by Origins.
Amazon announced a partnership with Electronic Arts to deliver even more free games and in-game content to Prime Gaming subscribers.
Amazon announced the Prime Gaming gifts for the month of November: Control Ultimate Edition, Dragon Age Inquisition, Rise of the Tomb Raider, and more.
The quality of these free games has been awesome. Before anyone says they are not free I was already giving Amazon $6 a month for prime shipping and video this isn't why I pay for my subscription
How does Prime Gaming work? Do you keep the games, or is it only as long as you have Prime?
lol Nice distraction from how they're now charging people to increase viewership. It's "just an option." /wink lol
Im curious about how an RPG game is going to look like on Frostbite 2, is there any in-game footage yet?
I dunno but if it isn't the gameplay of Origins I really don't care
I really hope that Bioware just give up on the combat style of Dragon Age 1 and 2 and make it more like Mass Effect with Melee or Kingdoms of Amalur. There are plenty of promising games using the retro style of team based tactical combat, and we don't need DA3 to simply do more of the same.
I'd like Dragon Age 3 to depart from it's retro chains and try to do something new with what *really* made it's predecessors special - the story, choices and party interaction.
Why can't Bioware make this game as open world as time will allow while including the party interaction and story which define the series? After all, Dragon Age is not a trilogy by Bioware's own admission, so something more innovative would hardly be out of place, as this need not be a final offering.
Innovation will be the key with this next game, and Bioware need to ignore those who want every game to be like Baldur's gate. Detailed party customisation is awesome, but it need not also be coupled with direct control of party members or the same tedious WoW-style mess of combat.
I think a less ambitious Skyrim is the benchmark here: not Baldur's gate, and if Bioware are ignorant of this or tread too closely to the latter, they're going to end up botching this one like they did the last.