Voice Command. It didn't start with expensive peripherals this generation. Why, just last generation, the least powerful console had SOCOM. No, not starting with SOCOM 3, after years of getting the engine right and well enough to "squeeze" in the processing required for voice command. Nope, it started with SOCOM *ONE*. But that game used small, linear levels and......what's that? SOCOM used fairly large, fairly opened up levels? Ah, yes, that's right.
But old game systems using voice commands without aid is only the beginning of the revelations.
Tell me....what systems is Mass Effect 3 coming to? PS3 and Xbox 360. That's right. PS3 and Xbox360 only. Just those platforms. Not any others.
.....Oh yeah....PC.
Wait....so what is the barrier there? PCs built with gaming in mind with modern processors can't muster up the miniscule processing power required for voice commands that last generation and older systems no issue with?
Just how powerful IS this processor in the Kinect, then?
The Marvell PXA 168. Powerhouse of epic proportions. Enabler of technology used in games over a decade ago. The gentleman's choice of Digital Photo Frame application processor. That's right, this processor's few notable uses include being the processor of displaying pictures. The Marvell PXA 168 is an application processor, meant for menial tasks in digital devices.
In short, the claim that the internal hardware is the reason for the voice commands being only on the Xbox 360 via Kinect is balderdash, because the hardware really isn't so impressive that the ps3 couldn't handle the small task and the PC can have much better hardware to handle it anyway, and older games on older systems had no issue doing voice control without damaging the integrity of the game. From all angles, this argument is worthless. The reason for exclusivity is clearly due to a background deal, and that's fine......just don't try to insult our intelligence when making up excuses.
Fortnite fans are begging for the return of OG mode while using the player count as proof that fans are not happy with the game's direction.
It's been revealed that Helldivers 2 is Sony's fastest-selling game ever, beating the record previously set by god of War: Ragnarok.
It's not a first-party game though. Is it really too much to expect these low-rate websites to have the bare minimum of knowledge about the topic that they write about?
This reminds me of the hoops that some diehard Nintendo fans would go through to claim a game (like Bayonetta 2) is first-party just to say Nintendo is pumping out games.
That's insane! Congratulations Arrowhead! Be good if Sony did buy them, they could work closely with Housmareque and they could both help each other with projects, that'd be good to see
The studio behind the popular Thief Simulator 2 has announced its next project, Crime Simulator, for PC and consoles.
This excuse has been busted from all angles. There is no reason why voice control shouldn't be a minor processing matter (as on games like SOCOM with large lists of possible commands) and available on the other systems, especially of which, the PC.
And I'll post this PDF first, from the company, of its theoretical uses and top specs:
http://www.marvell.com/sele...
....that I can practically guarantee it is not at in a device (kinect) that has a $50 BOM.
****Even if it were the most power application (or even non-application) processor in existence, this still would not excuse the fact that the task of voice commands is NOT a difficult process, as demonstrated by games like SOCOM, running on the Playstation 2's relatively weak hardware.
People seem to forget rainbow six Vegas had voice controls too.
That its in Binary Domain says that voice command in ME3 is just to sell Kinect to Xbox users.
>Implying people even care about the voice controls.
Better with Kinect..PFF