750°

Left 4 Dead DLC Not Free on Xbox 360: Why?

Gamer writes: "This week Valve cames with the news that a new campaign is to come for Left 4 Dead. The content is for PC users free to download, but people in possession of an Xbox 360 should be pay 560 Microsoft points. The question that this news is obviously called for Xbox 360 users must pay for something while the PC distribute this DLC for free?"

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KingKionic 5374d ago

So it` all Microsoft fault...

-___-

TIKUP5374d ago

Microsoft when will you learn....

MGOelite5374d ago

i believe you are learning kionic

fishd5374d ago

Lol@MGOelite

This is not the first time tho,remember this
http://www.n4g.com/industry...

Hellsvacancy5374d ago

U can get ALL of the Call Of Duty dlc on the Pc 4 free but yet if u own a console u get charged an arm and a leg - i wouldnt expect anythin different 2b honest

-Mezzo-5374d ago

But DLC should always be free.

erathaol5374d ago

I'm sure Valve gets a cut of the profits made for the DLC sold, along with MS, so both parties share wealth in this sale. PC gamers got it made, free DLC and fun Mod's made by loyal fans.

gamesR4fun5374d ago (Edited 5374d ago )

doubt it if ur reading the comments here.

now if they gave something away free that would b news

Blaze9295374d ago (Edited 5374d ago )

lets not all put the blame on Microsoft here. Look at Valve and releasing L4D2 just a year after L4D1 again for $60. You all don't think that maybe they have become money hungry as with anyone else now?

I DOUBT they actually had this new DLC planned for L4D1 but cooked it up in result of all the backlash and broken L4D1 promises meaning they interrupted a tight business schedule. When you interrupt something like that, that cost TIME and MONEY. Of course they can't charge on PC becuase there it would be pointless. Modding community would just pirate it or make a version themselves. On the 360, that's the only place Valve could recover losses for making this DLC.

I doubt Microsoft chooses the price for DLC for EVERY game like people think so. That's complete BS. Otherwise ummm, why are DLC that comes out on the 360 and PS3 both similarly priced? Or for instance look at Stranglehold, was like 1200 points for a MAP pack. That was ALL Midway's doing. I really doubt Microsoft sets a price for anything they didn't publish and Left 4 Dead is something they are not involved with. Only thing they set prices for is for XBLA games and things they publish, like Halo maps being 800MSP for only three -_-

Fox015374d ago (Edited 5374d ago )

Hmm... M$ isn't involved with LBP or Killzone 2 and yet both games DLCs aren't free.

cRaZyLeGs 935374d ago

Well when money can be made, why not? Those who don't get it will wait for L4D2. I'm getting this dlc.

Pandamobile5374d ago (Edited 5374d ago )

Valve could completely stop making games for ever and still turn out a higher yearly profit than most game developers.

And it IS up to Microsoft to set the price for the DLC even if they didn't publish the game. They have to download it using Microsoft's service, so that's why MS charges for stuff that the developer wants to be free.

When Valve makes a new DLC pack on PC, they have things called "Free weekends". I know, that term might be hard to understand for a console gamer but it's true. During the weekend of the DLC release, L4D is completely free to play for 3 days. This, in turn creates a HUGE spike of people buying the game that easily churns out more profit than paid DLC on the 360. This is why Valve is so profitable. Because they know what their customers want - and they give it to them.

@Fox01

I don't give two sh1ts about Sony. We're talking about L4D and Microsoft.

raztad5374d ago (Edited 5374d ago )

@Panda

This is a bit off topic but I want to get L4D on PC, however my intention is just to play it alone, not coop. Is your teammates AI good enough?

On topic: Sorry to say this but MS got the costumers it deserves. Faulty hardware? check, Pay for playing online? check, Pay for free DLC? check.

Blaze9295374d ago (Edited 5374d ago )

"And it IS up to Microsoft to set the price for the DLC even if they didn't publish the game."

NO it is not. You know how silly that sounds? So for EVERY game Microsoft sets the price? So DLC that also come out on the PS3 with a price similar to the 360's, it's Microsoft's fault since they chose the price on the 360? Call of Duty Map Pack 3 is $10 on PS3, that's Microsoft's fault for making it 800MSP on the 360? TMNT was SUPPOSED to come out for 1200MSP by UBISOFT...that price was dropped to 800MSP ironically soon after Ubisoft reported that they are at a 50% lost. So that's Microsoft saying "awww, lets help Ubi out"?

That is just stupid to think Microsoft choose the price for everything that gets put up on XBLA. Yes, they DO set the prices for some like the games they publish and XBLA games as well as Indie games. Also themes and gamer pics and avatar clothing now I would guess. But as far as games from third parties, that's complete non sense. Like saying Infinity Ward comes to them with a map pack they want to charge $10 on but Microsoft says "no no no, only $5, take it or leave it", riiiiight, thats what happens.

I'm not attacking you or defending Microsoft becuase alot of what they do is from them being the notoriously greedy fools that they are. But like I said on your other comment, show me proof of everything you are saying, where Microsoft sets the price for the DLC even if they didn't publish it because hey, maybe I AM WRONG.

cmrbe5374d ago

if most if not all DLC on live is paid for?. MS is just setting standards. As some of you said. MS setting standards for xboxlive is better unlike PSN which we got mods for UT3 for free offcourse.

Its free on PC. This fact alone most likely means its not Valve behind this.

Pandamobile5374d ago (Edited 5374d ago )

The proof is that Valve doesn't want to charge for L4D DLC. Microsoft is forcing the price. So yes, Microsoft controls DLC prices.

Also what cmrbe said.

Blaze9295374d ago

"The proof is that Valve doesn't want to charge for L4D DLC. Microsoft is forcing the price. So yes, Microsoft controls DLC prices."

ROFL GREAT response. Thanks, I'm threw.

Eddie201015374d ago

Microsoft just will not give DLC away for free even though the PC equivalent of the games almost always gets the DLC for free. They had this problem With Epic games and Gears Of War, Epic wanted to give the DLC away for free but Microsoft made them charge for it. Its a common practice for game developers to give PC game customers extra content for free (Epic, Valve, sometimes Activision, Atari with The Witcher).

Microsoft is greedy.

HolaTarola5374d ago

Blaze929 reminding me the womans that take a beating from his drunk a**hole wife-beating husbands and still defended them, "wa-wa-wait officer, it's not his fault!!"

LOLTZ, pathetic fanboy is pathetic.

likedamaster5374d ago (Edited 5374d ago )

and charged us for it on Xbox live AND PSN but no one complained. It's the same here.

NCAzrael5374d ago

@Blaze929

It is actually a known fact that while Microsoft does not control the price of DLC, they do strong arm developers into charging for the content. Sony is guilty of the same thing. Valve doesn't need to charge PC customers for content since they own the distribution method that PC gamers get said content from. Since they have to use Microsoft's and Sony's servers to supply the DLC (obviously not Sony in this case, just making a broad example), they are charged for the files, and both Microsoft and Sony pressure developers into passing that cost onto customers.

As for your comment on whether or not Valve had any plans for additional content for L4D, I think you need to review your history. Valve has always been about supporting their games, regardless of what new titles they have in the works. Look at Counter-Strike. While they may not be making maps for it anymore, they still release updates for it all the time, despite the fact that Counter-Strike: Source has as many if not more people playing it. L4D will be no different.

Shepherd 2145374d ago

Yep, using all that money from mowing a lawn really is kinda worse than an arm and a leg.

cmrbe5374d ago

Panda wasn't talking about Sony. What is this you don't understand?. It's about ms and valve and who is to blame for charging for x360 l4d dlc. I blame MS and if l4d was on PS3 and this dlc is not free then I also blame Sony but this not about Sony. Do you kids understand now?.

All-35374d ago

> Microsoft just will not give DLC away for free even though the PC equivalent of the games almost always gets the DLC for free. They had this problem With Epic games and Gears Of War, Epic wanted to give the DLC away for free but Microsoft made them charge for it. Its a common practice for game developers to give PC game customers extra content for free (Epic, Valve, sometimes Activision, Atari with The Witcher).

Some DLC for Gears of War --> was released on Xbox Live for --> FREE.

Hidden Fronts and the Flashback map pack, as well as the gold hammerburst were all offered for free.

"Epic thinks the way to maximize the return on Gears of War is to give the maps away for free and Microsoft thinks the way to maximize the return on Gears of War is to sell the maps," said Rein. "So what we've agreed to do is to put these maps on sale at a reasonable price then make them free a few months later. They did this with the original Halo2 map pack and it was a huge success. Lots of people bought the maps and lots of people downloaded them when they became free. That's what is going to happen and it seems like a fair compromise for both companies and a win-win for Gears players."

NCAzrael5374d ago

@All-3

Yeah, Microsoft ended up giving away the Gears DLC for free, but it was widely publicized that Epic fought with Microsoft for a long time to get it that way, and even then they tried to make money off of it first. Face it, most developers do not want to charge for their DLC, and thanks to the fact that no single entity holds the reins when it comes to releasing content for PC games, developers aren't forced to charge for it. Thanks to all the file hosting sites out there as well as peer-to-peer (when used for legal file sharing), a developer doesn't have to worry about paying the overhead for all the bandwidth that gets used to download the content.

Microsoft, as well as Sony, have to pay for all of that bandwidth that they use to get that content to their consoles, and they pass that cost to either the developer or to the consumer. If the developer really wants to be financially responsible for the bandwidth they could probably get the content up for free, but most developers don't want to pony up the cash, especially if the console manufacturers charge them a bit more than the bandwidth costs in order to gain a bit of a profit. So really the developer is forced with a decision between spending a lot of money to get extra content to their customers or charing their customers a little bit of money and making some profit. In a business world it kind of makes sense to charge for it.

evrfighter5374d ago (Edited 5374d ago )

This has been an issue for Valve. They would like to give away their map packs for free but it is NOT up to them

http://kotaku.com/368047/te...

"We contacted Valve to clarify and their VP of marketing Doug Lombardi informed us that, "The platform holder owns the final call." So just as we'd suspected, whether or not we see these maps for free is indeed up to Sony and Microsoft"

so there you go. Straight from the horses mouth

Raoh5374d ago

Read the article again people as well as compare your statements and look back at other free and paid dlc.

there is no other platform for killzone 2 to compare.

microsoft also has stated that publishers should charge.. but thats not only because they feel publishers should get paid (you know microsoft is actually selfless and thinks of developers and gamers first before thinking of themselves right?) LOL, it wouldn't be so that that they can charge a backdoor fee.

when it comes to multiplatform console games, microsoft cant charge DLC against free ps3 DLC for the same games, especially in the middle of a console war, but pc to console where the 360 is the only console with L4D they can make that decision. Epic games even spoke out about this.

Maintaining LIVE aint cheap?.. it would be free to gamers had MS used their money for the servers/service instead of buying out dlc that was actually a removed level that gamers were charged for. (tomb raider anyone?)

again the point is that if the developer wants to charge.. they should do so at their discretion. But if they don't want to charge, microsoft should not interfere.

please stop comparing sony exclusives by first and second party developers that are not on the pc to 360/pc games by a third party developer, its a terrible argument and comparison.

All-35373d ago

> Yeah, Microsoft ended up giving away the Gears DLC for free, but it was widely publicized that Epic fought with Microsoft for a long time to get it that way, and even then they tried to make money off of it first.

What about FREE Halo DLC?

Who fought with Microsoft about that? Microsoft owned Bungie and the Halo franchise.

What about Killzone 2 DLC? Who owns Guerrilla?

What about DLC for LittleBigPlanet... why isn't it ALL FREE?

The Console business isn't the same model as the PC business.

Blackfrican5373d ago (Edited 5373d ago )

I seriously believe that Microsoft allows for the blame to be put on them, while the companies choose to sell their content. Numerous games have had entirely free content. It is difficult to believe that Microsoft charges 560 points to the developer per download of content, especially considering that this price is higher than a more standard 400 point value. Therefor, some of that money has to be going to Valve, which I believe is the majority of this money.

vhero5373d ago (Edited 5373d ago )

Wow fishd your late GOW was the first one when they wanted to release their map packs for free and MS forced them to charge for them. Sure they made that stupid deal to get them free at a later date but they knew ppl would pay up to play them early as there was nothing worse than getting kicked off a map cycle mid way through a game every hour as you didn't have the latest maps.

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Pandamobile5374d ago

Microsoft will charge for anything. And they do. One thing I do know however is that there will be a number of comments in here that blame Valve for this.

Just to clarify: Valve does not want you to pay for DLC. This is strictly Microsoft's doing.

Lou-Cipher5374d ago

Valve has said some silly things in the past, but they are not thieves.

Greed at this level only comes from a company such as Microsoft.

STONEY45374d ago

Yup, same goes for most companies who give PC gamers free DLC and make the console owners pay for DLC, Microsoft makes them charge for it.

-Mezzo-5374d ago

i agree M4 is the one to blame no VALVE.

mastiffchild5374d ago

I remember a similar argyment when PC and PS3 llowed keyboard and mouse support and mods for their versions of UT3 and the 360 got less support.

I got L4D for 360 and PC and the treatment you get for them has been very different with many of the promises Valve made not materialising on the 360-not yet anyway.

Tehdaza5374d ago

Well what do you expect. PC versions of games always get better treatment because the devs have better and a more intimate interaction with the players. Especially with Valve games.

Blaze9295374d ago

Can you show me where Valve said they do not want to charge for this DLC? I want to see that becuase apparently you read that somewhere.

cmrbe5374d ago

this alone shows that Valve is not behind this as they would have charged for the PC as well if they wanted to.

Pandamobile5374d ago (Edited 5374d ago )

http://www.bingegamer.net/2...

“The platform holder owns the final call.”

So there's your definitive proof that Microsoft is in charge of DLC pricing.

Blaze9295374d ago (Edited 5374d ago )

Of course they hold the final call. If EA wants to charge $20-$30 for some Fight Night Round 4 content you think the platform owner would allow that? I still dont see where Valve says, WE WANT THIS CONTENT TO BE FREE ON THE 360. What's so hard in saying that if thats what they really wanted? Going against rules that you cant speak on what Microsoft does? Mmmhmm sure.

Aaron Greenburg directly in THIS article just clarified they DONT do what people are thinking, set the prices. The "regulate" yes and put the content in a price range if they think the publisher is out of line. But he JUST said they dont set the prices. Apparently he's lying and the only way to believe them is instead coming from someone directly at Microsoft, we gotta hear it from a 3rd party to say it so they as a company won't look bad for trying to nickle and dime.

Perfect example, EA games. You HONESTLY think Microsoft/Sony are the ones setting the price for 256KB-1MB DLC "unlocks" for $10? Like NFS Prostreet for example, had DLC for $10 which was 426KB. REALLY think Microsoft/Sony were the ones behind that?

All those other games that are just unlocks already on the disc and come in like 500KB in size for $10 and above, really Microsoft's and Sony's doing? I think not

The Hunter5374d ago (Edited 5374d ago )

Also the article stated that Valve doesnt want to charge DLC..

"It would be striking when Valve decided to make the content on the Xbox 360 at a cost to you. Especially after the recent deluge of criticism that the company has spread following the announcement of Left 4 Dead 2, which some fans too so soon after the release of Left 4 Dead is. It is also consistent with the philosophy of Valve, has always indicated that no money would charge for new content for their games."

So, especially also by the many criticisms regarding Left 4 Dead 2.. :)

Ravenor5374d ago

http://xbox.joystiq.com/200...

Valve has always been about free DLC, if it were entirely up to them I'm sure it would be free on the Xbox 360 too. 560 points is probably the minimum for a map pack/achievements.

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Gun_Senshi5374d ago

COD Maps for PC are free and on Consoles they cost Cash

rob60215374d ago

But all in all Sony gives the option to give it out for free or have it paid for, Microsoft doesn't. So because InfinityWard/activitision has to charge for the maps on xbox live, they would have a huge backlash if they didn't charge the same price on PSN - so they charge (I wouldn't be surprised if MS has rules that in order to offer dlc on xbl you cannot charge less on a competing console). It's that simple. Microsoft kind of screws both consoles over in this way for multi-platform dlc.

MetalGearBear 5374d ago (Edited 5374d ago )

that shame for Xbox360 owner.
I own PS3 and PC. tought luck.

edit: blame M$, not me.

Pandamobile5374d ago

No you idiot. Valve has no control over this. Microsoft is forcing the priced DLC.

Gamer11115374d ago (Edited 5374d ago )

me to...but only difference is i play my 360/pc more than my ps3...

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@ dechapesgt its "I own a ps3 and pc" not "i owned ps3 and pc" ...i guess your not gaming at all.. sorry for you man

The Hunter5374d ago

U didnt read the article, thats a shame for u!

Xistan5374d ago (Edited 5374d ago )

MS never learn.

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130°

Looking Back At 2008, An Unbelievably Incredible Year Of Video Game Releases

Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."

ChasterMies7h ago

Some of these low paid video game “news” writers weren’t born before 2007.

just_looken3h ago

Here here

Those that were around before 2000's i am sure are like me that think we entered a world of non readers or those that follow without question.

I can not wait to see fallout 3 a goty game even though it was about water with non content until you add the dlc/updates then you got the performance/crashing

CrimsonWing6918h ago

I don’t think anything can compare to 2023

lucasnooker18h ago

1998 - the best year in gaming! Metal gear solid, crash bandicoot 3, medievil, half life, ocarina of time, thief, tenchu, resident evil 2, Spyro, tomb raider 3, oddworld abes exodus, banjo kazooie.

It was a different breed of a gaming era. You’ll never understand what it was like back then. The aura of gaming, it was different!

KyRo18h ago(Edited 18h ago)

I second this. Gaming was a lot more varied and fun than it is today. I'm 35 so getting on compared to some here but I got to see all the changes from NES up to now but I've never felt so disappointed in any generation than I have this current gen. I was expecting more from this generation rather than prettier versions of games that came before it. Game mechanics have become so refined that alot of games feel the same and has done for a while now.

Maybe it's time to have a break for a while. I love gaming but I don't feel I get much fun in the traditional sense out of it anymore.

CrimsonWing6918h ago(Edited 18h ago)

Metal Gear Solid, Resident Evil 2, Abe’s Exodus, and Ocarina of Time are the only things from that list that I liked.

Here’s the 2023 game releases that I personally liked… and big releases that I didn’t care for:

- Dead Space Remake
- Wo Long Dynatsy
- Resident Evil 4 Remake
- Diablo 4
- Fire Emblem Engage
- Hogwarts Legcay
- Street Fighter 6
- Hi-Fi Rush
- Like a Dragon: Ishin
- Octopath Traveler 2
- Final Fantasy Pixel Remasters
- Final Fanatsy XVI (actually ended up not liking this, but it was still a big deal release)
- Baldur’s Gate 3
- Armored Core VI: Fires of Rubicon
- Lies of P
- Mortal Kombat 1
- Marvel’s Spider-Man 2
- Starfield (Ended up hating this one, but big release)
- Super Mario Bros. Wonder
- Zelda: Tears of the Kingdom (I’m an old-school Zelda fan, but didn’t really enjoy this game)
- Alan Wake 2

I mean, honestly I’ve never seen a year of major IP releases like that, ever.

Profchaos15h ago(Edited 14h ago)

Isn't it just a generational thing realistically.

I've been gaming since way back and I some of my favourite games go as far back as the late 80s for me each generation has a year or two of game changing releases one after another before an inevitable dry spell.

I kind of agree gaming had a different feel games hit different because we didn't have the internet nothing got spoiled and you really had to put in the effort to beat a puzzle which could set entire groups of people looking for a solution. But most importantly games were experimental and not as cookie cutter as today even basics like controls were not universal today r2 is shoot l2 is ads garunteed you can't deviate from that in a shooter back then it could of been square, R1 or R1 and circle nothing was standard.

But as time moves on a new generation picks up their controller they are going to be interested in different things that PS1 demo disc with the t Rex blew our primitive 16 bit brains back on launch but to kids today it's laughable.
The new gen of kids coming into to hobby seem to value different things to us there seems to be a huge focus on online play, streamers, gaming personalities, and social experiences, convience of digital downloads. To me I value none of that but that's ok like my parents not liking the band's I would listen to its just the natural cycle.

Gameseeker_Frampt6h ago

Just about every year in the 7th generation was great and something we most likely won't experience again.

2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.

just_looken2h ago

It still amazes me we got over 7 rockstar games ps2/ps3 but 3 for the ps3/ps4/ps5

Dragon age 1-3 and mass effect 1-3 in 7ish years what a generation.

320°

Most Offensive Video Games That Would Never Cut It Today

Times are changing, and these games would have never been made in today's climate.

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thorstein38d ago (Edited 38d ago )

Every single time someone uses this phrase whether it's music, movies, books, comics, video games, etc it's always the same claim.

The ubiquitous "they" won't allow it to be made. And every decade these claims are made the claimant completely ignores all the "offensive" material that is published when the claim is made.

In ten years, you can write a new article about how you can't make games like Helldivers 2, Resident Evil VIII, Mortal Kombat I, Dragon's Dogma 2, Alan Wake 2 etc etc etc any more.

MrBaskerville37d ago

Yeah, people wouldn't be constantly outraged if there weren't games that people found enraging. The whole SBI discourse shit wouldn't be a thing if all games were inoffensive. A game like Starfield can make a guy froth at his mouth, so there will always be room for a list like this.

0hMyGandhi37d ago

Normally, I'd be inclined to agree with you, but there are massive caveats.
TV shows like Venture Bros, Ren and Stimpy, and Aqua Team wouldn't/couldn't be made today. Hell, Ren and Stimpy was a *children's* show, same thing with Rocko's Modern Life.

It's not for some arbitrary reason, either. It's branding and IP alignment. Companies are far more risk-averse than they were when I was kid in the 90's. Of course, you have companies coming out of the woodwork to hell spur on similar content, but remember: Cartoon Network and Nickelodeon and some incredibly provocative material.

And for movies? it's pretty obvious. American Pie/Wedding Crashers/Eurotrip among many other "raunch coms" have fallen out of style, and are absolutely outside what the modern day film industry is willing to stand by.
Ace Ventura 1 and 2, Dumb and Dumber, Freddy Got Fingered, Rat Race, Harold and Kumar, and Van Wilder follow suit.

Remember: I am not explicitly talking about films put onto streamers. I am talking wide-releases in actual theaters. Same thing goes for games: Carmageddon, Duke Nukem, Manhunt, Six Days In Fallujah (with their original concept), Hatred, and so on and so forth. Of course, I'd be inclined to mention most tactical shooters like Rainbow Six and Joint Ops as well, due to cultural sensitivity regarding *who* you are shooting and why.

And not all of it is bad (obviously). Tastes change, and perspectives change to fit the demographic.
I should add that I'm a lefty, living in L.A. Working in film.

thorstein37d ago

The Boys, Invincible, Jojo Rabbit, Deadpool, Gen V, Last of Us, Banshee... There are plenty of media being made today that people will claim "can't be made today".

Profchaos37d ago

Yeah but if you consider manhunt which was basically a snuff film could you seriously make that game with high than PS2 era graphics.

thorstein36d ago

The Outlast Trials just came out.

But the storyline of Manhunt was that you were executed. But then lived. And if you didn't do as you were told, you'd die. And the people you killed were not innocents.

It was all filmed by a psychopath.

As we speak GTA VI is being finished up for a release. You get to play a Bonnie and Clyde type of protagonist who run up against the law.

Bodycam looks so real.

People are making those games. Articles like this will always exist no matter how incorrect they are, no matter how many times they blame "them" for whatever it is "they" do to prevent "those" games from being made.

Number1TailzFan37d ago

The UK is the biggest junk country pandering to that nonsense as well, with laws against free speech and expression to match. It got so bad even Rowan Atkinson made a video on free speech about it.

Now the UK raises the age rating on harmless films like Mary Poppins, it's just a load of pansy weak ass nonsense.

MrDead37d ago (Edited 37d ago )

The right wing Tories have been in power in the UK for the 14 years you know the ones that are "anti-woke", blame them for your perceptions.

Killer2020UK37d ago (Edited 37d ago )

Are these snowflakes in the room with us now?

This is more faux outrage designed to get hits. The consequences are unfortunately creating hysteria amongst those willing to buy into it and blame "them" or "the left" or "liberals" meanwhile the left are kicking off about genocide, actual real world abhorrent acts. Nobody is campaigning to censor this shit.

Huey_My_D_Long37d ago

Not too mention the fact that some of these game are controversial for you know, underage porn and encouraging rape.

So either the guy just came in to comment snowflakes without reading anything, or he is calling people snowflakes for having a problem with said titles. Crazy how much brain rot someone can have.

banger8838d ago

Dead Island: "The early PC version of the zombie game swapped the playable character Purna’s Gender Wars skill with a prototype name, which shouldn’t be mentioned directly. The skill name made fun of both Purna as a character and feminists."

"Feminist Whore" lmao

gold_drake37d ago

ill add one more to the list.
drakengard 1.

its ridiculous tho, especially since they'd still be able to find their place in alot of places in the world. except america of course ha. and maybe Australia.

ppl are so sensitive these days. ha. but it is what it is.

Barlos37d ago (Edited 37d ago )

They're not offensive.

And we need another Fat Princess. Fantastic little game!

Some people just have no sense of humour if this sort of thing offends them. They need to lighten up and stop taking themselves so seriously.

Deeeeznuuuts37d ago

Would love a new fat princess game 🤟

CantThinkOfAUsername37d ago

Games literally about sexual assault, mass genocide, bombing civilians, and school shooting. None of which is satirical.

isarai37d ago

Actually it's about fat princesses

Huey_My_D_Long37d ago (Edited 37d ago )

Its crazy that people are fixated on Fat princess when clearly the list is going over controversies, and not all of them are equal. Like way worse examples but pretend the entire list is like that.

Show all comments (37)
70°

Left 4 Dead Writer Explains The Drawbacks Of Releasing Games In Early Access

He wants to launch all his projects initially through close beta.