According to a recent SEC report, Microsoft's MSFT Xbox division revenue is now up to $1.7B annually, because of the Xbox One, but its costs are up to $2.1B, also because of the Xbox One. That’s yielded a collection of startled headlines about how Microsoft has dropped the ball with their new console by losing $400M already.
The Nerd Stash: "The Wasteland is unforgiving, and there are a ton of brutal ways to die in the Fallout universe. We listed out the absolutely worst ones."
Wardens Rising is looking like a promising new take on the ARPG genre, especially when played with friends.
"The Bristol-based (the UK) indie games publisher Auroch Digital and indie games developer Positech Games, today announced with great happiness and thrill that their hit-political title "Democracy 4: Console Edition", is coming to consoles (PS4, Xbox One, and the Nintendo Switch) via digital stores on June 5th, 2024." - Jonas Ek, TGG.
TL:DR - All hardware launches incur massive costs, it's pretty standard.
Better than the billions lost over the rrod mess of the xbox 360.
I guess we'll have a better picture of xbox financial as the years progress.
I wouldn't call it perfectly fine. That's a lot of money to not make back. But at least Microsoft seemed to have learned their lesson and will have greater focus on gamers.
It's not PERFECTLY fine but it isn't as bad as some people make it out to be.
I'm sure they predicted that they might have some losses when they launched their new peice of hardware.
Either start over with a better product and better customer service or leave the console buisness altogether.