Call of Duty: Black Ops II launched for Wii U in November 2012. Nearly two years later, the game has received a new map.
Following the Wii U and 3DS servers being taken offline, Call of Duty Black Ops 2 and Ghosts are officially dead.
Call of Duty players are jumping into Black Ops 2 for the final time before its Wii U servers go offline for good.
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Wow, good games never get old I guess.
CoD will always be a beast of a franchise, and how awesome is it that you can just boot it up or pop it into your Xbox and play, MS BC is really a neat feature.
JUST NOW?! Lol!
I'm returning to the game, just to give a try to the map lol
What was Treyarch thinking anyway? The game launched nearly two years ago. There are still people playing online this thing? On Wii U, of course. It's a nice touch still, Treyarch "cares" about Nintendo fans after all.
....
Really?
REALLY?!
They do this instead of catching Ghosts up on DLC content...
Why?
I mean, granted, I'm happy that they finally kept their word by bringing the map over, but for Banana's sake, how popular could that game still even BE after all this time?
This only further cements my opinion that third parties don't know how to make multiplatform games attractive to Wii U gamers; too many wrong turns.
If Treyarche wants the Wii U versions of their CoD games to sell, then this should have been a report of them starting up efforts to bring all CoD: Ghosts DLC to the Wii U version, or of some sort of effort to get one of the two new ones that are coming up all set for an eventual Wii U release.
Not a report of a map promised at the launch of an old game releasing over two years later...
Umm wtf...
... So; a Wii U launch title; November 2012 - is getting DLC in August 2014?
In WHICH fantasy universe does Treyarch live in? It's like they were all sitting around bored in the office and were like:
"Dude, what's there to do?"
"I dunno - got any ideas?"
"I got nothing..."
"Oh wait! Let's bring Nuketown 2025 to the Wii U version of BLOPS 2!! That'll keep us busy for a few hours!"
... And people wonder why third-party games sell bad on Nintendo systems. It's a two-way street. Devs have this shallow-water approach towards Nintendo systems - therefore Nintendo gamers respond by ignoring the existence of their product and buying the titles that actually matter.
And they had a gall to push the Wii U version of that game as being the "definitive" console version. Psh...