Prior to the PlayStation 4 launch, there were talks on how the new system will be easier to code for and how developers can program ports with less effort.
TouchArcade: Colin Walsh of Celsius Game Studios stopped by the Touch Arcade GDC war room to show off the latest version of Drifter, his long-in-development open-world space simulation game. The game has been in early access on Steam for a while now, but the game is still planned to release on iOS down the road, and he showed off the game running on an original iPad Mini.
It's supposed to be coming to the PS4 & Vita too. I've been waiting for it. Come and get my money.
https://www.youtube.com/wat...
"Drifter is a procedurally-generated open-world sandbox space trading game where the player takes on the role of a spaceship captain. You will make your living through trading goods and materials between star systems, looking for bounties and mining asteroids."
Celsisus Game Studios founder Colin Walsh says an Xbox One port could happen "at some point" though.
Microsoft is really playing catch up so far. Although, in like 3-4 years I expect these small companies to release on both consoles
And this is why the parity clause exists. Small developers always go for for their biggest audience first, and as of now its the PC and PS4. Microsoft without the parity clause are f***ed. Without that clause small developers will make their games firstly on the PC and PS4, and then much later they would release it on other platforms like the X1. That simply would be very bad business for the X1. That's what's happening with the WiiU.
From a business stand point the parity clause makes perfect sense. Microsoft doesn't want games being released firstly on other platforms. Who would buy their console if multiplatform games where release previously on other platforms?
Its not the matter of supporting 60FPS...
FPS is a measurement unit which tells how fast the hardware can perform/render one imnage under the specific load.
Sorry had to pick on this detail, it kinda pisses me off when I see articles/titles which treat framerate in games as a feature.
Hey, how about get Outlast on Xbone. It's been a few months since the PS4 one. I know small devs can't do multiple versions at once, and they implied Outlast would come to Xbone. Get on that.
i think this applies to all consoles this gen. they are just PCs with the same hardware
definitely easier than the PS3! PS4 is really developer friendly at all levels.
Great. So where is it
That Cerny magic paying back in spades since launch.