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Does Xbox One have Secret Sauce in it? DirectX 12 a Game Changer?

Microsoft has announced that for the first time in five years, a new DirectX 12 is about to be unveiled at GDC on March 20th 2014. It's been suggested that the Xbox One would not work with DirectX12 because it would require a hardware upgrade since the XB1 is running DirectX 11. But new developments suggest that the Xbox One may in fact be using DirectX 12 in some fashion.

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lifeisgamesok3734d ago (Edited 3734d ago )

To my knowledge Microsoft has never came out and stated the specs of its gpu

It was only rumored to be the equivalent of a 7000 series

MS hasn't elaborated on the 15 co-processors enough though we know what they are 9 audio, encode and decode compressors 4 move engines that can shoot bits of data at a high speed

Kingthrash3603733d ago (Edited 3733d ago )

smh....man see this is why sony fanboys talk about the res differance...things like this.
x1 and ps4 have both launched, have both been taken apart we know what hardware is in there and we know who has the most power of the 2.
no, this comment isnt a who's the "BEST" comment...but really guys wth is dx gunna do for the x1.
i'm not saying it wont do anything but dx12 is more of a pc thing no? and its software, so what will it do. make things easier? that coo but when on one hand you say "res dosent matter" then get all hyped about a "secret sauce".like its supposed to change what the x1 is made out of, of like its gunna "unlock" some secret area in the console to make it up to its competitors standard.
how's that good business? why release a weaker console, then let it become stronger later with a secret sauce? yeah they rushed it, we knew that back in june but you cant change the hardware...we all know that esram bottleneck is whats holding x1 back and dx12 (sadly) wont change that.

truth is ms released a weaker console, with a more media aimed goal than gaming. it looks good on paper but when it dosent sale as projected, things start to get overhyped...even the small things like a software update.

pro tip: nothing wrong with a weaker console...my honest opinion...but if your weaker imbrace it and put out some awsometitles like nintendo...
it just goes bad when you say "the x1 is the most powerful console" or announce an announcement and when you announce it you say "we bought gears, and we have unannounced titles in the works"
that kinda pissed me off because i woke up early in the morning to see what it was and it was a longtime (dying...play judment) franchise and "UNANNOUNCED GAMES IN THE WORKS".... they announced unannounced games.....-.- over hypeing the obvious things...
not sating gears is small but nobody thought gears would end up anywhere but on x1...
if you gunna announce something let it be you bought mario or somethin...smh man rant over...mabad guys

Dudebro903733d ago

Direct x is not a "PC thing"

Its called an Xbox...where the x stands for...direct x.

SliceOfTruth8883733d ago

The problem is that anyone who thinks xbone xants handle 1080p is a fool. There is some issue developers are having converting last Gen to next Gen. Once developers fully understand they will push some incredible stuff. Just like ps4 will I mean how ignorant can anyone be thinking Xbox or ps4 is even close to showing their power

cozomel3733d ago (Edited 3733d ago )

Man, you fanboys never learn. Always getting your hopes up just to be let down, i guess y'all are used to being let down by MS and the X1. DX is just a generic API and what would be preferred is a API built specifically for the system, not a broad generic API like DX. Its been a known fact in the PC world that DX loses you alot of graphics cards performance. Hence why AMD made Mantle and Valve SteamOS and NV CUDA. Tell me, the X1 uses DX11 right now and how impressive has that been so far? The Ps4 and X1 are almost the same exact system except for some difference, that are all where it matters the most, in the GPU and bandwidth department

Xb1: 1.18TF (12 CUs) for games
Xb1: 768 Shaders
Xb1: 48 Texture units
Xb1: 16 ROPS
Xb1: 2 ACE/16 queues
Xb1: 13.65GPixels/s
Xb1: 40.90GTexels/s

PS4: 1.84TF GPU (18 CUs) for games +56% more
PS4: 1152 Shaders +50.5%
PS4: 72 Texture units +50%
PS4: 32 ROPS + 100%
PS4: 8 ACE/64 queues 400%
PS4: 25.60GPixels/s +88%
PS4: 57.60GTexels/s +40%

Jumper093733d ago (Edited 3733d ago )

RAM, ESRAM and the GPU is holding the Xbone back.

@SliceOfTruth888
There is nothing to understand. The Console is weaker, period.
You Xbone Fans have to accept that already. it wont get better later down the Generation

nightsurge3733d ago

@cozomel

The Xbox One gpu reserved for games is now 1.29 teraflops. 8% was freed up recently in an update. Just making sure you had all your facts straight since it seemed like you were just copy/pasting old specs.

xActionBasturdx3733d ago

Why do people constantly copy and paste specs without the slightest idea what they mean...i own a ps4 but everytime i see someone copy and paste specs i cringe a little everytime

GameNameFame3733d ago (Edited 3733d ago )

Wow. Don't fanboys understand DirecX is just is just drivers?

I mean really every new processing feature on dx12 will be on OpenGL and PS4.

Dx11 stuff are already on opengl and people say it is even more powerful due to efficiency.

Lolol. It is just pure desperation of wanting their hardware be stronger.

TheGreatAndPowerful3733d ago (Edited 3733d ago )

"Unless MS planned ahead and got DX12 functionality in the GPU of the XB1, that'd mean that DX12 would purely be a software upgrade and wouldn't necessitate new hardware.
Either that or it's a half-truth and the XB1 will only support certain parts of DX12 like how Windows 7 supports about half the new features in DX11.2"
http://www.reddit.com/r/Gam...

kopicha3733d ago

xbots are really funny. when games announced running lower res or fps they say it dont matter. its the games that matter. and even making claims of 720 actually look better than 1080. and all those res n fps dont matter because its the game that matters. now in this article the bots are here to rejoice over the "secret sauce" that all just assume it is going to change anything. seriously dont be such a loser. keep to your words and stay in your stance. you dont even know what you actually want. it seems like xbots and m$ are just a bunch of 180s

MysticStrummer3733d ago

(Before PS4 and XB1 are revealed)

XB fan - "Sony can't afford to make a more powerful console than MS"

(PS4 and XB1 are revealed)

XB fan - "Secret sauce"

(PS4 and XB1 specs are revealed)

XB fan - "Cloud"

(First PS4 and XB1 games are released)

XB fan - "Can't tell the difference"

(DirectX 12 announced for XB1)

XB fan - "Secret sauce"
_______

I sense a pattern...

Unspoken3733d ago (Edited 3733d ago )

The spec war is over. Both consoles are sub par gaming machines and no magic will change that fact.

But what can be done is to improve what is already existing. Microsoft is taking advantage of their PC expertise and improving the console in other ways....how about we overclock? Check. New API for better game engines and improved performance? Check. Consistent updates to the OS and user interface, graphic filters, controller firmware? Checks across the board.

To me it appears as though even with the less powerful console, MS is doing what it can to extract the best performance out of it.

Wizard_King3733d ago

I love this secret sauce BS fro MS so much.

How people actually believe them is what gets me.

So many dumb ignorant people.

snp3733d ago (Edited 3733d ago )

@nightsurge

True, but on the flip side he also didn't 'deduct' anything from either the kinect/non kinect scenario's.

If Kinect is in use, actually take off 10% from the GPU specs, and even when it's not in use 2% needs to be deducted from the XBox1 GPU specs - and consequently be added to the '% margin' on the PS4 side.

+ Show (10) more repliesLast reply 3733d ago
B-radical3733d ago

X1 gpu specs were announced at hotchips. But thats not to say directx 12 wasnt made for x1.

im begining to think x1 was suppose to be released this year. And that it was initially was suppose to be directx 12 but api wasnt ready.

expect to hear talk at gdc about data move engines

Alan_Shore3733d ago (Edited 3733d ago )

Very plausible.....I guess. Maybe directx 12 wasn't ready ps4 was releasing MS felt heat so they released early.

MS must make it clear at the game developers conference if DX12 on xbox one is merely an update or if xbox one was made for DX12

SonofGod3733d ago

Be careful with what you're saying here.. logic will not be tolerated here on N4G.

Sony is god

cozomel3733d ago

^^^

Says the worshipper of all things MS. And funny how a supposed Sony website, wink, wink, has way more agrees for the xbox fanboys comments than the Sony ones. Hmm, what are the Sony fanboys agreeing with this? i dont think so, this place is just as infested and crawling with MS fanboys as it is with Sony ones

lsujester3733d ago

I'm guessing that the X1 is compliant with DX12, but DX12 isn't really loaded with a bunch of new features. I imagine it's mainly reworked to allow developers to have more access to hardware and reduce CPU overhead. MS's press release pretty much says that.

If I had to guess, I'd say DX12 is going to look a lot like Mantle in what it's trying to do. Find out soon enough.

BX813733d ago

Agreed. That would also explain why some of last gens ui features were missing.

ProjectVulcan3733d ago (Edited 3733d ago )

DirectX 12 may improve some tools for Xbox One. However typical gains in this area are on the level of single digit percentages.

It will not and can't suddenly make the console massively faster.

DirectX 12 may have new hardware requirements. Xbox One is highly unlikely to meet any new hardware requirements as the main APU design was completed (and fixed) well over a year ago.

In that case Xbox One may support just a smaller subset of DirectX 12 features, and only new hardware would support the full set of features.

If DX12 does not require new hardware, then it will clearly be an evolutionary software development not a revolutionary secret sauce.

I must point people to Xbox 360 and DirectX 10.

DirectX 10 launched with Vista, one year after Xbox 360.

What difference did it directly make to Xbox 360?

Pretty much nothing. The reason was because DirectX 10 was much more relevant for PC and it's new features demanded new hardware compliance the old console never had.

So Xbox 360 supported DirectX 9.5 so to speak, more advanced than DX9c and SM3.0, but short of all the vital features DX10 brought to the table in new hardware.

I can't see a reason why this release will be any different. Xbox One may incorporate some features to update it's API and toolset.

As I said the other day however, every console does this. Every console evolves over it's lifespan as the tools and operating system are refined.

StrangerX3733d ago (Edited 3733d ago )

@Isujester,
well its not about the software specific features of the Xbox One but mainly about the hardware specifics to be able, to run these features at optimized drivers potential. that's I'm pretty sure is what the DirectX 12 for Xbox one is mainly about. I'm pretty sure that this system was design to be released this year with all bells and whistles but Sony did pushed their hand. Guess we'll know coming this 20th is about.
@Vulcan project
Now that you mention this, if you think about it, wasn't it strange that microsoft went in a different direction when customizing the Xbox one that even developer and the media cant understand why some things are there and why go all that way and spend all that money when they could just go and do like Sony did by just buying mostly off the shelf parts instead of doing this weird architecture that its hard to understand?!! I don't know, maybe its because it was solely design to be mostly hardware specific to be used with DirectX and like I said earlier Sony pushed their hand into releasing early?!!! Think about it, it makes sense but like I said, we'll find out soon enough. 😊

Kleptic3733d ago

This entire debate is riddled with arguments over definitions...

DirectX IS a PC thing...its a high level API for communication between specific software and all different kinds of hardware...thats why its needed, its the standard with windows that allows certain software to work on a bunch of different computers...

in terms of consoles...it doesn't matter to any degree what you call the API...because it is NOT the same as the PC API for one specific reason...the console always has the same hardware...in this case, there is a much better 'low level' api to begin with...and that is very easy because every xbox one has the exact same parts...

directx 12's major feature is slated to be a 'mantle like' optimization that allows much less of a resource barrier...meaning its hopefully going to be far more efficient...but that is specific to PC...the xbox one already has about as efficient an API as possible...it was developed with AMD and MS specfically for the console...minor improvements may show up here and there, and devs will get more out of it over time...

but...you're kidding yourself if you think DX12 is going to 'add' anything to an xbox one...it doesn't need it to begin with...

DoubleM703733d ago

Agreed. Sony had a 10 month jump on thier drivers. Now XB1 drivers are starting to mature. D12x was always in the equation it wasnt ready.

Ju3733d ago (Edited 3733d ago )

There is one thing in Dx which is long overdue and that is better multi threading support - exactly what Mantle brings to the table. Sure, the XO will benefit from this since it's a highly parallel machine. It won't make anything faster, but it sure will help the console - and PCs with multiple cores. I guess that's really all this is. Fixes, updates, newer multi-threaded API(s) but hardly new (graphics) features. Multithreding is the most important feature; everything else you can do if/when having lowest possible access to HW. But if your drawcalls are queued sequentially you loose quite some efficiency on accessing it. XO does not allow any access to the GPU other than DirectX - there is not other API.

ProjectVulcan3733d ago (Edited 3733d ago )

Stranger X

Microsoft's design is no more custom than Sony's. Their GPU architecture is still based on something that is two years old, with some interesting modifications but not fundamental ones to their functionality.

Anyone would think that DX12 is supposed to unlock this enormous potential not seen under DirectX 11.2.

I hardly think Microsoft launched a machine with a toolset that couldn't access a vast amount of the console's performance. Indeed if that were the case I am pretty sure you would know about it by now because developers, publishers and Microsoft themselves would be hollering about it.

Instead they are cutting their prices and letting their killer title launch with 1408 x 792 resolution....

It's stretching that notion of hidden power to unlock to breaking point, I'm sorry.

This is going to be an updated toolset for the console, nothing more, nothing less. Feel free to hope for some sort of game changing performance hike and incredible power that they have kept in the closet even for their key games.

But I wouldn't hold your breath that's for sure.

It's no surprise we see the performance gap we do between two consoles where one has an obvious hardware advantage. If that gap didn't exist then the more powerful console would be badly underperforming.

+ Show (8) more repliesLast reply 3733d ago
lolCHILLbro3733d ago

Besides Resolution, is there anything else that PS4 far exceeds the Xbox in?

Chevalier3733d ago

Only better 1st party games, 3rd party support, Indie support and Plus has fantastic games, you know reasons to buy a GAME system.

AndrewLB3733d ago

Chevalier- Please stop confusing your hopes and aspirations with the facts. Right now Xbone has a far superior selection of games. Regardless, i'm not buying either console because both are underpowered and i'd rather spend the cash on a second gtx 680 which would result in about 7tflops.

alexkoepp3733d ago Show
OsirisBlack3733d ago

@andrew are people seriously saying there are no games on these systems? I guess indie and F2P games don't count because at the moment I have more games than I can play on PS4 ..... I am however getting pissed at my Wii U as I only play DKCTF now...... and am waiting on something to buy on my XB1..... I was getting Titan Fall on PC but will probably get it on X1 just because of my friends that will be playing on XBL

cozomel3733d ago (Edited 3733d ago )

Yes, it often has better graphical effects too. Rivals has boken DOF and hbao, x1 doesnt (simple blur and ssao). Thief has POM, x1 doesnt. And that a next gen feature. TR has better texture quality and host of other things that are better. AC4 has better AA and the list goes on. But i know it was rhetorical question and a fanboy like you is just going to disagree.

And X1 only has 2 more exclusives than PS4 right now. Two, a whole freaking whopping two!!! Yet the PS4 has more games (and better) than the X1. X1 fanboys are so delusional its sad.

BOLO3733d ago (Edited 3733d ago )

You're right...How is it possible to beat secret sauce, overcasted weather, and reversed DRM policies...PS4 doomed confirmed! /s...DAT SAUCE! http://i.imgur.com/XK7wSYU....

Gamingskills3733d ago

@ cozomel
Don't be a hypocrite!!!!!!!!!!!!!!!
Pot calling the kettle black!!!!!!
You are a FANBOY!!!

solar3733d ago

yes, the power cord wont set your house on fire

+ Show (6) more repliesLast reply 3733d ago
SonofGod3733d ago

Uh oh, this article is bait for the drones. It's prety quiet now but soon they'll be all over this.

Watch out especially for vulcanproject and his long BS speech.

They're coming..

http://static.comicvine.com...

SniperControl3733d ago

" Watch out especially for vulcanproject and his long BS speech."

Lol, looks who's talking, you would rather listen to that moron misterx spout his BS and then preach it here, but when someone with some technical knowhow states facts, it's BS. Lol

cozomel3733d ago (Edited 3733d ago )

Just look at this troll baiting people. Why do the mods let him be? why isnt this guy getting flagged for trolling? its all he does.

And thank you sniper, well said, +bubble for you and -bubble for trolling for the clown above you.

mark3214uk3733d ago

Phil spencer: How can we sell more xbones numbers are low?

lets throw out another secret source rumour the fanboys will fuel it,then we will just let them down there used to it by now :p

+10000 x1 sold for ms

also lets pump another 1mil into hyping titanfall,we will sell loads of x1s before they figure out the game sucks

starchild3732d ago

I agree that the fanboys can be pretty stupid, but vulcanproject knows what he is talking about.

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Kayant3733d ago (Edited 3733d ago )

Nope. They said it themselves it was based on the sea island series just like the PS4's.

"Just like our friends we're based on the Sea Islands family. We've made quite a number of changes in different parts of the areas. The biggest thing in terms of the number of compute units, that's been something that's been very easy to focus on. It's like, hey, let's count up the number of CUs, count up the gigaflops and declare the winner based on that."

http://www.eurogamer.net/ar...

Using Panello's statements on gaf as evidence is laughable at best because he is the same person that went on to make these statements as well ->
http://www.neogaf.com/forum...
http://www.neogaf.com/forum...
Where he talked about things like the CPU specs even though he said it himself that not everything is known about the systems but he is now making claims with leaked specs? And now come launch with benchmarks and a word from a dev we know that this is not the case and PS4 has more performance for gaming.

Also this --> http://www.neogaf.com/forum...

" If it comes out after we launch that the difference between 3rd party games is maybe single-digit FPS between the two platforms, will I get an apology or concession?" - Oh look launch came and has passed and not only is this true in that we have seen up to a 20fps average delta in the case of TR we also have resolution, AA and assets differences in some cases. So why hasn't he gone back to gaf and apologized as he was wrong?

Also remember when asked about the TR/multi-plat differences he didn't even talk about the differences and straight away went to exclusives (Ryse) as show of power/defense even though exclusives are always to one to push platforms anyway. http://n4g.com/news/1443424...

Yh the performance improvements DX12 could bring for XB1 are yet to be seen. But it's like people are forgetting that PS4's GPU is stronger by quite a margin so how they can tweak/improve their tools to such a degree to match/suppress stronger hardware is to be seen. Reading how Prt/megatextures work doesn't sound like how people are making out it to be. Read this ---> http://www.anandtech.com/sh... http://diaryofagraphicsprog...

DX12 will obviously help the XB1 but to the degree some people are thinking based on mistermedia's blog is hyperbolic. Do people really believe there is hidden hardware such as *128 MB Esram*, *ARM core + GPU cores* with performance equivalent to 10-12TF* depending on the task in a console for $500/£400.

Ravenor3733d ago

I agree 100% DX12 on XB1 will not be a fully loaded version of DX12, it's likely only a subset of features will be available to the hardware. I also agree 1000% that there is no secret hardware on the Xbox One, consumer electronics don't work that way.

But seriously, every game I've played on my Xbox One has been perfectly fine. Even Tomb Raider, the difference in frame rate isn't important when it swings up and down and is extremely inconsistent on the PS4. I also can't/don't see a difference in texture quality, from where I'm sitting or even on the zoomed in DF images comparing the two.

If you're thrilled with just your PS4 I'm really happy for you, I needed both and personally I'm not crying over the minor differences seen so far. If it gets to the point where XB1 games look like 360 games in comparison to the PS4 version, I'll probably set aside the XB1 for exclusives. But as it stands, it's all about where my friends are. They bought TR for the XB1 so I did too, if they buy Titanfall 2 for the PS4... I hope you get the idea.

Magicite3733d ago

You can't brag about something thats abysmal.

reaperofsouls3733d ago

So the secret source is not longer the power of the cloud but now its DX12? Well is suppose giving false hope to deluded fanboys is better than admitting that the have bought an inferior product at $100 more.

DoubleM703733d ago

I don't see that inferiority you speak of. The features alone is worth that $100 dollars to me and my family. We enjoying those features immensly. Your looking at for just for gaming but I see the whole package.

Major_Glitch3733d ago

What "features" are you referring to specifically? Honest question.

cozomel3733d ago

Oh boy, here we go again with the new secret sauce. When will fanboys learn? I guess never, well prepare to be let down again. Y'all should be use to it by now. The X1 will never be as powerful as the PS4 unless Sony messes up its drivers and SDK and API and devs program to parity. Get out of your hopeful lala land and come back to the real world. Face reality and stop dreaming.

solar3733d ago

the PS4 isnt some dream machine either. just because you are the best turd in the punchbowl doesnt mean you arent in for a fight.

Rhythmattic3732d ago

solar

Punchbowl ? Now this, is Punchbowl......

http://www.youtube.com/watc...

solar3733d ago

both consoles are jokes when it comes to power. Sony and MS sold you all a bill of goods. DX12 wont make the X1 better. no matter what MS says.

ITPython3733d ago

Ugh, great more XB1 secret sauce blather.

Here's the thing... hardware has concrete limits. Software can make hardware work better or worse, but that hardware will always have its limits in what it can and cannot do. No amount of software upgrades will change that fact.

The PS4 has the superior hardware, and the XB1 will never be able to do what the PS4 can if they are both being pushed to their limits. And just like paper always beats rock, the PS4 will always beat the XB1 unless the PS4's hardware isn't being pushed to what it can handle.

That's not to say that the XB1 won't get a small boost to it's efficiency if the software they were using before was less efficient, but it's hardware is the ultimate reason why it will always under-perform compared to the PS4.

Tapewurm3733d ago (Edited 3733d ago )

Answer to the title of this story (and it is a story...as in somebody is tellin' stories.)

The short answer to the title:

How's about no.

Plain and simple fact is that the xbone is the weaker of the two next gen machines...doesn't make it a bad console by any means...it is just weaker in it's spec's and nothing short of a rebuild will change that.... not enough clouds in the world to make that any different.

Kavorklestein3733d ago (Edited 3733d ago )

Why the hell does everyone care if people are excited for DX12? I can admit the xb1 is less powerful as of right now, but why can't you sony assholes let the xbots dream? Let them dream in peace! They don't need to be attacked just because they hope their console improves. If they want it to improve, just take it as a subconscious compliment that they know their system NEEDS to improve, I can't believe some people are bashing XB1 fans for wanting the best for their game console. It's the exact same as a sony fan being excited for ps now, or a nintendo fan being excited for a new zelda, just let them be excited. Stop telling them how excited they should or shouldn't be about it. It's like: "Sony fans, do I have YOUR permission to hope my xb1 gets better? Do I have YOUR permission to be excited for Titanfall? Do I have your permission to let a difference of 30 frames be the only thing that dictates if a game I buy is any fun?

Jeez you sony fans just give no room to breathe... I doubt you guys realize how bully-tastical you are. If you think they are somehow less than you, then why kick them while they're down? Just let them dream, and they may get a better system with dx12, but they may not, so just back up off their shit for once. If they are wrong, then you get to say I told you so, but if you are wrong, then you all just look stupid for trying to predict the future, even tho there is obviously a large amount of R&D going into both systems and we have no perfect layout of what the consoles are capable of.. let's just let time go on, wait for the games we wanna play to finally be released, and stop fighting in the meantime...

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maniacmayhem3734d ago (Edited 3734d ago )

Very interesting and I definitely agree with his assumptions about what Penello said way back when. It looks to be fairly obvious that MS had this planned all along.

It's also pretty obvious that the rumors of MS's premature launch are solid also. Not to mention the other rumor that most of their first party games were not ready for the moved up launch of the X1.

This may lead to seeing MS's actual 1st party titles using DirectX12 and the 2 wave blowing people away as Spencer was telling everyone.

Again, we'll just have to wait and see if all this is true or smoke stacks. Regardless, it's a very exciting time to be a gamer.

Naga3733d ago

That is a really solid assessment. Well put.

Riderz13373733d ago

Direct X 11 was announced June 2008.

It came out in October 2009.

Have fun waiting for those second wave games lol.

FanboyKilla3733d ago

you mean while xbox owners play titanfall and ps4 owners wait and wish for it for 3years?

OpieWinston3733d ago

You do realize that apparently lots of the first pary devs have had the tools for Direct X12 in their hands for a while now.

So the second wave of games will be hitting soon and probably Direct X12 with it.

SniperControl3733d ago

@fanboykilla

Nope, we'll have Second Son to play instead. Lol

zeuanimals3733d ago (Edited 3733d ago )

@FanboyKilla:

Implying that PS4 owners don't own both or even a 360 or PC... I'll be playing the game on my crappy PC that ran the Beta really well. No need to go out spending an extra $500 just to play one game I can already play for just $50. Actually, it would cost me $620 to play it on the X1, $500 for the console and $120 for XBL and Titanfall.

Slothnut3733d ago

All ten to fifteen hours of it haha

DigitalRaptor3733d ago (Edited 3733d ago )

@ FanboyKilla

And after Titanfall... you'll be "awaiting greatness" right? Cause all I see on the immediate horizon is Kinect Sports Rivals in April. Vs the PS4's near future lineup that engulfs it. Yeah...

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No_Limit3733d ago

Good logic Maniacmayhem,

We will have to wait and see but tile resourcing and the full effect of the ESram in conjuction with DX12 should be pretty interesting.

Fantangoooo3733d ago

well said maniacmayham,Its strongly clear they were not ready for the lunch window as much as they claimed.

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Qwagy UK3733d ago

Normally the first batch of new DX cards blow the previous version of DX out of the water In terms of speed i.e. DX11 card running DX10 software, we are not seeing this with the xbone running DX11 software, the xbone is as mentioned only running DirectX 12 in some fashion and not the full blown DX12 as many are hoping for, to see the full extent of what DX12 is all about and what DX12 is able to do you will need a PC with a full blown DX12 card, I personally will be waiting 4 to 6 months after the launch of DX12 cards before I get 2 (sli) the hybrid cards are always better than the standard ones with higher clocks and better cooling.

Fireseed3733d ago

Unless you know... the hardware requirements were a complete paradigm shift... Kinda like the main point he proposed there.

Alan_Shore3733d ago

MS haven't said if it's running DirectX 12 full blown or just in some fashion will have to wait till GDC hopefully they don't duck the question.

Fireseed3733d ago

Agreed. this is something that NO amount of speculation could answer.

lets_go_gunners3733d ago

Why do these stupid articles get through......By tomorrow this will be the hottest topic and it will just filled with Xbot.....sony pony......blah blah..

cyhm31123733d ago

laughing at those stupid idiots believing dx12 will increase the power of xbone, just like those with the cloud or secret sauce, so stupid, lol.

srd44843733d ago

says someone who has NO clue about Directx. Posts like yours calling people stupid bring nothing to the conversation.

AngelicIceDiamond3733d ago

@Cyhm Nobody said anything about "making X1 more powerful" or increasing the power.

But Direct X is suppose to use the full advantage of X1's power.

So I guess you can say its unlocking X1's full potential.

If its as good as they say its gonna be that is.

christocolus3733d ago (Edited 3733d ago )

I agree with you and besides everyone knows the whole xbx architecture(since the original xbx)has always been built with direct x in mind and i believe ms built the xbox one to be future compatible with the latest direct,which in this case is directx12 cos i remember an article which stated that ms had to do alot more work on the amd gpu in the console and for some reason they had to pay a huge amount of money to enable them do that.

in the end i cant say for sure what os going to happen but for now it all seems to point to one fact "that ms has been preparing for the launch of direct x12 on pc and xbx".. even the direct x team have stated we will know more about the xbox one and direct x12 at gdc.

That aside i hope ms shows a demo of an xbx one game running on dx12. Man E3 is going to be huge. The thought of seeing gears,halo and sunset overdrive at the event is driving me crazy.the wait seems so long.

AndrewLB3733d ago

Care to explain how Mantle gave large performance gains to APU based PC's? Last i checked, Directx is also an API and this refresh is supposed to give much better low level access... just like Mantle.

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150°

10 Biggest Xbox Mistakes of All Time (So Far)

The Xbox brand has done a lot of good over the years, but their various blunders are pretty wild to look back on in their magnitude.

Read Full Story >>
culturedvultures.com
piroh4d ago (Edited 4d ago )

Ironically number 9 can save them at this point (releasing games on multiple platforms)

ChasterMies3d ago

By “save them” you mean make more profit for Microsoft. Xbox will still be a dying hardware platform.

OtterX3d ago

You could add the naming scheme for the consoles, it just confuses customers. I know they wanted to avoid traditional numbering bc it would always be lower than their competitor, but this whole 360 then One then Series thing is confusing af. Imagine a Soccer Mom trying to figure this stuff out. I still mistakenly call the Series X the One from time to time on accident.

RNTody3d ago

Don't forget about the Xbox One, Xbox One X and Xbox Series X! Good luck to Soccer moms around the world.

S2Killinit3d ago (Edited 3d ago )

They did that on purpose to confuse and direct attention away from the generational numbering.

MS doesn’t like reminding people that they joined the industry after others had already been involved in gaming.

For instance, they called the xbox “360” to combat PlayStation “3” because they wanted to seem like “more” than “3”, so instead of xbox 2, they opted for xbox 360. Also this had the additional benefit of selling consoles to uninformed parents who might purchase a “360” instead of a “3” by mistake, or because they thought 360 was more than 3. Kind of a disingenuous move.

They have been continuing with their confusing naming patterns for pretty much the same reasons. Frankly, it fits with who and what they are as a brand.

FinalFantasyFanatic2d ago

I can understand their reasoning, but whoever came up with that naming scheme should be fired, bad naming schemes have killed consoles (I'm pretty sure it was the major reason for the downfall of the WiiU). They should have had unqiue names like Nintendo and Sega have had for their consoles, far less confusing for the consumer.

Cacabunga3d ago (Edited 3d ago )

Phil Spencer is the worst that has happened to Xbox.
They built a respectable brand up to Xbox one. Then this guy took over and things became a joke

Reaper22_3d ago

He still has his job. Something you can't say about Jim Ryan.

Cacabunga3d ago

Both bad execs. One is on job and one thankfully retired.

FinalFantasyFanatic2d ago (Edited 2d ago )

I didn't like either person, both people damaged their respective brands and produced worse outcomes, but Phil did save the Xbox brand from being retired by Microsoft. Although in hindsight, he should have just let it die, rather than languish in limbo like it is now.

Rainbowcookie1d 19h ago

Yeah but the one that was "bad" didn't even affect sales.

bunt-custardly3d ago

Phil Spencer was also on the team back when 360 was around, alongside Shane Kim, Peter Moore etc. I think the damage that did the most harm was the Don Mattrick "Always Online" console (ahead of its time basically). They handed Sony and Nintendo a free-pass when that was revealed. It went downhill from there. Then the corporate machine went into full swing to try and recover. They have to a degree as a games company for the masses, and less so for the core gamer. Outside USA, the Xbox brand does not sell as well as Japanese based consoles (citation needed).

Cacabunga3d ago

Want a decision maker. The always online and TV plans was a disaster yes, but they caught up by announcing 1st party games that gamers actually kept the hype going.. until this moron took over and introduced the PC day one release.. e all know where that ended..

S2Killinit3d ago

I dont think they were ever a respectable brand, not since the beginning, when their goal was never to be involved and share in the gaming space. I think the OG xbox was an exception because MS as a brand was still getting its foot in and so the people behind that were people of the gaming industry.

FinalFantasyFanatic2d ago

The 360 was the brand in its prime though, everything went downhill towards the end of that generation. Its staple games like Halo, Forza and Gears are what kept the console relevant and afloat for so long.

MaximusPrime_3d ago

Really good video.

I remember the days with RRoD was big news on here, N4G.

Microsoft had it turbulence number of years.

Looking at the success of Sea of Thieves despite being 6 years old, time to release Halo, Forza horizon 4 & 5 on PS5. It'll help their revenue

shinoff21833d ago (Edited 3d ago )

2 of the 4 games they did already sold really well. So it's definitely going down. Idk about halo or forza but I feel those studios they've bought in the last 5 years, their coming

ChasterMies3d ago

I found this video painful to watch. Can someone list them out?

Top 10 for me from are:
1. 2013 reveal presentation
2. Bundling Kinect 2 with Xbox One
3. RRoD or why rushing to market with hardware is always a bad idea.
4. Buying studios only to close them.
5. Ads on the Home Screen
6. Letting Halo die.
7. Letting Geard of War die.
8. Every console name
9. Charging for Xbox Live on Xbox 360 when Sony let PS3 players play online for free.
10. Cancelling release of OG Xbox games after the Xbox 360 launched.

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150°

Microsoft to Add Copilot AI to Video Games

Microsoft recently revealed its plans to incorporate Copilot directly into video games, with Minecraft being the first showcased example.

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xpgained.co.uk
Fishy Fingers8d ago (Edited 8d ago )

F*** AI

"Hey Copilot, what's a good meme to prove I dislike AI".... https://giphy.com/clips/sou...

Einhander19728d ago

Two trillion dollar company that just can't wait to put as many people possible out of work as fast as possible.

It feels like every single thing they do is making gaming worse and destroying the industry.

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darthv727d ago

....you know it takes people to program the AI.... right? It isnt like it is sentient. We haven't reach skynet level of situation or anywhere close to the matrix just yet.

That's next Thursday.

Einhander19726d ago (Edited 6d ago )

It takes a people to program the AI then that AI is used for who knows how many games eliminating countless jobs which only grows as AI is used for more and more game creation functions.

What you're saying is so ridiculously short sighted and truly larking any kind of understanding and foresight.

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CaptainFaisal7d ago

Why all the hate? Im actually excited about this! Always wanted this kind of immersion, and an AI companion with me all the time helping me out knowing the status of my skills/inventory/progress and giving me tips on the best approach or how to craft something specific is game changing for the industry.

Hate all you want about AI, but this is just the start and I can see the potential already. You wont be complaining in the next 5-10 years about this, but rather complain if a game hasn’t implemented it.

MrDead7d ago

Yes we can't wait for the work of others to be used without the need to pay them so that MS can profit even more from the people they fire.

I_am_Batman7d ago (Edited 7d ago )

There is no chance I'd ever use something like this, especially if it's not part of the core game design, but a layer on top of it. It's way too much handholding. Many games already feel like busy work, because they don't let the player figure things out on their own. Having a real-time interactive guide defeats the purpose of playing the game in the first place in my opinion.

If this were to become the standard like you predict, we'll see more and more video games get away with bad design, because people will just be used to ask for help from the AI companion anyway.

Number1TailzFan7d ago

Well Nintendo don't need this with some of their games these days, with invincible characters, items, easy bosses etc.. they do the hand holding built in

helicoptergirl7d ago

Takes "hand holding" in games to a whole new level.

BlackDoomAx6d ago

Because human nature xD Almost every new technology had these kind of comments.

+ Show (1) more replyLast reply 6d ago
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70°

Activision team is opening a new game studio in Poland 'Elsewhere Entertainment' to build new AAA IP

Microsoft's Activision subsidiary announced today that it is opening a new game development studio to take advantage of the huge talent pool growing in Poland. It'll be the second Activision studio based in the region, joining Infinity Ward Krakow, although this studio is, in fact, not working on Call of Duty.

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windowscentral.com
Psychonaut8511d ago

They’re not working on Call of Duty? Give it time.