As Sony's Playstation 4 launched midnight today in the UK, there are some potential pitfalls that mean consumers might not get the most out of their systems unless they carefully consider their home network.
Gary Green said: We’re finding ourselves in a similar position with the Pixel Remaster edition of Final Fantasy IV as we were with Final Fantasy III since, once again, we’ve received a slightly upscaled, more vibrant port of the original game when there’s already an expanded 3D remake available. As such, we’re playing a game which, even after its long-awaited release, still lives very much in the shadow of its remake.
If only they didn't screw ps4 owners over with a physical release. I'd have ran through this in a heartbeat.
The first one I played, it was the one that made me fall in love with JRPGs and is still my favorite to this day. A masterpiece
The Nerd Stash: "The Wasteland is unforgiving, and there are a ton of brutal ways to die in the Fallout universe. We listed out the absolutely worst ones."
While many are fans of the Honkai Star Rail story so far, The Nerd Stash believes that the deaths of Robin and Firefly no longer carry much weight.
Internet providers have been rubbing consumers too long.
While Japan gives 1000 Megabits to its consumers... We're here freaking struggling with 10....
That's why digital downloads aren't the future.
Which is why I question "always on" initiatives, game streaming like Gaikai, or the strategy of offloading calculations to the cloud. The infrastructure is there for digital content, but not quite ready for anything that would be impacted by latency.
You can thank the big guys at ATT, comcast & verizon for owning all the pipelines in America and squeezing every ounce of money they can out of them while offering inferior speeds compared to other countries. Google Fiber can't spread fast enough.
"Internet providers pose major problems for Ps4 and xbox one customers" <--- fixed. Technology is advancing but the ISP want to keep providing the same mediocre service.