PCG - "When Vostok Games’ community manager Joe Mullin describes existence in Survarium as being “like Bear Grylls, but with a gun,” I can’t help but think he’s severely overestimated the TV survivalist’s abilities. Bear Grylls has never killed a man for a bottle of vodka to stave off radiation poisoning, for example. Bear Grylls has never waited for sunrise to loot an abandoned radar tower, fearing mutant infestation."
The S.T.A.L.K.E.R. games have greatly influenced the Eastern European games that came later. In this, the second of a two-part miniseries exploring these influences, we investigate the gameplay mechanics that make "Stalkerlikes" what they are.
Vostok Games has released some new screenshots, showcasing the new graphics renderer and lighting system that are coming soon to Survarium. Survarium is powered by the new proprietary Vostok Engine and focuses on the aftermath of a massive ecological catastrophe on Earth, the reasons behind which are only vaguely known.
Vostok Games has released a brand new update for its free-to-play online first-person shooter, Survarium. Patch 0.52 introduces a new graphics renderer, minimizes input lag without decreasing frames per second count, improves client performance when playing with a ping above 50ms and enables vertical synchronization in the game lobby.
I want this game for NOW!
Ah...the spiritual successor to STALKER. I still hope STALKER 2 gets made some day.
"The high damage values of Survarium’s guns place it closer to Red Orchestra than Battlefield"
That's EXACTLY how it should be! Stalker/Survarium is NOT DisneyLand and a run and gun game. you gotta think before you take EVERY step or you DIE.
Proper Weapon load-out because NATO rounds and 7.62x39
rounds are not in the same areas,
How fast will my armor/weapons degrade in the swamp area,
can I survive this anomaly with my current equipment,
do I go MAX radiation or Max Armor,
do i have enough supplies,
I need to be cautious about weight so i can run faster/further if animals are present,
do i have proper night gear,
do i even DARE venture out at night PERIOD,
which faction to help or hurt,
is a sniper on that roof,
is a Controller in that underground lair,
where is the closest shelter in case of a blow-out,
do i have enough cash to get my guns fixed,
which weapons/suit mods to buy,
do I trust this guy giving me info on a side quest because he might be setting me up, etc..
This and much much more is why STALKER is my all time favorite series. There is nothing like this FPS/RPG out there PERIOD.
I hope Vostok Games gets it right. Survarium needs to remain very Strategic and have Red orchestra like ballistics and shot damage.
If you got armor then yeh you can take a few rounds but your armor is gonna degrade and be worthless after a few firefights so getting the jump on your targets is a must so you don't take damage and risk mucking up your weapon or worst bleeding all over the place for the PSEUDO DOGS or others to track you down by.
Nothing better than following a trail of blood to find the enemy with his back turned applying bandages, BOOM HEAD shot!
That's life in the ZONE! That's STALKER and hopefully Survarium.