"With Corporal Wonderbra being shoved in your face, it’s difficult to notice pretty much anything else accompanying the awfulness. One thing seems to have been overlooked, though: Kojima said he designs characters with the primary intent “to make u [sic] want to do cosplay or its figurine to sell well”."
Jack Bromley points out that, sexism issues aside, Kojima's defense of his latest character shows a sterile, money-driven approach to writing and visual design.
"If Metal Gear Solid V is to be remembered on its own merits, creating characters around the idea that people should want to put them on display isn’t the way to go. I never got into the Metal Gear series, but I know that the best way to create a character is to create a character. Not to create something you can sell. This kind of paint-by-numbers design is off-putting."
Hideo Kojima is widely known as a video games auteur, but what are his best games outside the Metal Gear franchise?
During the latest episode of HideoTube, Kojima talked a bit about Physint and the other projects he's currently working on.
That is a fantastic interview. Physint is a love letter to the fans. What a legend.
I'm guessing OD will also be coming to PlayStation, as the trailer states for all players lol
I really really miss MSG. For me its not a PS gen if there is no MSG. So this news is a God send for me.
Death Stranding 2’s ship will be a core mechanic in the new PS5 game, as Hideo Kojima reveals key details during a fresh HideoTube episode.
Is "you" honestly spelled "u" in that description? 0_o
Anyway, whoooo cares? Good googly moogly. It's a friggin game.
World problems....
As games become more and more "AAA" expect more licensing and other gimmicks to help cover or reimburse development costs.
Game journalists are so bitch whipped.