SchollA from Console ControllUs writes:
(Singing) No new engine, No new engine, No new engine, No No New…still using the same engine from day one… Excuse me while I remix DJ Khaled’s ”No New Friends”.
Just poking fun, but on a serious note this piece was set to be written awhile ago. I drew some real concern right around the time when I first read the news of Naughty Dog choosing not to upgrade their engine for the next generation console of games on the PlayStation 4. Here’s why.
Gary Green said: We’re finding ourselves in a similar position with the Pixel Remaster edition of Final Fantasy IV as we were with Final Fantasy III since, once again, we’ve received a slightly upscaled, more vibrant port of the original game when there’s already an expanded 3D remake available. As such, we’re playing a game which, even after its long-awaited release, still lives very much in the shadow of its remake.
If only they didn't screw ps4 owners over with a physical release. I'd have ran through this in a heartbeat.
The first one I played, it was the one that made me fall in love with JRPGs and is still my favorite to this day. A masterpiece
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Not worried about it, it's ND they have presented us with several masterpiece titles and the change of direction of titles while proving they can do it.
No need to fear Naughty Dog is Here!
With a few tweaks I don't think we can worry. I mean look how amazing the uncharted series and the last of us looks. Plus with the more available ram this Gen I'm positive they can produce something outstanding. Naughty Dog=Brilliance.
I don't think people have any idea how hard it is to come up with a "new" engine.
Why should we be worried? First of all, it's Naughty Dog. Secondly, if your current engine looks and runs great, then why not build from that and make it better? It would cost too much money to create a new engine from scratch.
are we also not forgetting Sony's ICE Engine team? Most of Sony games are built around resources and programs built by ICE.